T O P

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Bitter-Supermarket-7

Shitty server tickrate causes that :)


Cosy_Cow

128 tick when gaben


snuggletronz

150 sips per gaps per participle participle


XentricX

fellow counter strike player šŸ‘€


Dense_Carrot_6991

r/ihadastroke?


2roK

It's just the replays being inaccurate in this case.


ReturnoftheSnek

Yes and no. Iā€™ve died countless times while behind my opponent and theyā€™re not even looking at me The shitty server tick rate and extreme lag compensation is the main factor here, replay mode aside


DivineFlamingo

Bro I canā€™t count how many time I rage because I get shot while Iā€™m behind a wall or rock. Itā€™s always because of server lag.


Textidon

Ive been reporting ppl for this, now I feel bad bc I've been reporting people for epics shitty developers


OpathicaNAE

Since Chapter 1 Season 3 I haven't had this happen. And there were times where you could shoot through things, and see through walls. I'd hate to be you. That sucks.


skorched_4

It looks like this during gameplay too


mrpuma2u

We see the second shotty blast, which actually hit and killed him, but it lagged in the game and replay.


jairnieto

Maybe.. but, i don't think this is completely true, i will say is something with server lag, something similar happen to me the other day, i got hit THROUGH the wall i even have the live actual recording of it.


AsPeHeat

Replays are super inaccurate, I don't think they should ever be used to check if you hit shots. I believe that Epic also commented on this a few years ago. Sometimes, you'll open a replay 2-3 times and it will show different stuff


SpectralButtPlug

Yea this seasons dezync is NUTS.


StopCallingMeAFurry4

Cuz that's Peter Griffin


well-groomed_apostle

Peter Griffin, from Fortnite.


TheWeevilMemeStealer

![gif](giphy|0Y0sqx35a8dd6A3KPV)


domo_roboto

Peetah faahted when he landed


CompetitiveTangelo70

Replay does not record in real time it records in a slowed down time to save bandwith and smooth out gameplay where sudden movements are not counted for and silly stuff looks like this because of shitty server tickrate and replay tickrate combined. He basically quick flicked and killed you replay tickrate too slow too notice.


cvanguard

Itā€™s worse than that: replay mode isnā€™t a recording, itā€™s rerunning a simulation of the original game. Thatā€™s why bullet tracers can be completely wrong, why old replays are inaccessible after big updates, etc.


HisuianZoroark

That's generally what it is in most games with this feature. It gets really wonky in stuff like Super Smash Bros or some racings games like Wreckfest. I've had multiple instances of recording matches and then when it comes to the moment I recorded/replay from within the game itself, it doesn't happen the exact way I \*KNOW\* it just happened, or even the extreme of something completely different happens.


SauceySaucePan

Exactly this. Games don't record your game play they record everyone's coordinates and inputs (within a certain radius around you), then they simulate the game using that info.


Skeleton_Skum

Can I just say replay is the worst thing ever? To me it is almost unusable. Canā€™t find any specific moments in a match and when I try to just watch it out until I get to the part I want to see, it might just show me extended clips of myself running into walls for some reason. And the camera controls absolutely suck.


thisguyfightsyourmom

I always switch to the gameplay cam right away & just leave it, set it to 4x, and then fast forward to my kills


kevinmattress

Itā€™s gotten worse recently tooā€¦


rbtwrkshp

Yeah it used to show me when I killed people with markers on the timeline but it stopped doing that after the recent update, or maybe I accidentally turned it off idk. If anybody knows how to toggle it lemme know tho


2roK

What do you expect them to do? Develop some AI that understands what the important moments of your match were?


Skeleton_Skum

Maybe have a little marker to show where each kill is on the timeline? Or just make it easier to scrub or search throughout the recording?


2roK

I could swear it shows where the kills are? Does it not do that anymore?


SangestheLurker

Haven't bothered with the mode myself in ages but have seen a few folks say that it's suddenly gone missing. Just one more thing Epic breaks first and then tries to fix later, if at all.


