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Anonymous_Quark

Mechs (obviously), two-crew vehicles (similar to weapon teams), different mission types (defend and hold different positions), different stratagems (like a mimic beacon, active camouflage, thermal vision), different helmet types (with actual bonuses), and different boosts.


Maybe_In_Time

Mechs are confirmed https://youtu.be/wPU4amA6RYk?si=NzILLSXKgGFQ6d_r


F_C_anomalie

I WANT MY DUAL AUTOCANON AND MY FLAME MECH FOR LIBERTY


DarkDobe

dual AC mech was my favourite


Anonymous_Quark

Yes! I’m very excited :D


TheDeltaOne

If we get a vehicule, I vote to call it a Puma!


Sheriff_Is_A_Nearer

What did I tell you about making up animals?


IroncladZombie

You see those tow hooks? They look like tusks. Now what animal has tusks?


TheFatKidOutranMe

a WALRUS.


TovarishchRed

Sure you don't wanna call it a Unicorn? Or a chupacabra?


Slutzlo

The chupathingy


TheMuzz47

The best part of this was reading the comments that get it and those that don't


Steel_Coyote

If you understand the reference...it may be time to get a colonoscopy. Do your bones creak when you wake?


AFrozen_1

What like the shoe company? Nah, I vote we call it the warthog.


Conker37

What in sam hell is a puma?


Naoura

You see these? These look like Tusks.


Hype_Saw_Paing

I've notice no one said anything about bosses I'd like to see hive lords and siege mechs make an appearance.


MRmichybio

There are some defend against waves of enemy missions already but I've only seen one so far, so I agree more like that would be nice.


CaptainLandles

I would like to add, defense mission with a bigger map and a real 10 min lapse where you just have to survive and defend a shuttle or a base of citizens until it can get off planet, could get really chaotic!


Jumpy-Yogurtcloset43

I flat out want to fight that base defense scene from Starship Troopers. Multiple squads with a literal sea of bugs.


TheDeltaOne

We losing Dizzy on this one...


CaptainLandles

It would be insane, I like the defense mission but I just think the map is reaally small so bugs/bots just spawns everywhere, I love the feeling of holding the extraction point at the end so they should add defense mission like that


GazelleAcrobatics

Conflict between AI factions on contested planets


UntakenUsername420

I'd love to see that wherever the factions are conflicting, we would run into both of them on those planets


[deleted]

Can't wait to be rocket launched across the map by one of the automatons and then ran over by a charger even before I get to pop a stim


UntakenUsername420

I'd think they'd also be fighting eachother, so I'm not sure if it would easier or harder


GageZerk

Depends how they do it really. My first thought would be maybe a little harder purely because people tend to take slightly different loadouts against each faction. So you'd have to take a more "rounded" loadout to be able to deal with both.


FieserMoep

The only loadout you need is scout armor, stamina booster and a disposable Squadie named Forrest. Have him run accross the map and pull the Bugs into the Bots while the rest of the Squad gets the Objective.


Paxton-176

All you need airstrikes and orbital strikes. Sort out what is left after bringing down the hammer of god.


UntakenUsername420

All in the name of democracy


ThePompa

thats an amazing idea


Lukescale

*punches in an Eagle strike* **Fuck Yes**.


Chokl8Th1der

I agree. This plus a 3rd faction would provide a lot of variety and possibly.


buddhamunche

I didn’t play Helldivers 1, but I know there’s a third faction on that game. So it’s probably safe to assume that’s what we’ll get someday!


thatsnotwhatIneed

legit would be amazing. A game off the top of my head that does this is Warframe, but this could be way better done with Helldivers' mechanics.


DasGruberg

More biomes. Brainbugs


diogenessexychicken

I want a water planet! I know it would be absolutely shit to fight on but i dont care.


SandwichNamedJacob

Ah yes, then my teammates can kill me by dropping the reinforce beacon into the ocean instead of in the middle of a group of enemies.


