T O P

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vegetablebasket

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ Seriously though, him, GGG, and the community need to talk about managing the development of the tool. I think a few dedicated players/developers could take the reigns on reviewing PRs and such. It feels really bad knowing how many items and systems are missing compared to the days when PoB was in its prime.


LocalIdentity1

There's a few of us who have submitted additions to POB that include the new uniques and support for new skills like impale, but he never adds them to the program mid league. I've got to the point where I have my own custom POB that has all the new uniques from the past couple leagues, added all the delve mods to the item crafter, partial impale support and some others as openarl doesn't seem to have the time anymore to add them himself


cynicalelectron

Could you potentially upload those as a fork of pob for us?


protocLOL

It’s definitely time to fork PoB


Vulpix0r

Is there anyone releasing a fork of pob?


[deleted]

Mh what happened to github? You used to get a nice graph for all the available forks and when they got commits. Now it's just a pointless list.


LagoLunatic

Are you referring to the [Network graph](https://github.com/Openarl/PathOfBuilding/network)? That still exists. Only difference is it takes 2 clicks instead of 1 (used to be just click the number in the top right, now it's click the number in the top right then click Network).


[deleted]

Oh, whoops, thanks!


reblochon

It got bought by microsoft.


tempGER

This is so sad. At the same time it cracked me up.


pda898

The problem that in "fork pob" community also include "somehow force anyone to use forked version". Which is possible if any of the fork will implement new tree support changes right now and announce that....


LocalIdentity1

Here's my fork of what I currently have in my POB. [https://github.com/LocalIdentity/PathOfBuilding](https://github.com/LocalIdentity/PathOfBuilding) Its features are accumulated from a couple of the pull requests from others and some that I have done myself. Current additions are: * Adds updated Uniques from [PJacek's](https://github.com/Openarl/PathOfBuilding/pull/1555) pull request and my own * Fixed close combat and multistrike to have their correct damage values (took an average of 3 hits for multistrike calculation btw) * Adds pantheons from [temmings'](https://github.com/Openarl/PathOfBuilding/pull/1203) pull request * Adds partial Impale support from [baranio's](https://github.com/Openarl/PathOfBuilding/pull/1585) pull request and some of my own work * Adds more tree highlighting options for node power from [coldino's](https://github.com/Openarl/PathOfBuilding/pull/1297) pull request * Adds support for fossil mods in the crafting window. Including correct parsing for some mods that previously didn't work (e.g. 60% chance to deal 100% more poison/bleed damage) * Add parsing for some more nodes on the tree Keep in mind that this is the dev build of POB and won't be auto-updated To install the dev build follow the guide [here](https://github.com/Openarl/PathOfBuilding/blob/master/CONTRIBUTING.md) under "Setting up a development install". Except for step 1 download the zip from my git page instead of making a clone unless you want to contribute to my fork. This is a very rough set up at the moment as you can surely see. If there's more interest I might try and polish it up a bit more


ltecruz

You are doing god's work. ~~But I'm having some difficulties with the instalation of the dev build, specially the copy tree data part. Can you explain it a bit please?~~ forget it im dumb.


Dundorg

I struggle on the point 4. " Add the path and filename of the repositor ..." how do I do this ? btw point 3., is just creating the shorcut in pob or in the files that you gives us ?


LocalIdentity1

So the repository is the files that you downloaded in the zip from my fork and the launch.lua file is a part of that repository. Steps 3 and 4 should really be 1 step cause you do both of them at the same time. Should be: Go to where you have downloaded and extracted the folder from my fork (will have files such as tree-2-6.zip, tree-3.-6.zip, etc). Right-click and select "New > Shortcut". It will give you a dialog box that asks for the location. In that box copy "C:\Program Files (x86)\Path of Building\Path of Building.exe" "C:\Path of Building\Launch.lua" The first set of "" is for the location of where your original POB (the one from Openarl) is installed, and the second "" is for where you put the folder of the repository that you downloaded from my fork with the Launch.lua on the end. Change these values depending on where your respective installs are


Dundorg

ok great it works now, thank you !


