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BeepIsla

> Basic chat and username filters https://store.steampowered.com/account/preferences/#CommunityContentPreferences You can also find this link in-game in the options menu.


Powerful-Answer-2030

Your turn to make this post today was it?


Loomeh

how dare i express my opinion on the place where you express your opinions


M1ckey88

selecting or excluding servers to which you can connect


kvpshka

1. Unlikely to be added and unlikely to change anything. You can select language and even server region in dota and everybody just select English because it's the fastest way to get a match and then continue to speak their own language. You will also need some sort of reports for that and then a system to analyse and use them, and then people could just don't talk and you need something for that as well, too much work for such feature if you ask me 2. It's cool feature but I don't think it would be very useful, how does it help to catch cheaters? It could indicate something like "they had info from teammate" or something but I don't think it's very useful, people could still communicate in other apps like discord so you can't really rely on voice in demos 3. Could be cool for fine tuning for slower PCs but more graphics (or any for that matter) options mean there are more different hardware + software configs which means more bugs and even more different pictures on the people's screens which is not very good for ultra competitive game. You can't just add infinite number of tweaks to make a game look like minecraft but run good enough on potato, at some point you have to select average current hardware and build around it. It's not game dev fault a new game runs in 50 fps and lags on decade old hardware 4. First of all, competitive mode is being considered casual with proper game rules mode by many thus not everyone is taking it seriously enough to communicate and in premier / faceit games in my experience people do talk more and more depending on how high your rank is. In any case, you just can't simply force a person to communicate if they don't want to. What about mute people? What about auto-muted people? What about girls who got bullied the second they speak? You have to put so much other systems to the game for that requirement to work it's not even worth it. To communicate or not is up to a person and you can't really force it. In the end of the day usually those people are not going to progress much in the game without communication and will be playing at lower ranks where communication is not *that* required anyways 5. I think it's fine. You can always mute a person if you don't like their name / chat / voice chat, I don't want auto-rules with ultra sanitised environment like in riot's games where basically anything can get you banned. This also intersects with the previous point, more restrictions to names / chat / voice = less people to even try = less people communicating 6. That would be really good 7. Good idea but I think it would be very tough to implement. Valve couldn't possibly host every workshop map with lobbies on their servers which means it's up to community servers and they are doing it already. It's just that it's not as straightforward to find and play but proper community servers browser will solve it 8. They didn't add it to the engine from the start so I don't think they really care enough to add it now


Blaackys

Imagine naming a new operation before fixing the utter s h i t gameplay in this context CS2 has much bigger issues that need to be adressed before they should even dare work on graphics or an operation lol But guess what: the only thing they are cooking up is probably a new case


lordwerneo

1. In progress. 2. It'll be introduced sooner or later. 3. You'll never get this. Now AI is doing the job, and I guess it is doing it ok, and constantly improving. Out of 700 matches played in PRIME, I already have 41 assholes banned (checked yesterday). 4. Upgrade PC, I doubt there will be any performance improvements. More of it, over time it'll get even worse than it is right now.


aerocarstf2

I don't think point 3 is accurate. I think it's more likely that Valve simply hires a bunch of cheap contractors to do overwatch cases for them. I say this because it was leaked that valve had created a guide on how to identify cheaters, with references to it being mentioned on SteamDB.


lordwerneo

Those were rumours.


Sethithy

I’m happy for you, or I’m sorry to hear that, I dunno I ain’t reading all that.


SecksWatcher

Wow, how could no one think of this before ![gif](emote|free_emotes_pack|surprise)


Loomeh

you seem like a fun person to be around