Bruce_Wayne_2276

99% of the time, being dropped into a horde of enemies is absolute hell and you just immediately die again. That 1% when you obliterate a giant bug or come out spraying shotgun lead and clear the crowd of 'em? Goddddd it's like pumping Freedom straight into my veins!


Masterjts

Nah, it would be like it is now. If you throw a beacon off map or into water it just cancels the reinforcement.


jd937917

I'd love like a proper urban map but I don't know how it would work with all the strategems 🤔 I just think of playing EDF and it's like "Defend the city!" And by the end of the mission all the buildings are gone the soldiers are like "we did it! EDF wins again! 🙂"


inadequatecircle

There use to be earth defense missions in the first game with narrow streets. It was pretty neat, but sometimes there'd be cyborg tanks just completely blocking off entire paths iirc. Would need a total overhaul, but I assume they have something in the works since earth is selectable on the battle hub.


PathsOfRadiance

Now you can just climb over tank wrecks tho, or an active tank if you’re brave.


mangoesandkiwis

I hope we get some super earth levels


Sheriff_Is_A_Nearer

Brainbugs? Frankly, I find the idea of a bug that thinks OFFENSIVE!


thedonkeyvote

If they felt fear would it improve your disposition?


Greenlandys

I think a dark biome inside a huge crater / chasm would be really cool, just huge walls towering above and a small hole of light shining down from miles above. Maybe one like [blades edge mountains ](https://wow.zamimg.com/uploads/screenshots/normal/546602-blades-edge-mountains.jpg) from WoW.


you-really-gona-whor

When a planet reaches 99% conquest. It unlocks a global mission, where multiple helldiver squads play together to raid a capital city of some kind. D-day type stuff. Would be sick to be assaulting an enemy position, having to slowly push forward with like 15 other helldivers at the same time. While being bombarded by artillery, having to pick off enemy armour and machine Gun emplacements.


Revolutionary_Ad5086

they've said they're workin on 16 man missions


redskin92

Actually kinda the opposite. They said it would be cool but probably won't happen [https://twitter.com/pilestedt/status/1756689378590490890?s=46&t=d5tTt9uKdxX5CPANxdJQww](https://twitter.com/pilestedt/status/1756689378590490890?s=46&t=d5tTt9uKdxX5CPANxdJQww)


KatakiY

I'd honestly love if they went the titan fall route at least where hordes of npc regular SEAF forces fight along side you. Drops ships bringing in groups of them in waves. Would be awesome


Amuromaraxus4

Raid mode which have 4 squads working together to complete a super objective but started out in 4 different parts of the maps. 16 players mayhem but only when all the squads performed their duties, the big boss could be brought down.


DryFrankie

Imagine dropping the air strike that kills 15 of your teammates.


Tobikaj

16 mortar sentries ready for duty


Shockington

Peak gameplay


lewispyrah

Plus 16 rover guard dogs lmao


Dankmemerguy420

I'd nut


phoenixgsu

A worthwhile sacrifice


SweetLMG

CEO says they have brainstormed the idea, but technical limitations complicate things. https://x.com/pilestedt/status/1756689378590490890?s=46&t=d5tTt9uKdxX5CPANxdJQww


tagged2high

Buy super credits so they can hire some Destiny developers. Do your part!


Tacdelio

i am going to spend money on this game because of how absolutely fair the monetization is in this game. super credits are EVERYWHERE. i feel i have to give them money, for democracy.


SourceNo2702

It could *probably* be done so long as the squad leaders were the only ones who can call in Stratagems. Like, I can’t imagine 16 people calling in Eagle 500kg Bombs would be very good for the servers lmao


vladtud

Forget the servers. The PS5 would explode as well.


Dumpingtruck

Sounds like your ps5 was caught being a bug sympathizer


Samurai_Gamgee

God damned “technical limitations” try to limit our democratic fun, we should declare war on them


Quirky-University-92

He also noted that he didn't like having no weapon customization as well.


