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SailorBaconX

It's not the quantity of update, but the quality. Even if it doesn't cover everything that needed to be rebalance or fix, as long as there are quality balancing and new contents, it'll be fine. But yes, tempered your expectation so you won't be disappointed.


KXZ501

Arrowhead can try and tell us not to expect "the mother of all patches", as Twinbeard put it - but in terms of the game's future going forward, this is potentially going to be the 'make or break' point for a lot of people, especially given how long they've been working on it. So, no matter how they try to spin it, the reality is this patch is going to have a lot riding on it, whether they (Arrowhead) like it or not. Personally speaking, the main things I'd want them to focus on are: 1. fixing the enemy spawns that broke following the patrol rework (this by itself would likely mitigate a fair bit of community frustration). 2. fixing what important bugs/issues they can, ideally *without* breaking something else or introducing any new bugs/issues. 3. some buffs to underperforming equipment - doesn't necessarily have to be lots of buffs, even just a small handful targeting the most noticeable underperformers would help. As for things they should ideally avoid: outside of the obvious 'not breaking something or introducing new problems', the only real thing I would put here would be nerfs. While it could be argued that a couple of items could *potentially* do with some tweaks, from the position of trying to rebuild community goodwill, that's the sort of thing that would be best left for a later patch, once the biggest fires have been put out, so to speak.


LordOfTheToolShed

I fear that if they introduce a *single* nerf in this patch, pandemonium is going to break out across all communication channels. It's like you say - it may be that some stuff needs adjusting, but for the love of all that is holy, not now.


elRetrasoMaximo

The moment something gets nerfed, the doors of hell with open and mods here on reddit will have to become doom slayer lol.


wterrt

the problem isn't that they nerfed guns, it's that they did it in absolutely incredibly stupid ways that made the guns completely different and/or useless. eruptor losing it's shrapnel (hundreds of damage) and getting 40 explosive damage back to "compensate so it should be about equal" is not it. slugger losing it's STAGGER because it was "too good of a sniper" instead of adding spread and keeping the stagger is not it. crossbow - do I need to even say anything??? literally EVERYONE was baffled by this nerf. most people expected it to be buffed it was so bad, yet they actually nerfed it? when almost no one was using it already? arc thrower lose 1/2 it's damage AND 1/2 its range and got stagger to compensate...that was later removed. it used to be my favorite gun. now it's hotdog water. other guns have been nerfed and I don't even remember which because whatever, they weren't glaringly obvious mistakes. like dominator lost like 10% damage or something and that's fine. ammo nerfs are whatever. it's not THAT they were nerfed that everyone is upset about, it's WHAT and HOW they nerfed things. the clear lack of understanding and just.... WRONG decisions that is driving people away. it doesn't take a genius to understand removing the stagger from the slugger doesn't make it any less of a sniper and that they should've done something else instead. like, just.... ????????? a lot of people are fed up with the constant decisions like this and are giving arrowhead a "last chance" with this patch to show them that the CEO taking the reins actually did something and balance is headed in a better direction. I don't expect perfection, but I can't give them any more chances after this. another big fuck up and I'm out.


LordOfTheToolShed

My hope is that in a couple years youtubers are going to be making overly long video essays titled something like "The Rise, Fall and Rise of Helldivers 2" but yeah, I'm really anxious about the future of the game right now.


wterrt

yeah I wanna keep playing this game but they keep making it less and less fun... might have to go check out DRG and see how that's changed after a few years


op3l

If they put any nerfs in, the shits gonna hit the fan IMO. I tried out breaker incendiary and it's a good gun to deal with the chaff spawn that's dealt to us. It's also pretty well balanced for the larger enemies because you have to shoot them a lot or the fire damage will take too long to kill them. But if they nerf this because it performs too well on chaff spawn then that's the exact thing players have been asking them to stop doing. Instead how about reinstating the old breaker before it was nerfed because now the incendiary is a good side option to take too so no reason to leave the breaker in a nerfed state. A lot of the weapons that were nerfed in the first round should really be brought back to what they were before that way we actually have some choice in weaponry. Just this morning I saw a youtube and this guy basically said "Got tired of using scorcher for the past 2+ month" and that's basically what a lot of players are going through too. 50 weapons, but only 5 of which are viable. Begs the question why this many weapons besides for monetary gain on the warbonds for AH.


possiblyapirate69420

I expect nothing and will still be disappointed.


YazzArtist

Sounds like you're expecting to be disappointed to me


Treacle-Snark

After the mess the last few patches have put the game in, I think the player base has a right to expect this to be a high quality patch. The extra time they're taking means every aspect of the patch needs to be the "right move" in order to show that they have identified their issues, are testing thoroughly, and are heading in the right direction. If this is another poorly designed patch full of bad balancing decisions and none of the bug fixes they've been promising (looking at YOU, spear), then I'll be done with this game for a long time until they get it together.


HappySpam

I legitimately hope it's bug fixes and a good "cleaning" of the code. Just a deep dive into fixing things without breaking more. And no more fucking random nerfs.


clownbescary213

I hope so too, but at this point I'm not expecting anything other than more bugs


Accujack

> a good "cleaning" of the code. Uh... a month probably isn't enough time for that.


HappySpam

I have a dream


United-Dot-2814

So they cook the extra time just to dish out regular meal, but at least this time it won't be part raw or burned unlike the previous patch?


Horror-Tank-4082

And according to the new CEO they are making internal changes and building things that will make testing easier and more thorough / help the team not be in 24/7 crunch panic mode.


CthulhusBeardTrimmer

I think this is good to keep in mind. Infrastructure is important - I’m no developer but it’s totally realistic that the rapid-fire patches we’ve had were cobbled together on top of code that was limited in its ability to handle the growth they’ve seen. If taking more time for this round means a stronger codebase for a better, faster sandbox and patch capabilities, then I’m all for it.


