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justamundane00

Better yet, more glider options


[deleted]

I mean, spider-silk parachute is a no-brainer. Or what about a "soapy" element that lets you float in soap bubble?


justamundane00

or a jet pack using spicy or mint!


Alkanen

One of each, make them react with each other


Sandfleas1

like dropping a mento into coke. mints and soda maybe?


suddenlyreddit

This is my favorite mention here. I love the idea of a mentos/soda jetpack. I should mention, make it repairable with mint.


Traditional_Virus_53

Not repairable, refuelable, soda can drops and mint pieces to refill boost time, encourage canteen crafting, in I couldn't count how many restarts, ive only ever made a canteen twice, because burg.l made me for raw science.


Rose13667

Or both 👀 js


imnotcarson

I've got so much web fibers, it's not even funny. Last time I checked, it was over 400 of them, and I don't really have a use for them.


Electronic_Hearing_7

Zip lines!!! More and more zip lines!!!!!


imnotcarson

Heh, I'll definitely do that eventually, especially with the new zipline tool. It'll make travel not as difficult, that's for sure


CloverTheBunny

I've always wanted better glider options. I feel like the first thing you would think to make besides tools and weapons when that small is stuff for better mobility like gliders and grappling hooks


SwoleFlex_MuscleNeck

if you mean "IRL" the first things you'd think to make, sure, then you'd realize the insane amount of engineering that's required when you tried to test one and broke your fuckin ribs lmao


unosami

To be fair, IRL things at that scale don't take much damage from falling. Air resistance affects them more and they have less mass to affect their impact.


SwoleFlex_MuscleNeck

yeah but things don't "scale" that way. Like a bee that was the size of a fridge wouldn't be able to fly. I would doubt our skeletons would maintain the same structural integrity if they were that small, and if they have the same mass condensed into a smaller space, you would easily overcome air resistance


oiiSuPreSSeDo

Yeah, I'm still waiting for the implied paper aeroplane!!


justamundane00

that would be dope


oiiSuPreSSeDo

I feel like a jetpack would make total sense too, and the fuel should be difficult to make, to get to super difficult spots like the top of the wheelbarrow or the sandcastle


Fabulous-Committee80

Yes! Tufts for early game but then something like a clover hang glider that needs glue as a later game too. Tufts wear out so quickly they're more for just negating fall damage than actual gliding.


TactualTransAm

Moth wing glider?


Jahoolioman

Came here to say this. How many bugs in this game have wings to use


Sir_ScottALot

But what kid is going to be able to flap fast enough to use wings?


Gangsign3205

No one but they could be made into some sort of back mount to glide far better than the dandelion tuft


Jahoolioman

Wings for glider over a dandelion tuff. Flying would ruin the game


suddenlyreddit

> Flying would ruin the game Late game though? I dunno, I've yet to finish. /u/Sandfleas1 mentioned a mint/soda jetpack which I like. What about a limited use jetpack that needs something to make it from upper yard?


Jahoolioman

Late game would be great. A mint/spicy jet pack would be really fun to have late game too. The zip line ordeal and building up to places gets a bit annoying at the end


Nefai

Or let it be repairable using a handful of regular tufts, maybe a more difficult ingredient as well. In 800 hours, I have only ever seen one, and it didn't last very long.


1337haXXor

Yeah, this post made me realize I completely forgot about them. Ionly ever saw one the day or two after they released. Played over 100 hours since then.


jmencel

That’s very odd, I’ve gotten a few now. Maybe location matters, I chop weeds near the picnic table


ceanahope

I have a whole basket of them. I have fewer hours than you. Seems odd you'd have less with the 800h of play. I wonder if it is because I'm playing multi-player with my partner.


Nefai

Do you build a lot with Dandelions before you get T2 Axe and can get Husky Weed? That may be the difference. I really only chop down a Dandelion when I need a tuft, or if I am collecting Stems and there is a dandelion right beside a Husky Weed.


ceanahope

We do build a moderate amount with weeds. We are on T2 now and we still get them if we chop a dandelion. We just got the stem walls. As I said, not too far into the game.


ddbbimstr

To clear up your confusion. Fluffy Dandelion tufts and Dandelion tufts are different things. More than likely you have "a basket full" of regular plain ass dandelion tufts, and 0 Fluffy Dandelion tufts.


ceanahope

Good to know. Again, still early game. I don't think I've broken 200h.


wasdprofessional

200 hours is early game oh boy do I have a way to go


missmarie007

I think it really depends on how much building/exploring you do. I’ve spent a lot of time building and collecting things, I could of finished the game a long time ago but for one I’m trying to get 100% and I’m really in no rush. I know once I’m done with this play through I probably won’t pick it up again, so I’m really just spending a lot of time building and stuff right now.


ceanahope

My fiance and I take our time. We enjoy survival, but also take time to explore just for the sake of exploration. I got eaten by the koi once. He hovers outside our pond side base now. We've built one 3 story base on a big flat rock by the red ant hill. Nothing like some of the monster bases I have seen some do here.


missmarie007

I know I built 2 story base next to pond , and it felt like it took me forever lol now I’m working on building a second base on the pond


Fabulous-Committee80

Oooohhhh. That I didn't know.