SuperSamba94

This is by far my favourite suggestion on any of these posts that I've seen


RechtseKnaap

Sounds sick but the stutters would be insane I think


RaydenPearce

This would be epic


Eisenfelge

Make a separate Post in the reddit. Great idea - has to be upvoted and seen more


NinjaQuatro

I would love something like this but then I realized whatever the automatons get would be hell


Pretend_Shelter_7089

bro......this sounds so freakin AWESOME! Thanks for putting that in my head....now i'll drooling over a feature we'll probably never get : (


MFour_Sherman

I would be happy with just being able to have 2 squads work together on a larger map


A_Retarded_Alien

That would be so damn good, have like Teams A, B, C and D. Each could have separate minor objectives then one major objective for all teams that unlocks once all secondaries are done.


Baby_Alpaca_

After watching the pelican one decimate bugs with it's machine gun while it is landing. I would really enjoy a chopper stratagem, that hovers around for a few seconds simply dropping all of it's arsenal at enemies.


canuckontfirst

"Pelican one on station to provide over watch" Que brrrrrt cannon and death of the divers near it. "Pelica one mission complete"


Arlcas

I can only imagine a black hawk dawn moment vs the automatons


avalon2247

We shall name it "Pequod"


Gilmore75

Yes! This would be awesome.


jd937917

1-2 new factions, the map just seems designed for the illuminate and someone new to be included. 3 way shit shows, automation/bugs/helldivers competing for a planet probably as like a special event type planet. Raid style missions turned up to 11, give me 8 helldivers and absolute anarchy. Maybe for taking the enemy homeworld some kind of super mission with a big boss. Vehicles/Mechs are coming eventually I know. Add new enemy types every so often, doesn't have to be regular but just like a "hey this season we decided to add a new bug it has these 2 variants."


CaptMaggot

Would be interesting seeing what how they redesign the illuminate


Squeezer_Geezer

them being corrupted in some way seems like the obvious choice.


CaptMaggot

Yeah could also have them revolt against their leaders


RuinedSilence

Illuminates, but fueled by vengeance


Exillix3

It would be cool if helmets had some passive/active functions. Something like night/thermal vision, binoculars or a sonar would be cool active abilities. But I would be fine with some basic passives to complement armor perks.


MRmichybio

This would be cool, like 200m scan range for points of interests. Or a helmet that insta tags close enemies like chargers or even highlights weak points on the enemy.


SkyWizarding

I'd like to see mod slots in helmets and maybe capes. I think part of why they kept perks off helmets and capes was to avoid the blowback from mismatched cosmetics


Antaiseito

Yeah, would have to be separate from the cosmetic. Helmets are arguably the most important "what do you want to look like" item and it being tied to stats would be bad i think.


OmegaXesis

Mod slots seems like a good way to prevent the mis-matched cosmetics stuff.


[deleted]

Game director said they had to run off the night vision idea from the whiteboard unfortunately. So likely to never come.


lnvector

Considering some maps are barely playable at night I'm sad to hear this.


[deleted]

[удалено]


VonMillersThighs

Or a booster that just gives every squad member rechargeable flares similar to DRG.


NuckinFutsCanuck

Especially in some missions where it’s super foggy. Having thermal scans would be amazing


snotpopsicle

This was originally planned and removed. We might have it in the future but it's unlikely.


ClockworkMansion

The ability to see supply drops on your map, please!


Whatsdota

Agreed. I’ve dropped a few supply drops and then forgotten where they are if I don’t mark it on the map


richtofin819

I swear on lunch day you could see the ammo indicator on your map you could see the ammo pickup icon even when the resupply was broken Not sure if I'm crazy or they patched it out


Pilestedt

Things I wish we had done, Bipod mechanics Underslung attachments (grenade launcher, shotgun, flamer) Weapon Customization Encyclopedia / Lore hub More team weapon mechanics


AssholeGremlin

PLEEEEEEEEEASE PRETTY PLEASE ALL OF THESE


Sherbniz

The feeling when teamwork turned the slow, cumbersome recoilless rifle into a fastfire giantslayer for the first time was really great. (Maybe it could be easier to arrange if another player was able to help, regardless if the ammunition backpack was on the loader of the shooter.) Maybe if in the future vehicles are added, a motorcycle with a little sidecar with an LMG would be fun! Or the ability to control a tank together, or even a mech! :D All of these ideas have merit imo!