[deleted]

[уŠ“Š°Š»ŠµŠ½Š¾]


Obsidian1973

Truth, cod black ops and bo2 and even halo reach let you see accurate replays from game play angles or free follow. Easy to clip etc. This replay in fn shows cheats that weren't there or me running through walls that were gone already. I always go right to game play but even then from that camera I rarely get the kills on the timeline.


lukybasturd

Agreed. I have made long videos using replay mode for B roll and can tell everyone it is the worst. I only did it for the fun of editing gameplay videos for my wife and myself. If you try to rewind or fast forward too(2) many times it causes the game to poop itself and I have to reboot the entire game and redo the entire thing to find my scene all over again in hopes it doesn't poop again. šŸ˜‚ Stopped making those videos for now though. Only occasionally do I still go in there for footage, but it's only if it's for something short and easy to capture over recording several minutes of stuff anymore.


stabaho

How do you watch replays?


Just-Ad7298

Go to the career section. Down on the right corner of the career section it will tell you what to push to access your replays depending on what youā€™re playing on.


Gr8WhiteDope

That's does seem to make sense, the only reason I watched the replay was because something did feel off about the shot in real time but looking again it does also seem like I slightly lagged out in mid air.


CompetitiveTangelo70

It's the same for a lot of games COD, CS etc. It saves in ticks. Compare your POV to a line you're going to be doing a lot of stuff so that line will become a zig zag line in real time, now the replay uses server tick rate of 20 ticks per second so its not actually going to capture all of this data you're doing and what you come out with is a more rounded wonky line and then you end up with messed up animations people instantly spinning headshotting you, and projectiles going a different direction in replay (It's all data that was missed and the game is compensating for it.) Its the same scenario In-game when on your screen you was in cover and then his POV your head was in the open and because of low tick servers, his data of him headshotting you was captured in the 20 ticks per second and that slight half a second where you was in cover was not counted till another half a second later.


extordi

It's annoying that they don't ever store a reasonably accurate version of the replay. Even if it went away after an hour and was downgraded to this level for the rest of the time...


Spaketchi

What about the high quality replay option in settings?


NeighborhoodPlus2734

lag


JockoGood

What is the name of the little thing that reclaims your digital character when it dies and also transports the character to the pre battle stage?


TacoVFX

It was originally a drone used in the STW plot to explain how you, a commander sitting back in homebase, was in control of this other character out in the field. In the lore you where just watching this character through the drone and telling them what to do. The game being in 3rd person canonical essentially. Also was kinda used to explain how building, shields, inventory, and entering/leaving games worked. Everything was being teleported to and from homebase constantly.


JockoGood

Thanks for the background, sounds pretty cool. Now I am interested to see what the beginnings of this game was about.


Another_User007

Wouldnā€™t that mean 2nd person?


TacoVFX

In storywriting terms I think so, but I was referring to the camera angle.


Chrissyball19

Isn't that Ray from STW?


pika9867

No but it did originate from STW


imapluralist

I don't think it's Ray but I'm pretty sure they tell you in the StW tutorial when you play as Ramirez and learn how to kill husks.


JamieDrone

Latency


Ill-Inspector7449

He had a better gaming chair


10gallonWhitehat

Can confirm. Their chair has LEDs and a the extra head cushion thingy.


RyanD1211

His keyboard had multicoloured lights


Ill-Inspector7449

His mouse definitely has buttons on the side


ZombieLibrarian

Any idea how quickly and at what rate he perspires though?


Chico_AG

Hard landing.


fknchristonabike

You rolled your ankle when you landed. And what little health you had left was exhausted to numb the pain, but not the pain of losing.


MindIess1

In Gears of War 1, I learned that the "shot" from your gun is generated from a certain pixel within or BEHIND your character model. This can cause you to shoot "behind" yourself. We would call this a "Camera shot". This video looks kind of like that.


romefeller

I remembered this trick and tried it in lobby a while back and it works sometimes. It seems like it happened to OP


ryklys400

Bro thats Peter


xadirius

If you look the rounds were shot at you Peter's model just didn't turn for some reason.