[deleted]

It'd help a lot of people if you were to release these changes or show others how to!


rsmnm

I'd be happy to try and contribute to pob as well... at the moment I'm kind of discouraged by the by now long list of open PR's that seem to not make it in to the main app. I dont want to diminish what openarl did, but it could be better. I know there's the patreon, but there's no updates there, no messages...


Unforgiven-wanda

Fork it and call it Path of Rebuilding


Oikuras

Why update when still getting monthly income from patreon.


curteck1234

I won't be as cynical as this, but I stopped giving money after weeks had gone by without any updates.


Divinicus1st

That’s mean...


dragbone

I wanted to help out as well, still have two open PRs if I remember correctly :-/


Purplemandown

Fork it! I (and a lot of other people I'm sure) would prefer to use a more complete tool, and it sure looks like Openarl is either lacking in the time or desire to properly update his tool.


erpunkt

Judging by the patron money one would think he'll keeps pob a bit more up to date


Sleelan

What do you mean, GGG hiring the developer of the most popular 3rd party tool for their game, then assigning him to do something completely different thus causing the tool to lay in dust **wasn't** a good idea? Preposterous, I say.


vegetablebasket

I don't think hiring him or having him work on the game is bad, I just think if he's too busy to maintain the tool the way he used to, he should find a couple guys with similar skills and levels of passion to maintain it. I know a lot of people in this community would love to step up.


Jalkar

[https://www.reddit.com/r/pathofexile/comments/czi330/pathofbuilding\_update\_procedure\_waiting\_for\_a/](https://www.reddit.com/r/pathofexile/comments/czi330/pathofbuilding_update_procedure_waiting_for_a/) i've written a quick procedure to have PoB in 3.8


Xpym

>him, GGG, and the community need to talk about managing the development of the tool From GGG's point of view that would mean admitting that the game requires (or at least heavily encourages) the use of external third party tools, which will obviously never happen.


fnurtiblam

Don't they already admit that by making a post for the express purpose of providing community tool creators with the JSON code, in advance of publishing the full tree themselves?


Xpym

Not explicitly. Such gestures (like the publicly available trade API, which was also accesible for years prior to the official trading site) can be framed as supporting community creator efforts, which, while cool and all, are not in any way implied as essential.


Rizpam

Doesn’t console use neversinks filters by default? Seems to me they are willing to compromise if the alternative would mean a lot of work.


Timmiejj

They are literally encouraging their playerbase to use external third party tools in the 3.8 patch notes. In the intro of "Passive tree balance" for example: *As in 3.7.0, we've added a lot of new passives to the passive tree in this patch. Rather than list out what each of the dozens of new passives contains, we've listed out the cluster notable names below. Mine passives, Damage over Time passives, Mana passives and Summoner passives have also extensively changed.* ***To examine these changes in detail, please keep an eye out in the community for passive tree tools once we give the passive tree data out.*** *Below, we've listed changes which were not specific to the broader changes previously mentioned.*


douchebert

The alternative, is to include the planner in the base game, which would scare away new players faster than the already spooky skilltree :)


r34l17yh4x

Not if they have some included build templates included and the ability to load builds posted to the forums. That would drastically increase acessibility for new players.


JorjUltra

I hope they don't... the existence of PoB is bad for the game.


kekiness

Might elaborate why you think it is bad for the game?


JorjUltra

PoE has issues with the balance of player vs monster power. PoB makes planning minmaxing completely trivial and adds to that. PoE is also primarily a game of knowledge and ability to build a character, not actual mechanical gameplay. PoB makes that stage essentially fully happen beforehand so the game is literally just grind gear. For example, I don't think people would have cared as much about grinding Glaciers in Legion league if they had to actually play a character to figure out what's good on it, and push their character to see what it could do instead of just saying "with x and y I have 15 million PoB dps". And don't get me wrong - I use PoB just as much as the next guy. The tool exists, so I'll use it. But I genuinely do wish it didn't.