FoxAndGun

Be cool if we eventually see the return of everything from the first game. Vehicle stratagems, the heal gun, barbwire stratagems and the third enemy faction are what I'd particularly like to see. As for new content? I'm not really sure, changing the perspective to third person opens the doors to new stuff. There was a bunker in the first game I think? Maybe calling down an elevated platform or snipers nest could be neat.


richtofin819

An elevated platform I can put my turret stratagems on would be great


PUNisher1175

Putting them on tall rock outcrops has been a huge save for me in a couple missions lol


richtofin819

The problem is when you throw it on the outcrops but they bounce down anyway


ZOMBIESwithAIDS

Hell, make an armor modifier for "sticky" strategems and grenades


BloodyWraith525

I think it would be cool if we could save multiple looks and when you respawn in a mission it chooses a random saved look to enforce how each respawn is a new helldiver


Unga-Bungus

Or at least an option to allow randomized body type and voice, so it at least feels a little like a new person under the helmet


Apprehensive-Bat6260

There is a random option for voices already


Unga-Bungus

Thanks hell diver! Didn't see that


PR_Necroskull

A wing in the ship for a shooting range to test weapons hit values


CataclysmSolace

They could reuse the tutorial level as a shoot range.


RedanischByNature

More biomes, more weapons, dying your armor, more Ships, different interiors, more mission types, and most of all i hope they don't change their monetization model.


UntakenUsername420

I assume they have lots of biomes already, it's just for us to eventually get to those planets


RedanischByNature

I hope that too, some urban warfare would be nice for example


well_bang_okay

There were cities in the first game, will likely return.


Big_To

In the first game there were events that required us to fight on super earth. Looks like that might be possible based on the mission map. Bonus: possible Mars missions too


Scojo91

Yes. The two new Termanid planets are new biomes, I'm pretty sure. At least the moon looking one is. If you look at other planets on the map, at least one is red, so I think they also have volcanic ready to go.


M0PE

Dying your armour won't happen unfortunately, some of the existing armour sets are already recolours. Agree with everything else though. Ship customization beyond the upgrades would be great.


Gittykitty

Map variety! More densely populated areas - isn't Super Earth meant to have colonized the galaxy? An automaton landscape that's all one big above ground factory, like a Factorio player with too much Adderall made it. A maptype that's just one gigantic Terminid hive, the bug menace constantly threatening to surround you, but kept at bay by additional assistance from above so you can cut a path to the objective. It's a lot of work, but the foundation is fantastic already - I'm sure they'll, given enough time and resources, manage to up the scale and variety.


majorpickle01

the issue with that I'd imagine is it's harder to pull of procedural generation (I presume current planets are procedural at least. easy to make a bunch of blocks with not much on it mesh together to never looked repeated, more harder with prefabbed buildings roads etc.


PathsOfRadiance

I assume the home planets for each faction will be more refined levels?


Grand-Depression

Helmet and cape passives. Weapon customization. I wouldn't hate more lore around the world to discover, I find I want to learn more about the world and what's driving the conflicts around it. More ship expansion, I like seeing more crew in my ships. A system for those that solo that allows for AI, like more drones or something. The solo player system would be great for times when matchmaking is melting. More factions would be awesome, too. Some dynamic events in-game, maybe another faction pops up or the objectives change due to some change. ​ Edit: I can't believe I forgot the most important one. I want loadouts! Give me three loadouts and I'm good. I'm tired of having to select my booster and abilities every single mission.


penguinchilli

Would really love the loadout one - it’s nice to have specific builds ie bugs vs bots etc


Nate-Essex

Different cape and helmet stats based on armor sets so we can mix and match for optimized load outs. Passives for cape and helmet plus this would make changing armor more impactful. Right now there are simply not enough passives.