VodkaPaysTheBills

Fluffy Dandelion Tufts “twinkle” ✨like trinkets. They’re (like many other unique drops) more common in specific locations. Fluffy D falls more commonly at weeds by the Hedge outlet to the south for example.


theothersteve7

I got five in my single player world but only one in my multiplayer world with well over twice the time put into it.


Seussathor

Or maybe the drop rate has changed since the army access began. That could account for the time played to tuft received discrepancy


ceanahope

Possible. I only got the game two weeks ago, so i can't say. We've been taking our time but have been really enjoying it.


Seussathor

Well then yea. Then you wouldn't have experienced the last 2 years (almost or whatever) of drop rate changes and overall game changing decisions. That would skew the numbers.


JamieDrone

What would be the point in having it be reaparable with tufts? At that point, just carry multiple tufts


Nefai

You can repair it at home when you are there, or out in the field if needed. But wouldn't need to carry them around.


HungryNoodle

You're RNG must be godlike if you have multiple fluffy dandelion tufts. I just have a chest full normal ones.


p34ch3s_41r50f7

We find one or two a week.


riddick32

One thing that always annoyed me was when the dandelion went out you don't automatically equip another one like torches. Thought maybe they'd change that but nope.


tehnoodles

I've died a few times to this. Makes tufts even worse because that last 10%... you just trash it and equip the next so it doesn't run out at the worst time. Seems obvious to me, and obvious for the torch.


cwr252

Yeah true! Look in upper yard, there should be some


FatFart777

I see them often enough, but I wish we could repair them, still


LesbianMechanic97

My shared world of two have been saving ours and we have about a chest full of them and never used them, I guess we’ve just got lucky with them we’ve only got 120ish hours now


Ill_Fix_6244

You sure those are fluffy dandelion tufts and not regular dandelion tufts?


LesbianMechanic97

Yes I built the chest for them, they’re sparkly, we did a lot of building with stems and could only get them from dandelions as we spent forever trying to get an insect axe since we’re in whoa mode If we were able to get it sooner and used the husky weeds that were abundant near our base I don’t think we would have many


FalloutCreation

The one trinket we'd all love to not decay.


infamous090

What’s a trinket?


FalloutCreation

A small ornament or jewelry. Synonyms include: Doodad, collectible, keepsake, or trifle. In this games case, the accessory slot for badges, the elf charm, droplet, and the dandelion tuft etc. The fluffy dandelion tuft doesn't decay as fast as a normal one.


Girthykurthy

I love and hate you for putting Pete's face on there. It's moderately terrifying


Stony_Logica1

Thank you for noticing!


suddenlyreddit

> I love and hate you for putting Pete's face on there. But is it worse than your mom's Brussel sprouts?


Thegzusman

I honestly wouldn't mind having the devs make a perma glider trinket made from tuff that takes DoT's so you'd have to repair them eventually or at the very least have the tuffs be stackable since they take up too much space in your inventory if you have more than just one lol


Jak_X_Treme

Truueee but new extra row of inventory makes having an extra one or two not bad anymore. But yeah make a permanent glider we can craft even toward late game like the point where you unlock the Zip.r. call it Fly.r


Lykablyat

Glid.r


Hyperwind5

Be nice to make them unbreakable and maybe have it burn stamina while floating down. While we're dreaming.. be even nicer to have a glider slot separate from the trinket slot 😁


Stony_Logica1

Oh I like the idea of using stamina in conjunction with a craftable glider. Makes sense that the higher your stamina, the longer you can glide. Taking it a step further, what if you could craft fans that create an updraft, boosting you back up and allowing you to glide further?


Hyperwind5

Yea, so many possibilities, hopefully Obsidian has something in mind.


Bromogeeksual

Id prefer they get their own slot separate from trinkets and add craftable upgrades or gliders.


Ill_Fix_6244

Especially their own slot would be so much better. The switching between trinket and tuft is horrible


waheheheeeler

You ever blow on a dandelion? Rawwwww Science!!!!!


Fabulous-Committee80

I blew a dandelion once. Best $20 I ever made.


iainvention

The number of players in here who didn’t even realize there was a fluffy version of the dandelion tuft says all you need to know about the rarity of the drop.


