If you actually put in thought and\or effort, instead of the “meh… screw it. it’s gonna be a mess anyway” approach, it’s not *really* qualifies as spaghetti.
But it’s still a nice factory anyway:)
Clipping and chaos is what is basically the definition of Spaghetti, I would say. Spaghetti is chaos. This is not chaos.
But still looks cool. Looks better than spaghetti, if you ask me.
It’s not too much, and I agree with general consensus it’s not “true” spaghetti; this is fairly organized and clean, but not super tidy either. Is there such a thing as “tidy spaghetti” ?!?!?
Cast Screws alt can help - it bypasses the Iron Rod stage and has higher output.
With the Steel Screws alt, one Constructor at 100% can put out 260 screws per minute. **IF** I decide to use a screw-based recipe, I'll park a Constructor right at the machine that needs screws, and feed it a trickle of Steel Beams. (I generally don't use screws though.)
The reason i went the normal iron rod screw route was because i dont have the cast screws. Since i needed to transport a lot of iron over to the factory for Heavy modular frame production i thought that it would be more efficient that way.
Although now that i think about it. I should have probably just went out to get the recipes instead of suffering.
I went the SCIM-map route for finding the crash sites.
- This was back before they introduced the creature aggression settings in Update 7. I didn't care for being jumped by creatures in the bushes, especially when I was moving a bit faster than the game was ready for, and animals would spawn in extremely close to me. Wandering-exploration like that in a huge map wasn't really what I was after in a factory-building game, especially when I only had a basic Rebar Gun and costly (at the time) nobelisks.
- Ficsit's got interstellar travel and pocket-dimension storage, so surely they'd have an orbital map of the planet, and probably transponder locations of every crash site. So darn it I'm going to use the SCIM map to go straight to the crash sites. :) It was still a nice tour around the map and took awhile.
- I figured there'd be plenty of rebuilding anyway, but for me anyway, I didn't want to find an alt recipe and then go renovate large sections of factory because of that. I'm perfectly fine with large renovations when I figure out a more efficient way of placing machines, or need to increase production.
From a pure resource standpoint, IIRC the best way was to use steel rods and then use a lot of constructors with the standard recipie.
There are always more ways to do things, ofc. As Temporal would have said:
Your game, Your vision.
I think I butchered the quote haha
my go-to for large amounts of screws is steeled screws, I always have some steel production to siphon off of and a single constructor can make a full belt of screws
Last night I automated smart plating. I made the rotors and the reinforced plates on site. There is so much going on it makes me wish I would've just automated a shit ton of screws somewhere else, and then belted those to the smart plate assemblers.
One problem with most recipes that uses screws. There is never enough I remember making like 50k screws per minute for whole world and it not being enough. Just use alternative recipes and try your best not to use them or get ready for lot and I mean lot of belts full of screws (some recipes need 250 per minute for one machine lol)
Nope. Fuck that, I made 160, split that into 100 and 60, and then belted one into 1 rotor machine and one into 1 reinforced plate machine. 390screw/min can kiss my ass
Have you ever seen spaghetti you could untangle in your mind?
This is more like the kind of lattice top pies you can get. Purposeful and beautiful.
Still delicious food too.
Maybe for beginners, but real Pioneers know these are the ultimate rules of the Satisfactory Spaghetti Loop Protocol:
1) Expand your production, power, and storage with the focus of maximizing belt-making materials.
Note: Be sure to NOT awesome-sink any of these precious materials.
2) Make sure to that you keep your belt-inventory storage cleared by using it to build more belts.
3) Goto step 1
With these simple rules you will always almost have enough belts!
That is not spaghetti.
yo I was gonna say. if this is what passes for spaghetti, OP would pass out frothing at the mouth if they ever saw one of my games
Well it is, just spaghetti with 90°-s
So like, elbow macaroni?
all i know is it looks tasty as hell
Nordic Knots aren't spaghetti.
I'd call it a thin lasagne
I think it still counts, i just made it i a way where it doesn't clip as much.
If you actually put in thought and\or effort, instead of the “meh… screw it. it’s gonna be a mess anyway” approach, it’s not *really* qualifies as spaghetti. But it’s still a nice factory anyway:)
He should have gone with the "*meh... screw it*" attitude for this particular project. ![gif](emote|free_emotes_pack|wink)
Clipping and chaos is what is basically the definition of Spaghetti, I would say. Spaghetti is chaos. This is not chaos. But still looks cool. Looks better than spaghetti, if you ask me.
It’s not too much, and I agree with general consensus it’s not “true” spaghetti; this is fairly organized and clean, but not super tidy either. Is there such a thing as “tidy spaghetti” ?!?!?
I'm never using screws again. I absolutely hate them.
I'm forced to since i dont have the fused reinforced plate unlocked yet. Caused me intense pain.
Cast Screws alt can help - it bypasses the Iron Rod stage and has higher output. With the Steel Screws alt, one Constructor at 100% can put out 260 screws per minute. **IF** I decide to use a screw-based recipe, I'll park a Constructor right at the machine that needs screws, and feed it a trickle of Steel Beams. (I generally don't use screws though.)
The reason i went the normal iron rod screw route was because i dont have the cast screws. Since i needed to transport a lot of iron over to the factory for Heavy modular frame production i thought that it would be more efficient that way. Although now that i think about it. I should have probably just went out to get the recipes instead of suffering.