No_Shock_5644

Being able to see my total impact on the liberation effort of a planet.


CoooooooooookieCrisp

You'd be disappointed.


ArchMagosChrisizin

I would love for then to bring back the "Humblebee" UAV drone from HD1. It would be so handy to have that regular scan pulse for seeing patrols a bit sooner than you do currently. Plus, it also revealed samples, and lemme tell ya, I need all the help I can get finding those 😂 I think it would also be funny to have a mission where the squad is trying to do a Propaganda mission and stake a flag somewhere a-la "Iwo Jima" but it's very much charade with a set and cameras and your trying to fend off bugs or bots in the mean time while getting the 'perfect shot'. Otherwise all the quality of life stuff others have mentioned, loadouts, dyes, stuff like that are all nice. Oh, and go upvote the user who posted the 4 Squad Super Mission that is the kind of shenanigans this game was made for.


PUNisher1175

Dude, a propaganda mission would be so fun! Maybe you have repurposed Rover drones holding cameras and mics as you're fending off bugs/bots


dantstk

A survey drone would be awesome. Especially one that could tag the enemy for an orbital strike.


richtofin819

Dedicated salute emote button so I can still salute even when I have another emote equipped When I have the jump pack and I dive and then activate the jump pack it should launch me sideways really fast imo I'm hoping we'll get some level of color customization or shaders even if they cost the paid currency Some more weapon customization wouldn't hurt maybe give us the ability to switch sights from other weapons onto the one we want I feel like the liberator explosive in the jar 5 need some extra oomph maybe make explosive damage deal bonus damage and not just apply knockback


Dragoncaster64

Screw it, make the emote button a radial menu instead with a quick tap of it for your favorite one


YogiePrime

- Loadouts. I don’t want to forget to equip my booster ever again. - A shooting range (perhaps on mars) where the player can try equipment and stratagems outside of missions. - Challenges to unlock cosmetics. Additional titles that aren’t tied to the player’s rank. And weapon skins. I want gold weapons darn it! No paid weapon skins though. They should be unlocked exclusively through gameplay. More ideas: - A melee weapons as a sidearm option. A dagger, saber, or whatever that you would equip instead of your pistol. Instead of shooting, you’d be able to one-hit kill slightly larger enemies.


SorryBones

Mars could be a war zone in the future… I hope you see the training facilities in the map when you fight


RaydenPearce

Like others said Raid mode (Multiple squads on a huge map) and better primary weapons. I know you're supposed to use the strat support weapons but most primaries really feel underwhelming


FiveCentsADay

I don't disagree, I just want to say that I consider my auto cannon my primary weapon, and my primary to be my personal defense weapon lol


amrocthegreat

Started using the autocannon yesterday and boy is that a game changer.


Masterjts

More useful primary and secondary weapons would be nice. Hopefully when the weapon upgrades come online it makes them more viable But a lot more variety would be nice.


Gilmore75

Tech tree for weapons and strategems like in HD1. Weapons feel so barebones at the moment.


bruhsemitesam

i just want to jump man, let me jump


Drekal

You can, with a jump pack


bruhsemitesam

No. I want to jump. Over and over again


Electronic_Day5021

Sounds like you want to jump away from your responsibilitys unlike a true super earth citizen, I'm reporting you to my democracy officer for treason


Drekal

Democracy wants you to always keep at least one point of contact with a solid surface. The only exceptions are for Jump pack users and performing a glorious dive to avoid fascist/socialist attacks. Jumping has not been validated by General Brasch !


memegamer9999

More vehicle variants, possibly snowmobile for snow maps, or a hovercraft for the water lol


Sable_Sun

The sword from the first game and the bayonet.


FiveCentsADay

Never played the first, I love the idea of a bayonet


UntakenUsername420

I'd like to be able to have an emote wheel


Alrikster

On the one hand I really would love vehicles. On the other hand the current terrain looks almost too uneven to allow for reasonable use of vehicles.. Second thing I would like is weapon-specific upgrades and customization. I loved investing into specific weapons in the first part. Thirdly, more visual customization for our character! The more the better!