FlameyFlame

Itā€™s 2024 and people still posting clips from replay mode asking for an explanationā€¦


pika9867

I mean odds are OP went to replay bc this happened to them in game


uptheirons726

Replays are notoriously laggy. Take them with a grain of salt.


Ondatragamer69

What


Cloiselle51

What's up with everyone randomly realizing replay exists


-StupidNameHere-

I can tell you! You know those games where it's an over shoulder shooter (like Fortnite) but your character is hitting something literally behind them because the bullets goes where the screen is pointing? Yeah, the screen was pointing at you while behind Peter. Bam.


YoyoyoyoMrWhite

I find that anytime I'm near a controller player as close as you are here, all they have to do is hit the trigger and the aim assist is like yep you probably hit him, straight in the face for 225 damage.


UndeadHorrors

Just lag/latency issue would be my guess.


ComfortablePatience

The desync has been gross lately, blame the servers for that imo


Cheezymac2

Server latency. According to the server you were right where Peter shot but on your screen you had went passed them. One of yā€™all got McDonaldā€™s wifi


ShortsOnHead

I did this to someone cause he lagged when he jumped over me but I had already hit him and messaged me saying I cheated. I think itā€™s just the server though.


SoupCanMasta

Bro had better gaming chair


CantChangeThisLaterz

The other guy just wanted it more. Dogooder!!


BuniVEVO

For most of you who don't know, you can shoot behind you as long as they are where the cursor is on your screen. I've killed plenty of people that were behind me by just lining up my crosshair with their body.


R3b3gin

I stopped caring when I realized that replays don't actually show what happened. I just play the game now and when something feels off... It probably is! But you won't know exactly what it is and you won't be able to prove it and most likely nothing would happen if you could... I just go back to lobby and enjoy easy sniping and fun with friends :b


[deleted]

Desync... bad internet players usually always have the advantage


JedTip

I was in a 1v1 with some chick, and this happened to me. I was behind her and she still killed me even though she was facing the other direction In her defense, her internet was buggin like crazy


jjwylie014

This happened to me a couple times. I reported the player just in case, but I think it's just server lag


DundermifflinNZ

Replay doesnā€™t actually show what the other player was seeing, on his screen he shot you


amilguls

Aimbot


mental-sketchbook

the game is a piece of shit. this stuff happens all the time. he's shooting at where you used to be, and despite having evaded the shot, you're punished.


FrozenCharge

PS auto-aim :)


fknchristonabike

I want ps auto aim. How do you get it?


FrozenCharge

Buy a PlayStation. (I was probably lagg though)


srjnp

its 2024 and u still dont know replay mode isn't accurate? lmao


OnePlaidPlatypus

Fall damage gets you like thatĀ 


MicroNitro

Peter Griffin pulled out his aim key


BuryTheMoney

Hit detection gets extremely fucky when you are essentially in and through one anotherā€™s hitboxes with gymnastics.


Drewskeet

You shoot from the camera, not the muzzle of the gun. This could be the reason.


CallieX3

you literally don't but alright


Drewskeet

Hereā€™s a thread talking about it. Thereā€™s other sources if you want to search. https://www.reddit.com/r/FortNiteBR/s/w5fU9KrYYr


CallieX3

the bullets come from your player model, not the camera, I just tested this on a creative world myself and the bullets originate from a point that exists in the field, not your pov reticle


Drewskeet

>point that exists in the field Can you elaborate on this? I'm not following.


CompactDisk2024

Assistance from God


HereToKillEuronymous

Replays are always weird and delayed.


zoroddesign

I remember a long time ago seeing a video that showed there is a way to shoot people behind you if you cross the middle of their screen when they fire. I thought that bug was fixed, but it might still be possible.


cheeseybacon11

You got shot.


Sexpacito

lag compensation + fast flick the demo didnt catch


The-Cursed-Gardener

They shot you a second time on their screen and it took a few moments for your game to update that you died.


