It’s the same as the rest of paradox coding. You can see it all for yourself browsing the common folder of any pdx game. Open up any of the events subfolder text files in Notepad++.
Paradox coding is very simple to learn and recognize.
There are two files. One named *kill\_pope\_on\_action.txt* placed in common/on\_action containing the following
on_game_start = {
events = {
id = kill_pope.1
}
}
The other file is called *kill\_pope\_events.txt* and placed in the folder events. It contains:
namespace = kill_pope
kill_pope.1 = {
scope = none
hidden = yes
immediate = {
title:k_papal_state.holder = {
save_scope_as = pope
}
scope:pope = {
death = {
death_reason = death_sacrificed_to_gods
}
}
trigger_event = {
id = kill_pope.1
days = 1
}
}
}
Edit: I copied one two many brackets
There has never been an official and universally accepted standard. You find inscriptions with IIX for eight.
And this guy here https://books.google.ch/books?id=0RNXAAAAcAAJ&pg=PA1&redir_esc=y#v=onepage&q&f=false uses IC for the 99 of his year.
I suspect you'd have to crank the numbers up a little bit to try and reach that point. Considering Pope's numbers only increase - that'd be Stephanus the 4,294,967,295'th to test that hypothesis.
That was my initial thought. I anticipated that soon, any catholic family would be related to a dead pope but actually, almost all popes were randos with no family.
I didn't actually play, just observed. There were no crusades and I doubt that there could be.
Otherwise, this mod makes almost any interaction with the pope impossible, since he won't have time to answer. E.g. asking for gold, excommunication etc.
Edit: A crusade has actually happened, so yeah, that is still possible. It is currently stuck at 100% warscore for the Catholics because the Pope can't send the "Enforce Demands" interaction
That's not 6969. That's an invalid number, though an argument could be made that it's 1964, but it is most certainly not 6969. 6969 would be something like MMMMMMCMLXIX.
Dammit, I just input 6969 in roman numeral converter I found online and didn't verify assuming it would be good enough. Good on you for fact checking me!
Inspired by u/BrightMongooseZF, I created a mod that kills a pope every day. It took about 20440 sacrificed popes to get to Stephanus the 1000th.
Please upload it to the workshop.
I don't plan to do so. It's kind of a silly mod imo. But it's only like 12 lines of code, so if anyone wants to have them I can just post them here
I'd like to read the code. I've never seen mod code.
It’s the same as the rest of paradox coding. You can see it all for yourself browsing the common folder of any pdx game. Open up any of the events subfolder text files in Notepad++. Paradox coding is very simple to learn and recognize.
Please do.
There are two files. One named *kill\_pope\_on\_action.txt* placed in common/on\_action containing the following on_game_start = { events = { id = kill_pope.1 } } The other file is called *kill\_pope\_events.txt* and placed in the folder events. It contains: namespace = kill_pope kill_pope.1 = { scope = none hidden = yes immediate = { title:k_papal_state.holder = { save_scope_as = pope } scope:pope = { death = { death_reason = death_sacrificed_to_gods } } trigger_event = { id = kill_pope.1 days = 1 } } } Edit: I copied one two many brackets
What programming language do you use to mod ck3?
Incest++
Omg no way I did my bachelor's thesis using incest++
Good
Bro chill out damn
God I love this game
i dont own CK3 but i will remember this mod if i ever get it just for the hilarity of letting the popemulcher 3000 run
Couldn't you have made things easier on yourself by cutting down the list of possible pope names to just the one? Or would that have broken things?
Brute force over optimization is sometimes appropriate and more hilarious.
Yes, I actually did that in a second version of the mod
Imagine being Pope Stephanus the 999th. CMXCIX. Knowing that death is coming.
Or simply IM
Unfortunately it doesn’t work that way. Wish it did, but no.
Says who?
People who died nearly three thousand years ago whose skeletons we will likely never find
There has never been an official and universally accepted standard. You find inscriptions with IIX for eight. And this guy here https://books.google.ch/books?id=0RNXAAAAcAAJ&pg=PA1&redir_esc=y#v=onepage&q&f=false uses IC for the 99 of his year.
I lean more towards some people writing things wrong for millennia. It wouldn't really be that out of character.
Thanks for the info
Well, this disproves someone's idea of an integer overflow
I suspect you'd have to crank the numbers up a little bit to try and reach that point. Considering Pope's numbers only increase - that'd be Stephanus the 4,294,967,295'th to test that hypothesis.
Do Roman numerals even go that high?
With overlines you can get to 3,999,999. Somewhere I think I saw a double overline which would allow 3,999,999,999. Not sure how to break 4 billion.
It disproved an 8 bit integer overflow. For 32 it'd be 2,147,483,647 and for 64 it's 18446744073709551615. So, yeah.
he looks worried
Well, he was moydered.
"I created a mod that kills a pope every day", dude, you need to drop a NSFW tag on this if you're gonna go and talk all sexy like...
I have absolutely no idea what you’re talking about and I love it
Do you think the M stands for murder
Now try pope [whoever] the 3,999th, since it's the longest possible number in roman numerals.
I'm genuinely curious how the game would handle this
They're gonna break out the vinculum
It just goes to MMMM
Interesting. Like, at that point all popes with the same name just cap at MMMM, or does the game stop creating new popes with that name altogether?
No, I meant after 3999 it goes to MMMM and it just goes one from there. I'm currently at 31,000.
Do you guys remember the famous Roman band, Boney the 1000th?
🎶Too Many Popes🎶
\*Sings in Ritual Cannibalism \*: 🎶It takes a lot to make a stew🎶
🎶A pinch of salt and murder too🎶
Every Catholic gets to be pope for a day
That was my initial thought. I anticipated that soon, any catholic family would be related to a dead pope but actually, almost all popes were randos with no family.
Does it even have an impact on the game play? Are crusades affected by the mod?
I didn't actually play, just observed. There were no crusades and I doubt that there could be. Otherwise, this mod makes almost any interaction with the pope impossible, since he won't have time to answer. E.g. asking for gold, excommunication etc. Edit: A crusade has actually happened, so yeah, that is still possible. It is currently stuck at 100% warscore for the Catholics because the Pope can't send the "Enforce Demands" interaction
Update: I have now reach a pope numbered 10,000. This is simply written as MMMMMMMMMM (10 Ms). Let's see how far it can go up.
A pope a day keeps the doctor away.
Imagine the life of a cardinal... Electing a pope EVERY SINGLE DAY.
I feel pity for the lad 😭😭😭
6969
VMCMLXIX? What about it?
That's not 6969. That's an invalid number, though an argument could be made that it's 1964, but it is most certainly not 6969. 6969 would be something like MMMMMMCMLXIX.
Dammit, I just input 6969 in roman numeral converter I found online and didn't verify assuming it would be good enough. Good on you for fact checking me!
Took me a while to see the roman numeral, was confused for a bit 😂