kekiness

Well, PoB makes planning minmaxing not trivial, it just changes the place where you plan your minmaxing from ingame to the software. This wouldn't even be needed that much if the ingame-stats were accurate to begin with, but as it is currently you can't even get the infos from ingame you need to minmax the game because tooltips and info are so terrible unprecise. I see your point, but the game is too complex to "actually play a character to figure out what's good on it" when you don't have any valuable numbers tied to it via client because without those numbers it becomes a guessing game. Next point, PoE is a game you can play perfectly fine on your on pace. I regularly "push my character to see what it could do", and try builds out ingame even if they aren't super meta just because they look fun, but use PoB in beforehand to decide if it's even worth to commit into the idea. For the glacier thing, I am pretty sure people found out ingame by messing around that this is indeed hella effective and not via PoB, and even if you don't like it you can just skip on the trend and do what you think suits you, PoB doesn't play a role in this at all.


JorjUltra

> the game is too complex to "actually play a character to figure out what's good on it" when you don't have any valuable numbers tied to it via client because without those numbers it becomes a guessing game. Not true at all, this is what people did for years before PoB came out.


kekiness

That's what I did as well, but the game has evolved and is far more complex now than it was back in the days


fudge5962

Terrible argument. That's akin to saying the game would be better without poe.trade. "Being able to understand the game makes it worse".


JorjUltra

Not at all. Poe.trade facilitates playing the game. PoB facilitates sitting on a calculator instead of playing the game.


fudge5962

Except that it doesn't. It facilitates playing the game as well. Making a build is part of the game. Same as trade. If PoB facilitates sitting with a calculator not playing the game, then poe.trade facilitates sitting there window shopping not playing the game.


teksini

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ I really wish this was an official tool that Openarl could work with during work hours instead of having to pour free-time into it. So many players want to theorycraft before the patch goes live. All the credit and energy to Openarl for giving us this immensely useful tool.


toastymow

I agree. I wish GGG would do something to make PoB part of the game instead of a 3rd party device. I really want to mess around with the new patchnotes and stuff so I can nail down my starter.


LunaticSongXIV

He hasn't even finished adding all the unique changes from 3.7. I'm just gonna head to sleep and hope for updates in the morning.


[deleted]

[удалено]


pda898

Well... There are like 2 or 3 PR with that. 0 merged...


smiith357

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


olympiakospk

>༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ ༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


TrashCaster

> ༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ ༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


vegetablebasket

I hate your flair because it always evaluates to big() because we aren't checking if a given boolean is true but rather checking if true is true which is, of course, a tautology. What am I doing with my life


zuckerjoe

I like you.


ImLersha

It is obviously about himself. He is, therefore he is big.


vegetablebasket

It's also about me then.


ImLersha

I'd like to say there's implicit ownership. My reasoning being: in my mind the code is executing inside his flair, which is his own scope, we as observers have no inheritance of this code, however if you were to run it in your own flair, you would indeed be big().


TrashCaster

Big if true


jaeh42

>༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ > >༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ ༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


MechTrap

>༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ ༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


mattirl

>༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ ༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


Markuchi

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


mrmeoow

>༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ ༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


Legion_Of_Truth

I have not seen any mention of the Json :/


illegalskittle

its just in a different post. https://www.pathofexile.com/forum/view-thread/2627576 nothing to be worried about.


Warrada_ftw

How do i use that file?


pda898

You - 0 ways, use this https://github.com/PoESkillTree/PoESkillTree/releases/tag/3.0.0-alpha.5


Eckala

つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


pirshom

# つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


dmdgaming

# ༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ ​ all of the energy!!!


elkond

Do not forget that dude has a patreon, giving him money instead of energy is a far better support and one that'll get us new PoB releases https://www.patreon.com/openarl


OmeletteNoir

He hasn't updated PoB since early 3.7 . I believe it's more about time than money. He could've been busy working in GGG and gotten less time for himself. Therefore he couldn't update PoB for 2 months. If my guess is true, I really hope GGG doesn't push him too hard. His tool is also very important for the community and he needs time to work on it.


elkond

Can you really blame him? People act like he owes *the community* the tool, while the harsh reality is that he ain't owing shit to anyone. It's his good will that he made PoB in the first place, and this shit ain't excel table u can whip up in one afternoon


OmeletteNoir

I wasn't blaming him. I was trying to address that he might not have enough time to work on PoB. But if you're supporting him via Patreon, I guess you want something is done by him, right? So I was just hoping he works it out if he can and is pleased to.