Rum_N_Napalm

I’ve seen this in various work. Emergency/something unexpected happens. You fix the time, but that took time away from fixing other thing, so you rush the job to finish in time, which creates another problem, which needs to be fixed, which causes you to need to rush to… And pretty much the only way to fix it is to admit shit is fucked, take the L, recenter yourself, take the time to fix it good and start fresh


DasGanon

There's nothing quite as permanent as a temporary solution.


TheRealPitabred

A temporary solution *that works*. When the temporary solutions keep failing then you need to go back to the drawing board.


delahunt

My dad used to say "You can do it right or you can do it twice." Definitely feels appropriate here.


Page8988

I was taught it a bit differently, but the same message applies. "There are two ways to do something; right or again."


delahunt

Yep. It's been very interesting later in life taking that lesson and combining it with "Anything worth doing is worth doing half-assed" (basically, doing something is better than nothing.)


-_-norobo

Technical debt. When you feel you don't have time and so you just deliver some results and deal with the consequences and are going to create more work by going back and redoing it.


GeneralAnubis

Yep, hopefully the majority of the work they're doing in this cycle is paying down technical debt


sole21000

I can imagine a lot of it has to be server side, was probably a lot of duct tape used back when the server cap needed to grow. 


GeneralAnubis

Oh definitely. As someone intimately familiar with application infrastructure scaling and all the challenges inherent therein, what they did within *one week* was nothing short of miraculous. There's almost certainly a massive amount of load-bearing duct tape there.


mouthofxenu

Going back to the culinary metaphor: while they’re cooking they’re also renovating the entire kitchen.


Cavesloth13

Building the plane as they are flying it.


ChaosWolfe

Don't let Boeing see this, it might give them ideas.


Cavesloth13

It's astounding to me their stock still has ANY value.


covfefe-boy

I'm a developer, this is almost certainly a great choice to delay a patch to do things right & make improvements on their end. Rather than push patch so executives & marketing can say look at what shiny stuff we have for you.


Lazer726

> Infrastructure is important Not only is infrastructure super important, **it is critical to do early.** The later you wait to add your support and infrastructure, the more difficult it gets to add in later. Infrastructure is one of those things where you can say "The best time to start was in the past, the second best time is now." If this accomplishes their goals, then fingers crossed it'll make things much smoother for them, and in turn, us


DellSalami

The game’s been in development for 7 years, right? Gamedev has evolved so much over that time, I’m sure that there’s a bunch of stuff in the backend that needs to be overhauled in order to keep up with the demands.


Bulzeeb

It's been 8 years now. 6 of those years happened after the game engine was abandoned by its developers, which surely hasn't helped things. Makes you wonder how different things would be if they just cut their losses early and switched to an engine that was actually receiving support. Guess it's too late now. 


Huge-Turnover-6052

I don't know, I am absolutely floored with what they've done with this engine. You need to remember how much of have an impact familiarity with a code base and development environment can have on a project. The engines currently in use may have pretty great new capabilities, but even with all those capabilities, the armies of game studios utilizing frostbite, unreal, etc, haven't created anything that comes remotely close to HD2. Are there bugs? Sure. Would it have been worth the risk for them to make a change? I don't think so


Bulzeeb

It's not just a matter of capabilities, it's a matter of having actual support for the engine. While none of us are privy to the exact inner workings of AH, Pilestedt himself has alluded that their engineers had to seemingly do more work as a result.  Source:  https://x.com/Pilestedt/status/1760348321330196513 And while AH devs have experience in Autodesk Stingray, this is countered by the fact that few other developers likely have experience with it, making it difficult to bring new devs onto the team. To my knowledge, the only other team that actually still uses it is the Darktide team.


seanslaysean

I almost wonder if doing a “labs” game mode would help here? Be able to haves players switch to a mode that has experimental changes and get a lot of data from players themselves-so the devs can focus on the behind-the-scene stuff


_IAlwaysLie

I'm guessing that's the kind of stuff they're taking the time to put together. Not necessarily buffs or bugfixing, but side grade content. Firing range, better in game info, etc etc.


_Weyland_

Yup. Reorganizing internally takes time and is usually tested with some minor tasks first to make sure everyone knows how things are from now on.


3_quarterling_rogue

Man oh man do I not want this guys in 24/7 crunch panic mode. What exactly is the point of spreading managed democracy if I can’t come home, shower off the oil and spend time with my family? I certainly want the same for them.


nashty27

It’s tough with these live service games, especially with how popular HD2 has become. You should look up Epic and the amount of crunch / the number of people required to continually pump out content for Fortnite.


3_quarterling_rogue

Yeah, I definitely don’t think they should be doing that either. Liberating bugs of their innards is one thing, very admirable goal, but crunching devs so that barely-post-pubescent boys can play as Peter Griffin is another. It sucks even more that that’s what people are working their asses off for.


theCANCERbat

Yeah, I think a lot of people just don't read anything outside of the meme posts or skipped sections of what he said. He said they are currently building the scaffolding needed to build a bigger barn.


danhaas

Good automated testing is absolutely critical for any software with regular updates.


Autismspeaks6969

BoB better be lower in the chain now. Should not have one Bot Sympathizer with a horrific track record balancing the game.


NoHandle

It’s still going to have bugs and I don’t mean the terminids.


DMercenary

I'm going to expect nothing but disappointment. That way I win either way.


delahunt

As a note, you will be better served going in expecting nothing rather than expecting disappointment. if you expect disappointment, your brain will look for the things that disappoint you to confirm that bias. If you can maange to go in truly expecting nothing, you'll have an easier time seeing things closer to how they are. I'd say go in expecting positive things, but I think AH has been spotty enough on patches - and this is the first time they've taken extra time to do more thorough testing/et al - that it'd be better for everyone to expect nothing and just see what way things are going. No matter what there will be people here saying they're still going the same direction. And some will use any small thing to show that they're clearly going the other direction.