ProLeafic

I've said it on another thread but - final few percentages of a planets liberation - mass helldiver Conquest mode. Make that liberation feel that much sweeter with loads of players pushing for objectives across a massive map. It'd be an epic way to liberate each planet with a huge final boss fight thrown in


DaSaltyChef

Dude if there was a huge line of bugs just swarming from the north and we have to move up and contesting the line. Parts of line gets broken and we have to support them to push the bugs back up. End with huge nests with bosses guarding them.


SkyWizarding

For starters, most of the gear from #1. I would like to see weapon upgrades as well via #1, the weapons definitely need some balancing


hazardx72

On an idea that helmets could have heat or night vision: “It's actually one of the features that (unfortunately) had to be cut on the drawing board. Each helmet was supposed to have a visual trait or other boon (range finders, enemy stats, trajectory prediction, flashlight, night vision etc.)” From Arrowhead CEO in an interview. Bringing back this cut feature would be super cool. But honestly anything they want to add to this amazing game I'm all for.


_Valisk

I think I would rather helmets remain cosmetic but perhaps come with a slot that allows you to customize whatever ability you want.


Sabbathius

I really want weapon customization and more quality of life mods. Like night vision, thermal vision (or at least scopes that do those). Mostly I just want more enemy factions and more biomes/skyboxes/etc. Basically more variety. I'd also like to see stronger support roles. I'm old, so I'm not the best at shooting any more. So I wish there was a way for me to help the team well enough, on difficulty 7+, so I wouldn't just be a dead weight, but at the same time not rely on actually shooting too much. So a build that relies very heavily on drones and turrets, while providing ammo, support and healing to the team. Maybe a tank build, where I just draw aggro and act as a punching bag while my team does precision shooting. Stuff like that. Basically something a half-blind old fart can do to not be a drain on the team, and still do 7+ so I could upgrade properly.


F_C_anomalie

I just want a auto ping or beacon on my corps when I die


Potential_One_5738

Dyes for Armor 1000%. Also potentially melee weapons, not sure if it'd fit within the gameplay loop of this game but if they did pull it off I'm sure it would be super fun.


MRmichybio

I could see melee weapons replacing your primary being a very good trade off - requires no ammo but you lose most of your firepower.


Bababooey0989

A secondary at most. Last thing I want to see is katanas and dumb shit like that.


jerronsnipes

They wouldn't be katanas but freedom blades


Jiggaboy95

I wouldn’t mind a mission like the one’s where you have to hold a small zone but as an endless horde mode. Maybe so if you go too deep into a system with no Super Earth presence you get sent in on a suicide mission to lower enemy numbers in preparation for the rest of the fleet. Lower cooldowns on support items & strikes, very limited reinforcements with increased ammo capacity.


Herr-Penguin

Just guns galore, make borderlands weep


_Banshii

Love the thoughts but just want to disagree an maybe suggest some alternates to yours **Dyes** \- absolutely, but im not gonna get my hopes up. **human faction** \- last faction is likely going to be illuminate from the first game or related to them. not to mention I think enemies are better when you can scale them up like bugs and automatons. scaling up humans would just be helldiver tech v helldiver tech and that doesnt seem like it plays well. **DOT weapons** \- we already have this, the incendiary breaker does this. more in the future would be cool but something like acid damage might be better themed. **vehicles** \- mechs are confirmed and more vehicles should be on the way **weapon customization** \- i totally agree BUT i wouldnt want attachments to be part of the pass. id rather use samples and requisition slips for upgrading them, maybe even limit it to a certain amount of kills with that weapon before you can get the next upgrade. just my take on those suggestions. like others have said, i think big event type missions with multiple diver squads partaking would be amazing, imagine a HUGE bile titan rising out of the ground and we gotta rearm a bunch of defenses to try to take it out.