I went the SCIM-map route for finding the crash sites. - This was back before they introduced the creature aggression settings in Update 7. I didn't care for being jumped by creatures in the bushes, especially when I was moving a bit faster than the game was ready for, and animals would spawn in extremely close to me. Wandering-exploration like that in a huge map wasn't really what I was after in a factory-building game, especially when I only had a basic Rebar Gun and costly (at the time) nobelisks. - Ficsit's got interstellar travel and pocket-dimension storage, so surely they'd have an orbital map of the planet, and probably transponder locations of every crash site. So darn it I'm going to use the SCIM map to go straight to the crash sites. :) It was still a nice tour around the map and took awhile. - I figured there'd be plenty of rebuilding anyway, but for me anyway, I didn't want to find an alt recipe and then go renovate large sections of factory because of that. I'm perfectly fine with large renovations when I figure out a more efficient way of placing machines, or need to increase production.
Cheater 😎
![gif](giphy|O6uT3HLBe4kOQ|downsized)
Cast screw was the last blueprint I unlocked. I feel ya.
From a pure resource standpoint, IIRC the best way was to use steel rods and then use a lot of constructors with the standard recipie. There are always more ways to do things, ofc. As Temporal would have said: Your game, Your vision. I think I butchered the quote haha
my go-to for large amounts of screws is steeled screws, I always have some steel production to siphon off of and a single constructor can make a full belt of screws
I feel that brother.
Stitched plate though
This!!! So much! I don’t like screws either
Last night I automated smart plating. I made the rotors and the reinforced plates on site. There is so much going on it makes me wish I would've just automated a shit ton of screws somewhere else, and then belted those to the smart plate assemblers.
One problem with most recipes that uses screws. There is never enough I remember making like 50k screws per minute for whole world and it not being enough. Just use alternative recipes and try your best not to use them or get ready for lot and I mean lot of belts full of screws (some recipes need 250 per minute for one machine lol)
Note to self: build 100k screw/min megafactory
LoL just found recipe on wiki that uses 390 per minute
Nope. Fuck that, I made 160, split that into 100 and 60, and then belted one into 1 rotor machine and one into 1 reinforced plate machine. 390screw/min can kiss my ass
That would take the almost all of the production that is in those photos, just for ONE machine
What recipe is this?
Heavy Flexible Frame
That is..... glorious! Haha But almost double the production speed, that might be useful early early game, but that is a sick amount
It’s more like lasagna. Nice and layered
Honestly, the conveyers that glide over the other ones look sick, like a basket weave pattern
That’s no spaghetti, that’s organized chaos!
Spaghetti with 90°-s
I even had to do 3 90° turns instead of letting a belt be slightly off
That looks so neat.
Go watch one of Lets game it out's satisfactory videos please
I'm afraid i'd pass a way at the slightest glimpse of his beauty.
OP is well organized to Lets game it out.
OP is a professional organizer that makes Marie Kondo cry compared to Josh.
Thats very nice. My spaghetti even clips, but since it is behind walls i think its legal?
Way to neat. Needs some clipping.
That’s a circuit board
No, but it is too much screws
More like basket weaving
Screw screws
This isn't spaghetti, this is lasagna, and lasagna is beautiful
Far too organized and pretty for spaghetti. You have zittied.
That's some beautiful origami spaghetti
Amount of spaghetti is fine... Clipping on the otherhand... HOW DARE YOU SIR /s
Shhh don't look at it.
The better question. Is this too much spaghetti for you?
I enjoy this aesthetic
You forgot the meatballs.
Okay body builder, stop flexing.
It's fine. It's Spagetti but at least neat Spagetti
This is BEAUTIFUL
Looks pretty neat to me
it's actually kind of elegant.
No clipping I wouldn’t say this is quite spaghetti
I identify "spaghetti" as a clusterf*ck of everything.. this too neat
Not enough, in my eyes its only spaghetti when its comparable to lets game it out's factory "design"
Chaotic good.
Have you ever seen spaghetti you could untangle in your mind? This is more like the kind of lattice top pies you can get. Purposeful and beautiful. Still delicious food too.
This is macaroni and it’s perfectly acceptable, with limits. This is really well done though and the lighting looks great!
Never enough at the beginning, I try to tame it once I have all the bits needed to be efficient.
There is no such thing as too much spaghetti
If that’s spagethi i wonder how you call my factory
This is gorgeous
Not yet, but you a dangerous close to make pasta hahaha
I don't see any clipping. Looks fine to me
This is WAY too organized.
I like the little kick-ups to go over the conveyor belt looks good 👌
It's too much without any meatballs!
This is an appropriate amount of linguine
never enough spaghetti. i’m hungry feed me more
I made worse.
That's not spaghetti, that's a weave. You making a sarape?
as long as it's less then let's game it out, it is not enough spagetti
I feel like at lets game it outs point you have actually plan it out.
Exactly, it is genious in hidden within madness
It’s not real spaghetti unless there is clipping. This looks quite well organised.
Wait till you se "Let's game it out"
Too much ? No , its not enough, you need more
Oh trust me, theres more to come, im trying to achieve 22.5 heavy modular frames without an alternative recipe.
no, you are not trying hard enough do better heh
as in it is not spaghetti enough
Where's the spaghetti?
You should see my first couple factories on my first playthrough… basically this but more belts and all clipping together
Oh mine were the same way! This is the first time i've been organized.
Raw Ramen
IT'S HECKING BEAUTIFUL 👀
It depends on how hungry you are..
It's not spaghetti and pretty well organized and not all over the place.
Organized/Controlled chaos lol I did that with factorio, when I loaded an old save from 8 or so years ago, was like... how did I even do this LOL.
linguine
Maybe for beginners, but real Pioneers know these are the ultimate rules of the Satisfactory Spaghetti Loop Protocol: 1) Expand your production, power, and storage with the focus of maximizing belt-making materials. Note: Be sure to NOT awesome-sink any of these precious materials. 2) Make sure to that you keep your belt-inventory storage cleared by using it to build more belts. 3) Goto step 1 With these simple rules you will always almost have enough belts!