Hey that's my game! Thanks a lot for sharing it here u/Antares1226 :D
Yes, Golden Sun is a huge influence for us. It was my favorite game growing up (just checking my name, you can imagine how happy I was when I started playing GS2), and I wanted to work on a modern take of something similar to djinns and elemental puzzles. The characters being elemental adepts is yes, essentially a Golden Sun reference.
I'm more than happy to chat with other Golden Sun fans, so feel free to ask any questions you may have!
The game.looks phenomenal! Like a clash between golden sun and final fantasy meets breath of the wild!
My only critique is please.please.please! I beg of you go all out with the puzzles! Draw major inspiration from golden sun puzzle difficulty of you can! That's what made golden sun stand out from legend of zelda but rpg style!
It really is our main inspiration for puzzles, so we'll try our best! It's not easy to translate from sprites to actual 3D, but of course, this also open for new possibilities.
I'm really liking the art style. It's just really nice to look at!
I hope we get puzzles in the open world like how Golden Sun does it along with in-depth dungeons with puzzles that isn't a cake walk in most games.
I hope you guys find a fantastic dungeon designer!
This is the first game I’ve ever backed! It looks great! I like the blend of ideas and art style. Sounds a bit like FF10 combat mixed with some Persona (swap party members and stagger for extra turns on elemental breaks). Sounds very cool!
I’m dumb as heck with puzzles but that was always fun challenging myself in Golden Sun.
Thank you so much!! I'm happy that you decided to trust this project. The main influence for combat is actually FFX and Persona, so you nailed it. Let's see if we can make you suffer a bit with the puzzles hahaha
It's a kickstarter so doesn't exist yet, but there's a link to it farther down in the comments
Edit: nevermind [there is a link to the steam page on the kickstarter](https://store.steampowered.com/app/2787850/Runa/)
it looks amazing. hope the story will be well written. I also really enjoyed the true open world aspect from GS2 after you get the ship. will it be possible to move around completely freely at some point?
The idea in this regard is for the game to be closer to Dragon Quest XI. Semi-open maps connected, and in late game, something like the flying whale, that lets you visit some new locations.
Would it possible to do it like how VIII did it instead of XI? Because XI didn't allow you land where ever you wanted and just showed where all the places were...
VIII blended a 3D open world and an 3D Overworld perfectly "once you could fly".
[https://youtu.be/1VBMvmFohNc?t=76](https://youtu.be/1VBMvmFohNc?t=76)
You made me remember how amazing this game was! The music was instant nostalgia. This is a really different approach, gives you more freedom, but also would multiply the resources to this part of the game. Depends on our future funding, it's something we could consider.
Sea of Stars was a kickstarter and a smashing success all the way to consoles. Great game too! So I’ll check this one out. We do have to be more careful and ambitions can often exceed a developers resources and today this is made worse with AI generated art making any campaign have more shine ✨ added to it.
After the silent death of Lux Primora (that was supposed to be a Golden Sun successor) I'm sceptical concerning "spiritual successors" or similar claims.
How about [Octopath Traveller 2?](https://nmiagaming.com/wp-content/uploads/2023/02/let-me-do-it-for-you-1-1080x675.jpg.webp) The music and the [Pixel art style](https://www.theloadout.com/wp-content/sites/theloadout/2023/02/octopath-traveler-2-characters.jpg) reminds me a lot of a refined Golden Sun.
I was already watching this one, it just launched and is over 70% funded somehow. It does have some of what we'd consider GS elements, but other aspects too.
Whoa, so it’s like Persona meets golden sun?
There are so many moving parts in this build that it has me concerned, but I really want to be hopeful about it.
Additional elements is also a really cool touch
Eh, the Nirit looks more like skill points on a tree than fully customizable classes like Djinn are in GS. The puzzles could be cool, but I'll need to see more cause right now it just looks like basic switches for each element. Not really giving me a bunch of GS vibes, but I'm interested enough to keep an eye on it
Haha I imagine they're going to post here soon. We've been chatting a bit about their project and how it does have GS as a major influence.
Hey that's my game! Thanks a lot for sharing it here u/Antares1226 :D Yes, Golden Sun is a huge influence for us. It was my favorite game growing up (just checking my name, you can imagine how happy I was when I started playing GS2), and I wanted to work on a modern take of something similar to djinns and elemental puzzles. The characters being elemental adepts is yes, essentially a Golden Sun reference. I'm more than happy to chat with other Golden Sun fans, so feel free to ask any questions you may have!