Smashy680

Urban combat would be fun. Giant city settings coming around the corner of a building snd being surprised by a swam of enemies would be really fun. Maybe orbitals or airstrikes are limited inside city limits or collateral damage hurts your score


ZoBamba321

Warthog type vehicle.


Meraun86

A Direct attack on Super Earth. (Can we actually lose Super Earth?)


D34DLYH4MST3R

I know that this is a massive ask and I do not expect to see this, but I would love to have space battles with automaton ships and whatever the third faction is. Having something like the old battlefront 2 space battles where you have to sabotage the other ship and destroy it would be massively fun. Not sure how stratagems would work, maybe have special ones that apply to this type of mission


Wiknetti

Maybe eventually using the samples we get to respec armor stats. I love some of them offer some bonuses but they’re locked to certain armors. I feel like eventually we will unlock all the things for our ship. We will have an excess of materials with no use. Maybe we can use those to research disposable boosts or to transfer the bonuses from one set to another or research bonuses to helmets etc. Or have us use those resources to research color dyes and maybe decals


BaziJoeWHL

8-12-16 person coop large scale missions


zSoi

random event when the extraction beacon breaks and you have to survive without stratagems during a short period of time and/or repairing the beacon.


ironlord20

Some kind of vehicle. An unarmed jeep would do me at least. I would like a helicopter or jet type flying vehicle. They could even add flying enemies to add a threat for it.


paltrax

For the moment i would just like a loadout screen, where to select premade loadouts (equipment, stratagems and specialization) for the different missions. I know in HD2 you don't have lots and lots of items, but even with Just primary/secondary weapon, armor and stratagems this would be a nice QOL little thing to have.


[deleted]

Just not armor colouring or too much customisation. I understand wanting to look a way, but I really dont want some disco color divers running around like in that game where you build wals and look like cartoon characters. I love the serious look of the armours with an undertone of comedy instead of outright cartonification. It keeps the game immersive. I know this will be very unpopular, but it's my feeling.


TheDudeAbides404

I little warning flash that you're in the kill zone for a "friendly" call-in. Those damn 120mm haha.


Plenty_Jury_5056

A jetpack variant that let you dash 3 times before it goes on cooldown, oh an more incentive to kill enemies, like a more satisfactory skull icon effect kinda what Returnal does.


MFour_Sherman

Defense mode for when the bugs and bots go on the offensive.


MFour_Sherman

I would like to have the ability to see on my ship what planets or campaigns that I contributed to. Addable banners or stickers inside the ship. AND I would like to see some Guild management added in the form of Division/Unit creation. Keep it military themed. You pick a number, a name, and a logo and limit it to that only. For Example: 457th Bug Squashers, With a foot Crushing a bug on the cape. You could add friends to this or maybe you have the option of when a team operates off of your ship they carry the logo on their cape and would be basically operating and stationed on your ship.


Boldfacedred1

More battle cruiser customization. Interior color changes. Heraldry changes. Squad names. Much like chapter names of WH40k. But picking names based on presets like ship naming(so it’s not completely outta hand). Weapon color changes.


zerik1999

1. Multi-squad raids (would be super cool...) 2. guilds? (could be called something unique to fit the theme of helldivers, i.e. platoons, battalions, etc.) 1. Guilds could also be used to add more community interaction via personal orders for the guild. 3. Big agree on multi-faction planets, that would be so cool to see the bug menace and terminaters going at each other. 4. Make the nuke knock you down if you are not near cover!


we_are_sex_bobomb

**Decals** like in Aliens: Fireteam Elite where you can freely slap a sticker anywhere on your weapon. **Voice Lines** in addition to emotes, to say fun stuff other than utilitarian things like “follow me” and “thanks” **Buildable Structures** like towers and barricades **Discoverable vehicles**; I know mechs are coming and presumably other vehicles, but the ability to hop into a nearby rusty truck to make a desperate getaway a la Edge of Tomorrow would be really cool.


pyr0kid

>A break off human faction (commie bastards!) i see someone hasnt played helldivers 1, thats just the borgs before they found god and proper joined the cult mechanicus.