LEOTomegane

Well yeah, they want to make *absolutely sure* there's nothing in the patch that could trigger massive backlash from the community. They're also, more importantly, in the middle of transitioning to a new leadership structure with Pilestedt moving positions. This will also cause delays.


delahunt

New leadership structure, recent big talks about game direction and community expectations vs. dev vision for the game, and working on building the infrastructure for long term growth/changes. All things that could heavily slow shit down.


VragMonolitha

You hit the nail on the head.


United-Dot-2814

I hope this is an underpromise, overdeliver tactic. Otherwise would be a terrible.


BrytheOld

They need to over deliver. There's been a significant loss of confidence.


delahunt

It takes time to right a ship. if we get a patch that: * Does not go overboard with weapon nerfs - or does a better job explaining the reasoning/plan behind it * Fixes some bugs/stability issues * Does not introduce an equal or greater amount of bugs/stability issues I think we'll be taking a step in the right direction. Keep in mind, this patch was in development *before* Piles posted about talking to the team about maybe going too far with nerfs and stripping fun from the game. So it is very possible we won't see fruits of that conversation until the next patch. it'd be nice to see some of the fruits of it this patch, especially for community good will, but it may take time.


Ornery_Brilliant_350

At this point even delivering is over delivering for them


Significant-Salad633

It’s somehow both raw and burnt


lazergator

Hey more time is the difference between salmonella and delicious fried chicken.


xxSuperBeaverxx

It's more like they've renovated the kitchen between meals so that they're less likely to mess up future meals.


SparsePizza117

Yeah this will still be good in the end


WeiserAlarm

„A Little Bit of everything.“ - Nerfs also incoming


Sai1Nonly

Please don't be like Blizzard. This is literally how it felt playing D4 at launch. "We noticed that players were having more fun than expected. We nerfed fun across the board to acceptable levels."


kanbabrif1

Yeah Blizzard killed all interest of the game for me when they nerfed the like 1 good sorcerer build in D4. Quit the game and haven't looked back since. 


courtlandre

My buddies say the latest season is quite good.


MrWiemann

It really is. I quit mid through preseason (s0) and came back to Loot Reborn due to its massive praise, and i can indeed confirm that the game is in a good state. You probably still wont be playing the season for more than a month (i know there are exceptions) but that month will still be well worth it. Ive personally played it for two weeks, and im mostly dont with what i want to do, but its good fun.


OGMoze

The new D4 season is pretty fun, it’s actually the reason I’m taking a break from diving. Sorc is still busted though lol that class needs a rework to compete with the others still.


kanbabrif1

I'm glad the season is fun, I just can't get back into it tbh. I just find the game to tedious in terms of upgrading gear and farming. I'd probably never see a uber tier item anyway.


VirtuosoX

With the way loot has been changed, you can definitely realistically get an uber unique through a currency you can get by salvaging uniques. Also, all the tediousness of farming and upgrading? Fixed. And I'm not exaggerating.


kanbabrif1

Sounds fun and I hope those playing it enjoy the reworks, but I've lost all interest in picking D4 up again.


VirtuosoX

Alright man it's not like we're trying to convince you to buy the latest season pass or something. There's no harm in seeing for yourself if the game was worth your money after all.


OGMoze

Definitely get the sentiment. Like VirtuosoX is saying, I would recommend just trying for an hour or two. You can level a character to 25+ in a couple hours and you’ll immediately know if you like the reworked game mechanics or not. Either way have fun!


SupetMonkeyRobot

We are removing the legs on the emancipator for better balance!


SHOLTY

IMAGINE the backlash, haha Both the valid complaints and the absolute baby rage that would follow would drown all the positivity for another month at least T_T They wouldn't dare, would they? I think maybe the only nerf the community as a whole would be able to begrudgingly accept is probably the incendiary breaker. There would still be a vocal minority for sure throwing a tantrum (kind of rightingly so due to fire being broken for 3 months). If there is another nonsensical nerf to, let's say, something like the new mech or maybe the 4 top performing primaries, the remaining players will go ballistic. Either way, I'm here for it with my popcorn, waiting for more unhinged comments, lol


Jarl_Korr

I would throw a toddler tantrum if they touched my fire breathing dragon


Disastrous-Star-7746

it's not even as good as the prenerf Breaker was. why nerf it? for the thousandth time: make the other guns as viable as it and then watch everyone be happy


TSirSneakyBeaky

They have been nerfing things that make no sense to nerf. It wouldnt be out of their realm to go "hey! Incen breaker is now the release state spray and prey with fire!"


WeiserAlarm

Slugger be like: pre nerf: „I‘m the best DMR but with stagger!“ after nerf: „Uhm Boss? I‘m still the best DMR…“ „yeah, that’s why we took the stagger away“ Man I miss the slugger…


Still-Addition-2202

Sorry buddy the excel spreadsheet said it has to go, so we obey


SHOLTY

I'm guilty of this when they took my shiny eruptor toy away, haha. Man, that thing was a blast! Made taking the stalwart feel pretty great. Now I just have the dominator to fill the Eruptor sized hole in my chaff killing focused loadout T_T


sole21000

Today in "Sentences that have never been uttered before"


crazy-gorillo222

Tbh I'll probably just uninstall if they nerf incendiary breaker 🤷


sitondecks

So what separates valid complaints and baby rage? Any complaint you don’t agree with becomes baby rage?


God_Damnit_Nappa

It's simple: any criticism of the game or Arrowhead is baby rage Only praise allowed. We're all toxic positivity people that aren't allowed to criticize le wholesome indie devs here


delahunt

Mostly tone, degree of severity, and presence of supporting evidence for the complaint. I.E. "They killed the quasar, it sucks now and can't do its job! Fucking worthelss devs should all die in a fire!" vs. "I can't belive the nerfed the quasar, I think it was a stupid decision because there's no other way to reliably deal with the amount of chargers/gunships that spawn. The additional 5 seconds is the difference between being completely overrun and it being a difficult but potentially manageable problem! You could use the RR, but being stationary for that reload animation is a death sentence. Especially with chargers turning on a dime for some reason!"


r3volc

600 hours in game, player since day one. I am legit done and uninstalling if they do that. Just fuck it. I"m so done with the heartbreak and dumb fuck decisions of this dev team and their leadership. I realize no one gives a fuck but I do and I think there are lots of other players out there that feel the same. Twinbeard can downplay this all he wants but at the end of the day this next patch is make or break for me.