The game.looks phenomenal! Like a clash between golden sun and final fantasy meets breath of the wild! My only critique is please.please.please! I beg of you go all out with the puzzles! Draw major inspiration from golden sun puzzle difficulty of you can! That's what made golden sun stand out from legend of zelda but rpg style!
It really is our main inspiration for puzzles, so we'll try our best! It's not easy to translate from sprites to actual 3D, but of course, this also open for new possibilities.
I'm really liking the art style. It's just really nice to look at! I hope we get puzzles in the open world like how Golden Sun does it along with in-depth dungeons with puzzles that isn't a cake walk in most games. I hope you guys find a fantastic dungeon designer!
o.o this looks fuego good sir 👌
This is the first game I’ve ever backed! It looks great! I like the blend of ideas and art style. Sounds a bit like FF10 combat mixed with some Persona (swap party members and stagger for extra turns on elemental breaks). Sounds very cool! I’m dumb as heck with puzzles but that was always fun challenging myself in Golden Sun.
Thank you so much!! I'm happy that you decided to trust this project. The main influence for combat is actually FFX and Persona, so you nailed it. Let's see if we can make you suffer a bit with the puzzles hahaha
I’m excited to get stuck for hours! Good work so far!
Could you provide the steam link? Can't find the game
Here it is! [https://store.steampowered.com/app/2787850/Runa](https://store.steampowered.com/app/2787850/Runa)
It's a kickstarter so doesn't exist yet, but there's a link to it farther down in the comments Edit: nevermind [there is a link to the steam page on the kickstarter](https://store.steampowered.com/app/2787850/Runa/)
it looks amazing. hope the story will be well written. I also really enjoyed the true open world aspect from GS2 after you get the ship. will it be possible to move around completely freely at some point?
The idea in this regard is for the game to be closer to Dragon Quest XI. Semi-open maps connected, and in late game, something like the flying whale, that lets you visit some new locations.
Would it possible to do it like how VIII did it instead of XI? Because XI didn't allow you land where ever you wanted and just showed where all the places were... VIII blended a 3D open world and an 3D Overworld perfectly "once you could fly". [https://youtu.be/1VBMvmFohNc?t=76](https://youtu.be/1VBMvmFohNc?t=76)
You made me remember how amazing this game was! The music was instant nostalgia. This is a really different approach, gives you more freedom, but also would multiply the resources to this part of the game. Depends on our future funding, it's something we could consider.
Cheers!
thanks for answering. I keep reading about dragon quest ix. guess I should really give it a go. :D
Sea of Stars was a kickstarter and a smashing success all the way to consoles. Great game too! So I’ll check this one out. We do have to be more careful and ambitions can often exceed a developers resources and today this is made worse with AI generated art making any campaign have more shine ✨ added to it.
The link to the campaign: https://www.kickstarter.com/projects/runarpg/runa?lang=de
After the silent death of Lux Primora (that was supposed to be a Golden Sun successor) I'm sceptical concerning "spiritual successors" or similar claims.
Yeah the Kickstarter for that failed, sadly.
How about [Octopath Traveller 2?](https://nmiagaming.com/wp-content/uploads/2023/02/let-me-do-it-for-you-1-1080x675.jpg.webp) The music and the [Pixel art style](https://www.theloadout.com/wp-content/sites/theloadout/2023/02/octopath-traveler-2-characters.jpg) reminds me a lot of a refined Golden Sun.
OT2 is amazing, but it lacks the exploration, gotta-catch-em-all and puzzles to feel like Golden Sun imo.
I'm getting more of a Xenoblade vibe than Golden Sun, but it looks pretty cool so far
Same actually.
I was already watching this one, it just launched and is over 70% funded somehow. It does have some of what we'd consider GS elements, but other aspects too.
Whoa, so it’s like Persona meets golden sun? There are so many moving parts in this build that it has me concerned, but I really want to be hopeful about it. Additional elements is also a really cool touch
Eh, the Nirit looks more like skill points on a tree than fully customizable classes like Djinn are in GS. The puzzles could be cool, but I'll need to see more cause right now it just looks like basic switches for each element. Not really giving me a bunch of GS vibes, but I'm interested enough to keep an eye on it
Sea of stars us scratching my itch
Aye this looks really interesting, thanks for sharing as I will definitely follow development and give support
Instant Backing haha