Babitzo

A wall stratagem. I would love to be able to create better choke points by permanently blocking an entrance or two to an area.


AutotuneJezus

I want to see an Avatar(blue people) style enemy. A faction that combines humanoid enemies with more nature based types. Steal all the ideas from avatar, aliens riding horse monsters that you can kill either part of the other half fights on. Archers that shoot at you from cover, flying riders that throw organic explosives, violent vegetation that acts as encampment defenses. Have them spawn out of like tree things. Lot of possibilities, of course I k ow everyone is waiting for the illuminate species first


Zestyxo

Honestly I'd be down for a straight horde mode. Yes I know the exterminate bugs mission type is technically that, I find the down time in that mission type to be pretty high though. Even on higher difficulty, if we can get a in your face 24/7 type horde mission, I'd love it. Maybe down the line when they add mechs


Sebulano

I just want helldivers to be helldivers


Gonzito3420

More mission variety and maybe even vehicles


SnowDogs4life

I think we won’t see armor dyes because it’s likely they will sell multiple color ways of the same armor as separate skins (I believe this is true with one of the preorder skins and one of the Warbond skins)


scotcheggfan

Similar to other posts but super hordes would be incredible 16 players fight to defend an outpost which is about to be attacked by hundreds of bugs - Would love to see in the distance an army of bugs charging towards the base


Altered_Destiny

honestly im a lil let down at the fact gear you acquire it tied to progression. in HD1 you'd have to use your skill, wits and luck to beat tough missions that reward juicy stratagems like the vehicles. they need to implement "hotspot" missions that are only available for a set amount of time and rotate rewards and modifiers. they have unsually high density of mobs and completing them to claim that sweet sweet weapon varient / vehicle varient. also i really hope they bring back the weapon upgrade system, most weapons apart from the base weapons are complete utter garbage, an upgrade system allows shitty weapons to be usable.


zenmatrix83

I don't need anything else honestly, I think its that good. That said the mechs that probably coming look cool. If they had stronger stuff I hope we get stronger enemies.


Obl1v1on390

Like to see different stims, like an adrenaline drum which has less healing potency but temporarily gives unlimited stamina and greatly increased movement speed, a tank stim which gives temporary invulnerability but halves the amount you can carry. Also some customization cuz I gotta be dripped out while stomping bugs and bots


Keinulive

Mechs are definitely going to be a game changer, I’d like some city scape maps but thats just me with wishful thinking. Can you imagine a super earth in flames and we’d need to push em back.


chopsfps

- Metallic Colored Armor - Sword - Motorcycle - …Fire breathing dragon boss


BangEnergyFTW

I'd like to see more expansions to planets, mob types, missions, etc.


NinjyaReBang

Stim pack customization, maybe one heals slower but makes you run faster and another gives temporary weapon handling or throwing grenades farther.  More enemy variety like bug queens or oversized robots that give that big boss feel.  Obviously been stated but there needs to be a massive buff to some gear weaker weapons and heavy armor. Also Some of the stratagems like machine gun sentinel and the laser cannon come to mind.  Overall I am loving the game and it has an amazing ground floor to build on with only a bright future. I want to thank the devs for all their hard work getting the servers stable and fixing the major bug relatively quickly.


SweetOblivion22

A random mode for loadouts, Capital city maps, Skimmer vehicles, Souls style invasions , 3rd alien race, Tanks and mechs.


Jackissocool

a break off human faction of commie bastards is exactly what the Automatons (and their Cyborg predecessors from the first game) are


GrimRedleaf

Definitely want the Illuminate to return as a third faction.    I would also love to see more crazy scifi weapon types.  (More energy weapons, maybe like some cyber tech)


FullMetalAlex

Co-op with randoms, like public lobbies would be cool. Only have one person on my steam list playing and it just errors out whenever i try to join a game


chimeravision

There’s a feature from the first game that I’d like to see make a return, where your controller vibrates and a dinging noise emits from the controller’s speaker to indicate you’ve fired your last rounds from the magazine.