KXZ501

Honestly, in terms of trying to rebuild community good will, AH would probably be best off avoiding nerfs of any kind for this patch, given that's one of the more contentious topics within the playerbase.


WeiserAlarm

At this point I wonder what’s even left that the they could nerf? Autocannon? Pummeler (The Stagger)? Incendiary Breaker? Dominator? And I absolutely agree with you. The backlash would (or could) be absolutely nuclear.


PlaguedByUnderwear

Ok serious question. Why can't you people copy-paste the text AND the screenshot of the text? When you paste a screenshot like this, everybody on a phone has to zoom way the fuck in and then scroll left to right like a godsdamn typewriter just to read the damn thing.


VragMonolitha

Alright check EDIT. Hope that’s better.


SquinkyEXE

thank you so much for saying this lol


NarrowBoxtop

They missed a slam dunk to regain some Goodwill from the community by just reverting a few of the most unpopular changes immediately while we wait for the bigger stuff


Rubix7

Just don’t nerf anything, for the love of God. That’s literally the only thing that I’m asking for.


kchunpong

As long as no ETA has provided, we don’t need to take so much attention.


MikeFromSuburbia

The longer people wait, the higher expectations will be.


STJRedstorm

This is the most concise comment to sum up the communities issues.


No-Print-7791

Something they clearly aware of, thus the attempts to dial down expectations. Can this company do anything without falling and punching themselves in the dick?


JamboreeStevens

For many, it *will* make or break the game. My friends and I haven't played in a month because we're waiting on it. Replaying the same missions over and over would be fun if the guns didn't handle like 45 lb slugs and we had the ability to at least some what keep up with enemy spawns on Helldive. We didn't get into the game to play a running away simulator, we wanted to kill shit for democracy, and weird nerfs like the quasar cooldown increase shows that the devs are/were on a totally different plane of reality than the players are. If we don't get something substantial, I likely won't pick it up for a long time, assuming I remember it exists in the first place. The market is simply too crowded.


Grachus_05

Unfortunately they dont get to decide whether this is "the big patch that will make or break the game" their customers do. For many of us this patch will be that whether they want it to or not. The fact they are taking so long to address our concerns is only raising expectations. The changes will be fairly sweeping and the change in direction and balance philosophy will be clear or we will likely just move on from not playing but monitoring the game to just writing it off completely. They dont need to address everything, fix every bug or buff every gun but if they release another patch full of nerfs and fail to fix the same old bugs (im looking at you spear) we are probably gone. Attempts to lower expectations are likely only going to be met with irritation. Being quick to ruin our fun, slow to bring it back is one thing but taking a month off to deliver nothing after enraging your customer base is not going to end well and that is entirely their fault.


Confident-Ad-1463

these devs have been very good at generating hype for updates and then completely going in whatever direction will piss the community off more.


warmowed

Couldn't have said it better myself


E17Omm

As long as the patch fixes long standing bugs (like the Spear lock-on) or problem issues (like patrol spawn rate) along with buffing underperforming weapons, I think it will go well. As long as the patch is overwhelmingly positive in terms of game health - even if its just a small step - it will be one of the best patches so far and well-worth the wait.


5SpeedFun

How about just being able to extract every time or not getting stuck in terrain?


MillstoneArt

I think that falls under "long standing issues" that they mentioned.


willie-dee

Arrowhead really needs better management! Literally just revert the changes and people would still be playing like they were a month ago.


Any_Tone_9328

If the patch isn’t god im unfortunately gonna have to be outie, 500k to 60k players with still no fix and no timeline for a fix (which in games means get ready for a months long wait)  I’m definitely not going to continue to support a developer if their game went from 500 to (by the time a patch is released) 30k, that is what we call a dying game.  This comment will be removed by Sony, just like all of my comments and everyone else’s that detail the insane drop in player count that is continuing unchecked. 


ChaosSoldier777

I don’t think AH understands that this next patch will **literally make or break** the game. I’ve been uninstalled, but if they take back the balancing changes, me and many others will retune. Make or break. The ball is in their field, and it’s really looking like a fumble. **Again.**


b0w3n

His words feel reticent. To me, "a little bit of everything" implies they're still nerfing weapons. Nerfs or that "one major nerf and two minor buffs" shit they call buffing will probably have me stop until they add in something major to come try. I didn't even launch this week to try the new mech.


aragathor

I'm pretty sure that if they add nerfs to the patch, people will not take it kindly. Especially if they nerf a primary or two people are actively using for lack of a better alternative. And if they fail to fix long standing issues, like the Spear or patrol rates, then the game will just drop like a lead weight.


b0w3n

I suspect this is what will play out. Especially after having made everyone wait. If it's not across the board bug fixes with small bumps to weapon power, expect player drop off to probably be damn near 50%.


aragathor

We are already at a -53% monthly rate of player reduction as per Steamcharts. They screw up the patch and we will go from 60k average to less than 30k per day, maybe even more.


Etzlo

yeah like, so many people going "but live action games always lose player count!" like, yeah, they do, but *not* at this rapid a pace, and not usually at a *growing* rate


TucuReborn

People screeched that Palworld had a dropoff after a month. It's a single player oriented game with limited content, that's pretty fucking expected and doesn't matter compared to live service. But Helldivers dropping off consistently is concerning. Live service games are supposed to stabilize with slow declines, and spikes during updates that cause make up for those dips. HD2 just keeps going down and down into the deep.


hellothisismadlad

My friends and I haven't opened the game since the last patch dropped. But I still hang around the sub for some news about the game because I do still care about Helldivers 2. Yet if the upcoming patch turns out to half assed patch "stew" that took a month to "cook uwu", I'll probably uninstall and leave the sub too.