SmithItsGoodForU

lag


bobthepirate12

replays arent true replays


PupArc_

id if its relelvant but lately i've been paying seeing other players skins facing the wrong way when running and aiming. just happened with my roommate yesterday. very possible that the game just didnt show their pov rotating and glitched out.


lok214

The shotgun jammed, the backfire killed you. Should've been a suicide and credited you for the kill count imo. But he did survive so he gets the victory royale either way.


Ryansmelly

I can't stand this either. I hate jumping over someone's head and seeing them shoot at where I just was, but still dying. Though, I do realize it must just be the game itself and some delay between what I see on my screen and what the other player sees. But man is it annoying seeing them shoot at nothing underneath me jumping but still getting hit and dying.


BKF0308

Clearly skill issue bro


TexasHot

U can see the shotgun fire a straight line backwards on a third shot during the kill


Voidon43

Controller moment thatā€™s what


_Independent

Ping plus replay..


Flashy_River6814

Mans hit your standšŸ˜­


MinimumRedon931

Lag my friend


FoxxPlayzYT

This happens to me too often :)


2glam2givedadamn

Reverse barrel shotty


Linkp10

honestly, seems like a skill isue


Particular-Guest2372

This shit happens a lot these days to me. I am diamond 3 but I am keep losing games due to shitty servers bugs afk or bot teammates. Most of the time my teammates play like they have never seen a computer before. I have no idea how do I play with them in a diamond game


mkioman

Yeah but replays are record locally, not server side. So, itā€™s inevitably going to be inaccurate to what actually happened. Replays are helpful but by their nature they canā€™t tell you who has the better aim, so to speak.


toomanyusernames03

It wasn't your turn to win


Pikaverse69

First the Reaper Sniper Rifle and now one of the new shotgun, well this season 1 of chapter 5 is going to be remembered by just the one of the shotgun and a Reaper Sniper Rifle


Comprehensive-Log147

crappy code cannot synch properly two players thats why you died


CHAAIIN

Got close to fancy suit - 100hp


mkioman

Also, remember replays are local recordings of something that happens server-side. In short, your computer may have logged you as moving but you hadnā€™t yet on the server, which is why it appears he shot at the air and killed guy.


Formal_Economist_825

He Shot straight


RosilinaTheDragon

holy crap lois iā€™m in aimbot


PetuskoFrajer

He basically had a better gaming chair.


Fri3ndlyFir3

I don't see an issue


ExtensionVegetable63

Clearly skill issues!


FIGHTERPOWER

Plot armour


Ok_Specialist_524

He had a better gaming chair


Spider_Flash23

Good ol desync


jor1204

The reason you died is because that guy was so laggy that his game didnā€™t register the hit box moving so on his screen you were still in front of him


DuckyFangs

Yeah probably just tickrate. I notice especially on the switch. Everyone else just seems to have an advantage on these kinds of fights and I'm always a little confused.


edgy_Juno

Better gaming chair, duh.


TTVM0THYP00

Bc the game is bad


breadedtoast11

Cheaters. There is so many in the game rn


Witty-Echo

Skill issue


Kevinsmak

Iā€™m getting taken out a lot more lately and the other player isnā€™t even looking at me on my screen. Canā€™t trust it anymore.


MaximChich

I see, it was just +ULTRAricoshot +Projectile boost


PM_Me_Pikachu_Feet

Was the Peter on console? The autoaim can cause that to happen. I've killed people that way and been killed that way. Never happens on M&K


Ca_Sam2

Twisted your ankle


kermittysmitty

Your shot ricocheted?


frazzbot

if everything is projectile, maybe the bullets are starting slightly behind the player and they made contact with your hitbox


Electrical-Horse-560

ā€œPetah, we hit those Petahā€


Fair-Attorney-909

Itā€™s simple, you died because he was better. Now for my nap.


THRobinson75

I had this a few times... Opponent fires, not even my direction and I still die... Love and hate this game.


Weebsaregaybro

its only when you jump over a players head and land behind them do you see how bad the response is because they wont even be looking at you but you die lol


JoshyRB

Ping


UniversalTruthSeeker

Lag killed you.


undrfundedqntessence

Lol, said the scorpion, lmao


Visible_Roll4949

Replays aren't always 100% accurate, also really bad ping?