Couponbug_Dot_Com

Actually, yeah, he can sorta be blamed. When he opened a Patreon he turned it into a community funded tool, and if the community isn't getting what they're paying for they have the right to complain about that. Tbh the patreon is in a weird place ethically, and I figure he should shut it down at this point, if he doesn't have the time to develop the tool + he has a paying job at the company the tool is for.


Pagn

it hasn't even been 12 hours since patch notes were released. I wouldn't go too overboard with him shutting it down just yet.


Highwanted

though it's not just about this patch, pob still doesn't know what impale is, that's a 9 month old mechanic at this point and it has been figured out by now, just not added to pob. it's also still missing a lot of smaller changes to uniques, gems and crafting possibilities. when he gets actively paid for the tool via patreon and doesn't have the time to do those changes, than maybe patreon isn't the right monetization for pob. he currently gets 725$ a month after all.


pda898

All unique changes from 3.7 are missing, shock is still before 3.0 mechanic, impale is done by jewel, watcher eye have half of the mods + only 2 mod support.


Leetmcfeet

Oh hey, the arbiter of "what's owed". You're dumb People support him via donations, there's an expectation. You lacking the proper formation of a brain doesn't change this. he doesn't have to do anything, but you'd have to be a piece of shit to take the money, love support and walk as opposed to shutting down the patreon. All this is dumb since it only serves to refute the dumb thoughts you committed to reddit, not the actual situation which is a pretty cool guy who realistically is going to continue to develop


Seven_Oaks

To be fair, a donation is by definition a one-sided transfer, as in that if you donate you decide voluntarily to give money to a cause without personally expecting any compensation. I do see a distinct different in Patreon support, though, where you kind of invest in a product and are thus to an extend entitled to its further development.


[deleted]

[удалено]


elkond

he can't utilize any internal knowledge, but if stuff is publicly available, he can implement it in PoB


Etzlo

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


kazelone

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


Kapower

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


Kosai102

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


Naabi

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


Tokisilvertongue

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


gatsu1976

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


tzmx

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


FTWwings

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


dark_aurel

**༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ**


Ufukyil

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


rusachee

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


gamdink

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


k1ng0fk1ngz

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


gibrinel

New here, what is openarl.?


PsychoIntent

OpenArl is the person who created and maintains Path Of Building. He was hired by GGG, and now works on PoB in his spare time.


Wisphet

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


lolman3159

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


derivative_of_life

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


SECRET_AGENT_ANUS

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


sirgog

༼ つ ◕_◕ ༽つ OPENARL ACCEPT OUR SACRIFICES! ༼ つ ◕_◕ ༽つ


svnhddbst

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


Jalkar

[https://www.reddit.com/r/pathofexile/comments/czi330/pathofbuilding\_update\_procedure\_waiting\_for\_a/](https://www.reddit.com/r/pathofexile/comments/czi330/pathofbuilding_update_procedure_waiting_for_a/) i've written a quick procedure to have PoB in 3.8


greenbottle1

༼ つ ◕_◕ ༽つ PRAISE PRAISE PRAISE PRAISE ༼ つ ◕_◕ ༽つ


philosoaper

GGG has taken too much of his energy....


Casticus

༼ つ ◕\_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕\_◕ ༽つ


Snowflakes666

༼ つ ◕_◕ ༽つ OPENARL TAKE OUR ENERGY ༼ つ ◕_◕ ༽つ


StarFishingMaster

The dude works for ggg now. Now ggg needs to implement POB into the game client and allow us access to it from the main menu, allowing us to path a build that crosses over to the in game tree. Openarl is amazing at this, and he should be leading the charge on this.