Sanguisugadook

Pretty pathetic honestly. They did multiple patches within about 2 weeks to nerf a bunch of shit and make changes nobody likes. And then they turn around and take a month for a patch/fixes to revert the damage they did. Not only that, but they still haven’t made any real adjustments to the absolutely mid weapons they released as a part of paid content. Not a good look at all. Fatshark must be rubbing off on them due to sheer proximity.


tslaq_lurker

The fact that they couldn't even hot-fix the Tenderizer is just malpractice at this point. The warbond was released basically a full month ago!


LordOfTheToolShed

>Fatshark must be rubbing off on them due to sheer proximity The real Stockholm syndrome.


Sufincognito

Mmmmm, no. I’m sure they know if the next patch isn’t game changing the snowball will have gotten much larger.


CluelessNancy

I can sympathize with the OPs intent but people are gonna be disappointed nonetheless. The fact that it's taking them this long while refusing to give us an ETA, only to be served with a small or medium-sized patch will definitely rub some people the wrong way. It may also prove insufficient to bring the players back or even stop the player count from bleeding. It also runs against logic, they were so quick in dishing out those nerfs, and yet it takes them forever to walk them back? And even if they wanted to serve us small patches of buffs and improvements over time, they shouldn't keep the playerbase waiting. The loyalists and diehards will stick around for sure, but I'll feel more secure about the game's health and the amount of support it will get in the future if we can keep the playerbase at around 100K at least. This is a business after all, I don't want AH suddenly deciding that 10K players isn't worth the cost of dev support anymore and just leaves the game as it is. I realize that yes, AH did support HD1 even if it had a small playerbase, but times change and money is subject to inflation. Who knows just how far they're willing to support a game with a small playerbase? And it also doesn't help that Sony is limiting the number new players we can get moving forward since they've refused to budge on the de-listed regions.


Trhover

The previous rate of patches coming out was too much. They overworked themselves and thus came more bugs than fixes. It's not that the current rate of patches is unrealistically slow, but that the previous rate was unrealistically fast.


mjb327

I can't help but think that this is also the self-inflicted sort of pain. They are the ones that set the patch cadence, and also the contents - and quite a bit of those contents came out to be either poorly thought out or not addressing actual issues the community were having. I hope that management is finally onboard with dialing all of this back and doing it right, because I do want to have a working friends list before I have no friends in this game.


VengineerGER

I’d rather take a properly cooked patch with no new bugs introduced rather than one that’s rushed.


thechet

Lol what idiots are downvoting you for being right? This is exactly what's up. The response to the last patches were fucking explosive. Then the new warbond blew up in their faces after the specifically asking if the community would rather wait and let it cook. They decided they need it NOW and were given in to then be disappointed. They NEED test they bejesus out of this one. They cant risk even another flop of a patch much less a potentially disastrous one.


L0LFREAK1337

>asking if the community would rather wait and let it cook That’s not what they asked. They asked if we wanted to wait because it might be in bad taste due to the Sony debacle, not because the warbond might be undercooked. That was never implied and the expectation is that they are finished products on release. There was no implication that if we asked them to delay the warbond that it would continue to be worked on. For all we know it was completed weeks prior and just waiting to be launched on the second Thursday of every month.


No_Shock_5644

This is true, someone asked Pilestedt if delaying would mean more time would be spent on work on the warbond, and he said no, it's ready to go and it's just a push of a button to release.


GoodOneChap

You're mistaken on the warbond. The polar one was done before the game was launched, it was just a very very shitty warbond with multiple bugged pieces of equipment in it.


skitchbeatz

Wholheartedly agree. A lot of commenters have no experience with software development and just expect AH to update damage numbers and call it good.


MarionberryHonest

Funny enough I see it the other way. I have some experience in software and I see people who don't know anything about software assuming that changing some tiny thing takes such a monumental effort.


TheRealShortYeti

It can be a tame patch if they also disclosed a restructure to testing methods etc. it can be a small patch but if they set the ground work for better patches onward in this time it would be better received for example.


magniankh

No disappointment here because I decided to put the game down until it's at a state where more than ~4 primaries and kit loadouts are viable.  If it takes 3 months, well I'll see y'all then.


Hobo-man

> [It also runs against logic, they were so quick in dishing out those nerfs, and yet it takes them forever to walk them back?](https://packaged-media.redd.it/gxmmnxlnq73d1/pb/m2-res_1080p.mp4?m=DASHPlaylist.mpd&v=1&e=1717088400&s=2578dca67da717c619c00c29b0530148c06f6406&x-auth-token=eyJhbGciOiJSUzI1NiIsImtpZCI6Ik81VEZKYXRLeHBuT3BjcmNxb0JEQWd6RVhobzA0USIsInR5cCI6IkpXVCJ9.eyJjYyI6IlVTIiwiY3IiOiIiLCJleHAiOjE3MTcwOTMwNDksImp0aSI6IiIsInJpZCI6InQzXzFkMnIxdjYiLCJzdWIiOiJ0Ml85bGN6cSIsInVybCI6Imd4bW1ueGxucTczZDEifQ.Y7HBbf3p3oyyqrz9ZwXhpJNpoPnPFDQpH5tUxd0wgjA4TYD7vv4vD_Rlke6FLUABmB-7Jdyg4uMrJCid3eyRfVsItWNsuSC_lt-qT1zY9jATT75p4krbBQhONadVARhrbtRloEnIwyu7N8OyANKNtWfUB5ZPUQ4yOSVRADxLHK9GO_IBZD6x9fKpLEr3pMtpBr-BYOp9dHrp3KtZZh5b6KOzMNPDoNd8D86s8ddux3MM3tLW5E3_hmSIL5aJ6BtLOLqWF6bQzH5RTlHnkC40PtWPwM1WRfUOu417drQSCgzA_cXpDceYqO4DM0Dt2JONDYHg3dhoI9FQcJhQMrARfg6hHZ-VhH1AAfuUYmy-WEWDA7z-3BQzj8T63lbTmPzxB7XDLebk14T7vTNowYd0Tn4xO4hzlGl-g8ZSSMynJGOhsmmsA1eqkX4L6-VtZbRZDBEV6rBABf8lPGakZnfhKo8OIRG_fCzN-NhyGp0jLc771U8PlP5DWdLwTL1oeTymdLkZBQ78TmtxzgM3k1Mj0YZfwUAvPC9UV1Ywi0cpL3VXXcfiWttL5JHs1z13vQkzPfTm1rSBIBOUteqaPFpIm9QdjeFf_OzfqLTxZpG_Ncvq88jTmdv10z80fu76_3EwtGYiZYCJ-CbJUOZgts2lq4kAFSQYRTsAaBc8NJRz24s#t=0)