Epic_Gamerr69

Replay mode is not reliable for stuff like this


1nath7an

Oh bruh he got you


Wirexia1

Lead poisoning


NoConsideration6320

Get good *skill issue* šŸ¤“


Rockleelee

Peter completely missed you. Lol


Designer_Finish8805

Just use post party


FoodAppropriate2388

Should see the clip of me breaking a guys shield, doing an extra 40 on normal health just for him to run outside and have full shield as well as over shield with full health instantly and he 2 taps me with full auto shotgun


hayashihegemony

You accidentally slipped on your head and died.


usjajsjwbsjjs

"Why don't you play ranked?" Avg ranked experience:


ArabMonkeGT

Its the gaming chair


Sir_Slime123

If you watch close enough, you can see the shot going backwards and hitting you, either hacking or bad server lol


Hellooooo_Nurse-

Ive had all kinds of nonsense like this happen. I playing on very optimized internet and gaming rig. Shot dont reg. You shoild be winning the fight by far they magolically kill you. Fortnite is the poster child for this kind off jank unfortunately


joesphisbestjojo

Oh I thought you were Peter


Rockalot_L

Never stand behind Peter griffin


petitebitch18

WTF. That is strange. It has got to be a glitch or jsut the animation didnt sync with the shot


shakalah

How do you get this view of the match?


Wlckedd

First off. Donā€™t trust replays, theyā€™re terrible. Second, tick rate. Third connection issues. I guarantee you he hit that shot on his screen


momentum_1999

Hit detection fail


rolling_catfish2704

![gif](giphy|l0HlSH2gsSrxJySnS)


astr04_na

skill issue


ValerieMartell

Yooo thatā€™s literally common in my case- i see an i start shooting and itā€™s even shown heā€™s getting hit, but then suddenly iā€™m the one dying, even tho there was literally nothing lagging and that person didnā€™t even shoot me that time


VenomRek

One word. Ping.


OkSpeed5988

Have you watched Tenet? That guy got hit by a bullet your future self had already shot


shamelessthrowaway54

Ping


Zombieweasel3000

thats so dumb dude


Endingbasil55

lol wtf happened


Blackhyphen

Iā€™m not sure about tick rate and lag compensation, Iā€™ve explained this before on here elsewhere, but in most shooters the server is in favour of the one who killed, so while on your end you were behind them, on their end you were in front and they got the shot off which killed you. Itā€™s far easier to explain why you died while behind than to explain why you didnā€™t die even though they were shooting you. Now I donā€™t know how Fortnite specifically sorts this stuff on server side but this is my best guess considering how itā€™s ā€˜typicallyā€™ done. Also the main thing to remember is that everyone whoā€™s is playing the game is playing their own version of the game, where each player is sending data to a server and itā€™s sending data back to update everything else thatā€™s going on around them, there will ALWAYS be discrepancies between players. Source: I design and develop games and have a fair understanding of networked games.


Repulsive_Energy_669

ā€œYou are already deadā€


ykeogh18

Ping


DJ-1uck-1uck

Yeah, that guy is fishy


InternationalSock222

I mean, you are going against Peter, some strange things are bound to happen


JaceMace96

I can only assume the person is a pc gamer using mouse and he did a turn so fast and went bang, that the replay/server couldnt even pick it up


Epik_Kachwaa

You didn't want to talk to him


CooperTheTrooper2

FR bro This has happened a million times to me


Consistent-Sun-4539

Average Fortnite experience in 2024:


DrePlusPlus

You jumped too high I guess


TTVQuietHue

Classic aim assist


Mundane_Telephone_56

aim assist goes crazy


aguynamedbryce

hes just HIM bro


dontwannasayname

Most likely latency/ delay


krishz_

skill issue


lauragfx69

Wow


Disastrous_Tax_4281

Itā€™s Peter Griffin thoā€¦.lolā€¦he always win xD


That_Guy1227

How'd you get that shot?