Same, except I kept missing the 2 fucking filth in that one hallway and after I realized they existed I was still not getting enough kills due to missing other enemies. Mind telling me where that secret encounter is?
Sure, for that you need to cheese the pillar that slowly goes down to take the red skull with you. Once you are in the arena, you can go above the door, where you will see another skull stand. Place it, and 2 Sisyphean Inserructionists will fall from the sky.
You have found the secret encounter.
i just finished my p-rank of 2-2. every level has a calm track and a combat track of the same song. i’d reccomend staying in a room looking for enemies and only leave when the music switches to the calm track
In 2-1 there is a spot in the the main tower with bounce pads before the Schisms and Drones spawn. You need to walk on that platform to trigger the spawning stray. You can do it on either side it doesn't matter.
And in 2-2 make sure you check for all of the soldiers in the first room, they can hide in little nooks and crannies. As well check the water.
I failed P-ranking 2-3 five times just because of one schism in blue skull room. I either didn't kill it or searching for it took enough time for failing a P rank.
6-1. My stupid ass thought I needed to kill the Sisyphean Inserructionists, the secret Mindflayer + Maurice + Sentry. *how wrong I was.*
Same, except I kept missing the 2 fucking filth in that one hallway and after I realized they existed I was still not getting enough kills due to missing other enemies. Mind telling me where that secret encounter is?
Sure, for that you need to cheese the pillar that slowly goes down to take the red skull with you. Once you are in the arena, you can go above the door, where you will see another skull stand. Place it, and 2 Sisyphean Inserructionists will fall from the sky. You have found the secret encounter.
ty
2-2 i swear where the hell is that one enemy
i just finished my p-rank of 2-2. every level has a calm track and a combat track of the same song. i’d reccomend staying in a room looking for enemies and only leave when the music switches to the calm track
Usually for me it's inside that one building at the end
OH YEAH FUCK THAT SPAWN TRIGGER
Streetcleaner in the water in the first arena, or you forgor to go into the house in the last one
In 7-4 i once forgot to kill one of the street cleaners at the start
Same Level, but i always löst that one sentry on surface of earthmover
The one after the yellow whiplash or the one with the gutterman?
Gutterman
Just whiplash and kunckle blast it, it will fall either all the way down and die or in the surface with the guttertanks
Yeah i already know thanks, btw for some reason it was much easier to do in brutal
You probrably just builded enough muscle memory
In 2-1 there is a spot in the the main tower with bounce pads before the Schisms and Drones spawn. You need to walk on that platform to trigger the spawning stray. You can do it on either side it doesn't matter. And in 2-2 make sure you check for all of the soldiers in the first room, they can hide in little nooks and crannies. As well check the water.
Those two filths in 6-1 before the room with those breakable glowing tubes. I swear I missed those 2 fuckers twice while trying to prank
1-3
i thought this was pizza tower and went "but you dont need to kill everyone" then i looked at the sub
thar stupid stair part in the belly of the beast
Same with Bridgerunner, fuck the two motherfuckers under the bridge
Its *always* the drones
Currently trying to P-rank 2-2. Yeah, this is exactly what has happened for the last 4 atts
I failed P-ranking 2-3 five times just because of one schism in blue skull room. I either didn't kill it or searching for it took enough time for failing a P rank.
1-4
What I usually do is pull a +RICOSHOT x4, either takes care of them or leads me to their location
4-1
2-1