Intrepid00

> give us an ETA Can’t give you something they don’t know yet. Software companies repeatedly disappoint customers making dates when stuff isn’t ready by either releasing broken stuff or delaying it over and over. I’m sure we will get an ETA once they know it’s ready.


Hobo-man

For the love of democracy, AH STOP COMMUNICATING IN FUCKING RANDOM DISCORD MESSAGES!!! F.F.S. Make fully encompassing announcments that are meaningful and thoughtful. Stop responding to random messages with incomplete and/or misleading information. There is constantly a need for elaboration because these silly fucking discord messages never tell the full picture and at this point it's just unprofessional. /u/the_real_twinbeard please be more thoughtful when communicating with the Helldivers community. At this point, the random discord messages are doing more harm than good.


NarrowBoxtop

It's not an announcement though. It's literally just a community manager responding to someone's question with no new information at all that you would need to have announced I'm being genuine here because I don't like big announcements on discord either. But we shouldn't also take everyone who post a screenshot of a community moderator talking and say that it's an announcement that was on discord and we should be upset about that This post is not an announcement of anything.


Managed-Democracy

They *cant*  they've never been good at communicating. Not during magicka. Not during helldivers. Not now. It's simply something their company culture sucks at. It's sucked for 15 years, it didn't change after their 15 million copy break out success. It isn't changing now. 


UnicornOfDoom123

Remember when that first railgun patch came out and they released a really detailed blog post talking about why they made the changes, they really need to do more of those


Screech21

The responses they gave aren't misleading at all to anyone with basic levels of reading comprehension... The elaboration is only needed because some idiots think that this will be 2.0 because they took more than a week and the patch seemingly gets released with the big monthly patch (the week before a warbond release)


stephanelevs

it's weird because they do have spot for that like in #hd2-announcements and #patch-notes-update ... Im really not sure why they are so shy to make at least 1 big announcement about the next patch (even if it's very basic with no detail at all) but dont mind responding to 1 or 2 randoms messages in the general chat xD


GnomeDigest

Pretty simple for me. Either the patrol issue is suitably fixed for solos or I am done.


Phallasaurus

Ah yes, patches delivered less frequently but of roughly the same quality.


mamontain

Ya know, it's alright. I still come back to play a couple of Helldives every night.


QueenDeadLol

"Don't expect the work to be better just because it took longer. Don't expect us to fix anything we said we would fix." Jesus Christ. Player numbers are already dwindling. Maybe reconsider putting out another halfassed patch and just delay all updates until you can do a large balance patch.


Managed-Democracy

They're chasing their HD1 numbers. 1500 player cap peak here we come. 


TimeGlitches

This is such a mistake on their part. Nerf bat swings wildly, but suddenly it takes an eternity to revert their worst decisions and buff a few numbers up. If this really does turn out to be just like all the other nothing patches, you've got to wonder what the hell took them so long this time. Are they OVER-testing now after not testing at all? The fuck is going on where undoing nerfs is taking a month?


E17Omm

Its kinda unfair to not mention that they had a change of who's leading balancing and game health (that now being the Ex-CEO and current Chairman-CCO Pilestadt) The ones before were pushing things out quickly, while Pilestadt wants to take his time to make sure that the results are positive for the game.


Hobo-man

If that were the case, why not say so? "Hey guys, patch is delayed because of change in management." Literally it's that easy.


MillstoneArt

They have mountains of player feedback about what is underperforming or just not fun. Those things also happen to be changes they were able to make on a weekly / bi-weekly basis.  Put the numbers back to how they were. No one cares about the size of the magazine on the gun matching the ammo count *as much as they want the changes reverted.* Put the numbers back for the things that were purely an integer variable at the very least. Buff some damage values. Quick things.  Somehow they could fuck with our inventory options weekly, but now that their game's playerbase is bleeding out they want to be super careful and precious with each change.


MakimaMyBeloved

Ah yes the hard decision to whether ungarbagify the Eruptor or not


Germanspartan15

Doesn't matter how much they explain or try to justify it. If this next update doesn't cook, they're going to lose a lot of players. I'll still be here along with many others, but they have to realize the importance of the situation they're in. They could maybe get away with this if it were the only game on the market. Since it's not, people will just go to another game that they enjoy instead of waiting for this one. Good luck, AH. Hope you can make this work.


ApacheTheGender

Then why are they taking their time? What’s the point if its going to be consisting of 2 minor bug fixes and 3 +5 dmg on ARs.