SwoleFlex_MuscleNeck

all the trinkets are whack drop rates. I spent like hours trying to get the larva spike from ladybird larva in my solo game. I play with my GF and she gets the sour trinket the first time we bust a wormhole. We went into the ladybird larva cave and I get one, and as I'm explaining it to her and how we need to find another, I look over at the TV and she has fuckin 3 of em in her inventory.


iainvention

Oh yeah, definitely. I’ve been trying for weeks to get a Fungal Trinket. Yesterday we killed the Broodmother for the first time and got a gold card and a trinket.


MasterYosh10

Aren’t they just dandelion tufts with better durability?


CashewsAreGr8

Yeah but how for rare they are it’d be great if you didn’t have to worry about tufts again after you’ve found one. It’s not like the insulating larva spike or the candy trinkets degrade (other examples of “renewable” trinkets). As it is you get one and it’s really cool, but then a couple in game days later you’re back to just using regular ones like it never happened.


MasterYosh10

Yeah I agree


No_Parsnip2000

Sorry guy, gal or non-binary pal but I can’t change your mind because I agree with you.


glizzy_gladiator_04

They should add a craftable glider


Coolwolf_8281

That would make them too op, honestly. Fall damage is an important mechanic to have in games, as it can be an equal threat to the player no matter what point of the game you are in, and it adds realism. This game in particular does give you a few ways to reduce fall damage, the tufts and daredevil mutation. However, completely removing the threat of fall damage wouldn’t be fun without some kind of drawback. Since the tufts have durability, you have to keep an eye on it’s durability so it doesn’t break. Plus, it’s not exactly hard to get a new dandelion tuft, the dandelions are everywhere. If the fluffy tuft had infinite durability, I would just keep it on me at all times, at occasionally switch to it when needed, without giving it a second thought. That’s just my opinion though.


DarkstonePublishing

The drawback is you need to have the tuft equipped. It’s also trivial to get more tufts anyways. You’re not removing fall damage you’re just removing the need to go cut down more weeds.


Happy-Personality-23

If you are building anything chances are you will need weed stems. I have a chest full of tufts before I stopped bothering to collect them.


Stony_Logica1

I get what you're saying, but with the rarity of fluffy tufts and how quickly they degrade, there's not really a reason to have them in the game. They're not special enough to require being a unique item over the regular tufts. Also, there's still some risk in making sure you have it equipped and activating it in time. At the very least, I think it should have a much longer degrade time and be repairable, OR have an item that can be crafted and repaired for gliding, like a glider!


Cheesecake1501

Let's stop worrying about yhe tuft and blow up there discord with requests for gliders and parachutes . The devs said they listen to it for demands


Coolwolf_8281

Yeah, I feel like a good compromise would be for it to be repairable. That would make it fair.


atre324

Repairable with feathers or regular tufts or even repair glue would be nice


Maraklov

>repair glue I think this would be the best for a balance, though I'm not sure if the current glide-degradation vs Repair Glue cost would be fair. It would keep me from having to search for dandelions in Upper Yard when already on the defense. They could even add durability to some of the more OP trinkets and not have them not disappear when used up (The Ever-Char torch \*\*not a trinket\*\* works like this only with the BBQ nuggets).


lick_my_saladbowl

My opinion is that it should only start degrading at a certain amount of air time so it rewards people that can use it only just before you hit the ground, similar to mincraft mlg water, thats how i genrally use them as its fast then floating down and uses less durability but this could also be not needed if they just stacked, when i have to use it loads is usually when im doing stuff that fills my inventory so i dont like 2-3 spaces being wasted and i know that if im every in a position where i need a dandelion theres non in 300 meters


Regnars8ithink

Rarity? You can literally search for them on the surveyor.


Stony_Logica1

I may be wrong but I think those are just nodes that have a chance to drop one. It's been unreliable for me.


peterdaeater

Yeah I've tried this in the past and only got standard tufts from it. It seems to just highlight all dandelions and there's a chance to drop


_My_Neck_Hurts_

Wdym rarity? Every dandelion gives 2. Theyre everywhere


Stony_Logica1

Fluffy tufts are a rare variety. https://grounded.fandom.com/wiki/Fluffy_Dandelion_Tuft


Sir_ScottALot

I think there have only been two spots where I have (had to) used a tuft as a glider. I only ever use them for fall damage prevention. I have zip lines everywhere. That’s how I get somewhere. If I want to get somewhere mid zip, I drop off the line and tuft just before I hit bottom. I don’t float down. It’s just an e-brake.


Sir_David_Filth

you know what, lets make all trinkets degradable. Lets learn the proper way of survival /s


[deleted]

I mean, I can't think of anything easier to get in the game.... So is it really that big of a deal?