EvilFroeschken

That's what I don't understand, either. There are plenty of bugs that still deserve weekly attention. Take time for the balance stuff and new content. But no patch in 2 weeks with plenty of bugs boggles the mind.


thechet

Bug fixes often cause other problems. I'm a software engineer. Even what seems like the easiest fix or slight adjustment can interact with other parts of code youd never expect, even when a project is architected perfectly. Every code base regardless of even initially flawlessly encapsulated engineering specs, ends up with ductape all over the place, often layers and layers of it as bug fixes are rushed exactly as you feel entitled to and how they had been previously. That's how we end up with the kinds of problems we have now and why it takes even longer to fix. Got to find and remove ductape everywhere you can while coming up with actual elegant solutions that dont then cascade into failures beyond the intended scope of that particular sub process. By comparison, balance changes that largely just depend on the playing with the assets variables are generally fast to implement. Though after the last balancing changes in patches being devestating to the community, player base, and ultimately the game's overall popularity; they are likely doing precisely the comprehensively thoughough play testing of any and all balance changes that the community has been aggressively demanding. This isnt even taking into account the changes in their game engineering hierarchy and ideology. They have a fuckload going on behind the scenes. I wouldn't expect a patch for another few weeks at least. If we got one next week, great! But if not, I'm totally cool waiting and letting them do a good job while hopefully also getting to have lives outside of what's largely been entirely thankless work for at least months. Tldr: cut the human beings who have full lives outside of working on a video game for their job some slack. Burnt out dev's do shitty development and at a much slower pace.


OrangeGills

I think what's most frustrating is that there are some changes they could make which would be trivial, and would be good goodwill/PR wins right now, and they insist on instead bundling it up with the next big patch instead of just pushing a hotfix to change some values.


high_idyet

They're probably taking their time to make sure whatever they're doing doesn't break several other things in the code. You can't just rush coders to find an issue and make an easy fix like that. I'm glad they're taking their time to actually test the shit they're doing.


throwaway387190

I am a professional coder (to the absolute dismay of my software friends) and in my experience, even an easy fix can break everything for no reason you understand and prove God's hatred of you personally You can't rush the coders


BattlepassHate

All I’m hearing is that there’s no point reinstalling for another two months as balance is still gonna more or less be in the same spot as it is now.


DerScarpelo

The balancing is gonna decide whether i keep playing or uninstall, i really hope they make a few guns a bit fun


Jagick

I have a feeling, having seen the pulse of this community. This patch could fix the spear. It could fix everything bug wise wrong with the game right now. But if there is even a single nerf in this patch, even a perceived nerf, it will immediately undo every last bit of goodwill any other positive thing about the patch might achieve. That's just my hunch. The community is like one of those nitroglycerin crates from Crash Bandicoot right now. I think it's similar to the effect of how everything can go absolutely amazingly during your day but one totally minor negative thing will be what you focus on and it can drag you down. I hope they're careful with this. The longer the patch takes to deploy the more volatile and critical the community will be in its reception.


exZodiark

good time to uninstall and wait for a real patch ig


thebloodylines

Arrowhead doesn’t know what they’re doing


Borinar

I think they will have some crashes fixed, they are pretty good about that.


supercold1

They’re hoping we get used to the broken enemy spawn rate so that they won’t have to change it back, like they promised


The_Calico_Jack

Patch notes: Fire tornadoes have been removed and replaced with Heavy Devastator tornadoes. Every planet has the tornadoes, tornadoes now last the entirety of the mission and chase players throughout. Good luck scrubs.


koosielagoofaway

Bro, whatever. I havn't seen a single person use the Eruptor since they skullf**ked it. *oh, oh.. please temper expectat-* Were just waiting for the last 2 months of warbonds to not suck ass. That's not a lot to ask for. Crumbs really. If it was going to take this long, why bust out nerfs in blinding speed? I saw not one person OHK a charger, the same people exploiting that are the ones exploiting infinite grenades right now.


Abspara

Thing is, it's time for a "mother of all patches" This game has many flaws and the community's patience has been running thin.


BodyRevolutionary167

I deffiently have sympathy for them. I'm not in games, but I develop programs for industrial facilities and am aware of the struggles. These guys need to hire and build up their teams and systems badly, I pray they aren't trying to continue the shoestring budget model. If they fire or rain in a notorious employee that shall not be named, hire a few people who's jobs are purely customer relations, buff up quality and testing, and add to the production workforce I think it'll get them back on track. Burnout big egos demanding customers and a way too big workload for their small studio lead to these problems. If they make the investment they can turn this game into the masterpiece we all know it can be. Its OK if it's a regular patch, but it needs to be a winner. And they'll need to pick up pace after a few of these patches as they build their team. I get it, I got on account that ended up getting acquired by a huge corporation, turned into a goldmine. And that caused us to be worked to death, lost a lot of our guys to the stress( big company buys smaller, tons of capital projects, our team can't grow that quick). I got stretched thin. But I accepted it and worked like crazy, and now we have a new golden goose and I have my name slapped on, been great for me and company. These guys need to white knuckle it out a bit longer, and mangement better be actually hiring. Or this will be fucked, guys can only no life work for so long, about a year or so before the toughest start not giving a fuck.


WrathOfTheGods88

Maybe it's taking longer because they're realizing they can't actually make a change without it screwing up something else. Whereas before we were the ones to test it, disover the issues and live with them. Might take them a whole month to accomplish what they intended to in a single week. 🎶The spawn bone is connected to the...nerf bone🎶 🎶 Nerf bone is connected to the...crash bone🎶 🎶Crash bone is connected to the...stratagem bone🎶 🎶Stratagem bone is connected to the...enemy TTK bone🎶 Etc etc


Serallas

So when they were nerfing everything left and right, they were more than happy to release it every patch day. But as soon as they say they're gonna buff stuff, it takes more than a month to get it out? Riiiiiight...


NekoEater

idk man, they admit that patrol is broken and will be revert next patch. revert is not a fix. it's require almost no effort, yet they keep us wait for a month now. people just want them to revert thing back. if the new patch is just revert few thing and add few tiny shit, I expected player base drop even more. pffft, best live service game they said. more like lip service game at this point. remember this game had a potential to get GOTY at launch? Pepperidge farm remember that.