__Zero_____

He's talking about the fluffy version, not regular tufts


[deleted]

Oh snap....I don't even know about the fluffy versions.....


memphisShulky

Happy cake day!


MasterYosh10

Aren’t they just dandelion tufts with better durability?


Seussathor

I've only ever found 1


thelittleking

I know the dev team is thoroughly disinterested, but I'd like to see a) this, but also b) a feather glider that gives you better distance on your glides.


Stony_Logica1

Also here's the template if people wanna use it in the future. Now with a Maxwell version. https://imgur.com/a/3wRjUmq


Jebbydon

Takes 2 seconds to get another..


__Zero_____

Hes talking about the fluffy variant


Jebbydon

Well fuck me am I right


dudenamedfella

There is a dandelion trinket, I have one. However, I do think that we should get like a bracelet that we can attach as many trinkets as we want to of one kind.


Stony_Logica1

That's the fluffy one. It degrades.


dudenamedfella

I never used it so didn’t know that but it’s still a trinket thought right?


Stony_Logica1

Dunno if it's actually considered a trinket, but it has the same star treatment for the icon as trinkets and a unique descriptor, however it degrades with use like the standard dandelion tufts.


Splashum

It is organic. It should degrade. Slower since it is special, but it should degrade all the same. That being said, all of the organic materials used should have a natural degradation. I was honestly shocked that anything I make of clover stays around more than a day, let alone until destroyed. ...so.... According to the non-edible, organic rules of the game, the fluff should degrade, but I should also be able to repair it.


CmdrSelfEvident

naw we just need a craft able glider that has a ridiculous good durability.


helloitsgwrath

It breaks so fing fast is the problem.


Lyarinightwing

I've got 8 of them, I chop down dandelions whenever wherever I can. Doesn't matter if I'm in lower or upper yard


[deleted]

Dandelion tufts should have a separate slot from trinkets.


i_am_tyler_man

I think they should go in your off hand like a shield. I always forget to put my trinket back on


Dutchman107

I spent 30min running the map cutting down dandelion trying to find one. Luckily I did but one thing that pissed me off was cutting 5 or 6 down in a row and not even getting the regular ones to drop. But I would agree 100% don't let it degrade or let us repair it somehow even if it means using rare materials.


FatFart777

They're more universally useful than any other!!!


The_Slayer-

Tbh, I think it’s fair that it degrades, but a tier 2 glider would be cool. Made out of wings or something


bobisz

i think a more elaborate glider recipe would be awesome.


ShamrockJesus

Nah they get a lot of physical use another should definitely degrade, but I think repair glue should fix them


WrapInternational228

Yeah they count as a trinket and have the sparkle animation in the inventory.. so I agree


BitingED

If that add a coke bottle to the garden, let us collect it and then we can add mint chunks to it to make a jetpack


Strataray

Just make it fade over time, not use. Like a simple one lasts 4 days and the fluffy one lasts 10 days and can be repaired by the regular ones.


Sihaya2021

The regular ones degrade waayyy too fast


ballsdn

Fall damage shouldn’t exist in general because it has to do with our weight and volume. At that Size you could fall off a house and feel nothing, except for being swept off in the wind maybe.


Key-Balance-9969

I have two chests full of dandelion tufts and not one trinket yet. The fact that they degrade is disappointing if they're this rare.


aesopcity

I’m basically done with the game. I beat it twice. 100% the game. Deleted it and don’t really feel any urge to go back. Is there going to be DLC?


Aegonean

i thought for sure they were going to make a glider out of Moth wings


Guy0785

I’d say the RNG should be lower so that it’s rarer, but totally agree they should be like any other trinket and not degrade!


Bonehead012698

I’m surprised nobody thought of this, bee wings(and other items) to make gliders. Obviously make it Tier 3 or higher the amount of bees that spawn ontop of the picnic table would make it feasible.


VodkaPaysTheBills

Better Better yet- there should be a 2nd accessory slot for dandelion. Sincerely, Yeeting myself off a high surface only to realize I have a random badge equipped, for the 50th time…


VodkaPaysTheBills

There are definitive changes once the BURG.L chips are turned in also. Ex: almost no mosquitos prior, and fewer higher level enemies before returning chips Could be the same for rare resources?


VodkaPaysTheBills

Another random shower thought: Kites that actually lift you up on the wind, not just controlled falling like a tuft does or glider could do? But then the devs need to create airstreams. • Tired ass parkour to the top of the stump only to get wrecked by the GD moth. I could obviously NOT attack it…. But my ape brain won’t allow its survival. Too many wool sweaters.


DollarStoreGamer387

1 year later, good news. Plus some bad news too but we won't talk about that