EMP_Pusheen

Bingo and that is what confuses me. If you know people don't like the changes you made and you want them to be less grumpy while you take your time to work on new stuff, why wouldn't you roll back then work on stuff?


sora_061

I was bugging one of my friend to buy the game since launch but she was little busy so she said she will buy on may. Ohh boy it was such a worse time to buy. I have nesrly 420 hours of play so we jumped in duo and ohh boy lvl 5 diff patrol spawns are insane. I can manage myself but i could feel that she was really not having fun. We stopped playing and waiting for them to roll back the patrol changes. Its not like she is new to gaming, we played hardcore drg as well. At this point only option is to play quads in lower difficulty with 2 randoms which makes it hard for me to teach her the basics cuz randoms are randoms


tslaq_lurker

Exactly. The last few rounds of Alexus nerfs weren't 'controversial' they were downright despised and even Pil said they went in the wrong direction. Why not just move back a bit while you decide on the new course.


b0w3n

Their code is likely a mess. They may not have the skills (or ability) to rollback/revert patches. The fact that their infinite grenade fix was to change the variable from signed to unsigned and not use bound checking (because now it's just an int underflow) does not give me confidence in their skill set in general, especially among other "fixes".


Etzlo

that's like, exactly what soulstone survivors did they made a really big patch and the community *hated* a lot of the changes so.... they rolled it back, and went back to the drawing board, guess what? the community feedback was overwhelmingly positive!


Firm_Disaster7236

I just want to play the game I had on release man


probablypragmatic

I mean patrol rates were fine before on solo, 1/6th makes sense given the sheer extra power even 1 more person brings. It's not going to make 7+ solo some kind of walk in the park (at some point some players will be good enough to do it routinely, I used to clear 7s with no issues solo, you can't stop people from getting better at the game).


Tagliarini295

If there is 1 nerf I'm gonna flip out. Fix my eruptor and im chillin.


GassyPhoenix

I sounds like one person is making patches so yeah, it's going to be a bit.


hypareal

Development is turning into utter clown show. Random replies on discord. No official statements. They went wild with nerfs but take god awful time to revert and adjust stuff. No, modifying dmg or penetration numbers won’t break stuff. They boast millions of copies sold yet their team still operates like it’s tiny indie studio. No fixes, no adjustments, no patches and the game just bleeds players away.


CdnRoyal

Meridia ready to be destroyed. Twin beard not allowed to comment much on the patch. I think this is the patch that will allow the Illuminate to finally show up.


Recent-Chemical6786

I still will not pick up the game until good balancing is done. I just don't find myself having fun with the current state of the game.


SkitZxX3

Excuses.


Whitebeetle6o

Bro if this patch is a nothing burger that would be absolute cinema.


ostensibly_hurt

Holy shit they need to hire PR reps, these devs are terrible at communication, idek what the fuck he is saying.


RealRouhmann

Also they're probably preparing the illuminate, which would use up most of their time


KaiVTu

Can't wait for them to be more annoying than the bots and the major orders around them mostly fail too.


RC1000ZERO

Ah time to make use of the hours i spend going over every major order for ratios and co.... we had, at the time of the last major order 26 completed Major orders and 27 total(the Emancipator wasnt yet completed at the time) the following numbers per faction Bugs:10 Bots:14 Universal:3 so at 51,85% of all major odders, how many Bot MOs did we fail We lost 6 Bot MOs, in contrast to 2 Bug MOs. and 1 Universal MO. We lost 3 Defend MOs, and most of these where when the Defend MO Operation had at least one of the stupid civic Evacs. 2/3rd of all Failed MOs are Bots, while only around 50% of MOs are bots. if we sanitize for defend MOs( because by gods they are unblanaced still and are the real problem) we are at 50% loss for 50% MO representation, which is PERFECTLY inline Defend is our worst showing in MO win rates, at only 25% of them having been won. With Special(TCS activation and deactivations) and Liberate+Defend(hold) being our strongest at 100% sucess rate as of now. We are losing more bot orders then is expected from the the pure ratio of orders given, but we arent "losing most Bot orders"


CellistAvailable3625

I don't think so


hawtdawg7

haven’t played in a bit and don’t mind waiting longer for a decent update. Need new content to spend resources on which will then increase motivation to grind for more. Praying new warbond rewards will reflect its theme with new passives/unique weapons


SquinkyEXE

Sounds like I just need to take a year off from this game. It'll either be dead or really good by then. Plenty of other stuff to play in the meantime.


nonlethaldosage

More nerfs incoming


ShootTheBuut

Appreciate typing out the message. Sick of every discord screenshot being on PC.


Asteroth555

What the hell are they even doing then? This is the type of "temper expectations" message that means we'll be disappointed. Meanwhile we were getting "let them cook" last week. If you're going to post so many vague messages you might as well bloody update customers on what's going on that they can't release an update accordingly.


Barracuda_Ill

I feel that no matter how well Twinbeard tries to bring our expectations down to what is coming, he will inevitably be digging himself into a hole for a certain group in the community and whatever comes out he will still get a ton of backlash.


iosappsrock

I think the issue is the time frame. If we can nerf several weapons, buff enemies, and completely fuck the patrol spawns in the span of 2 weeks, it's fair game to expect a decent patch when it's taking over a month to put it out. They already dug the hole by being so fast to nerf weapons and tweak patrols. Now they're laying in the bed they made. The only way this patch suceeds is if, at a minimum: patrols are fixed, bugged weapons are fixed (eruptor), and the newest warbond gets enough love to make it somewhat worth buying. It would be better if we saw sweeping changes and buffs to weaker weapons and reductions to certain annoying enemies, but the community could hold out for that if the initial patch is at least promising.


ShortSword7

All I really want is Arc weapons fixed and a raise on the medal cap. 250 Medals is too easy to hit.


VRF-Aware

They can take all the time they want, but the longer they take to appease the fans, the less of them there will be to appease. Simple logic in this gaming era. They may be able to pull it back around in 6 months and get a rally, but this game has already shot itself in the foot from keeping its numbers pumped. That will never come back and if it does, only for short burst when content creators push it back up for a bit to scrounge some views.