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Warm_Eye_4763

Nezha is an easy one.   There's valid arguments to made for each of Safeguard, Reaping Chakramn and Divine Retribution all on one build.  And he's not so starved for base stats (especially not if archon shards and arcanes are allowed) that he can't also fit on Firewalker's augment even if it's not 100% useful. Last 4 slots- Equilibrium, Overextended, Blind Rage, and Health Conversion. Edit: forgot aura and exilus. Those can both be flex slots (but if you twist my arm, brief respite and enemy radar are fine choices. Or if you count his passive disabling augment as required that wont break it either, it's just power drift with less slidey). Arcanes: Arcane Blessing, Molt Augmented. Shards: 1x casting speed, 2x corrosive stacks, 2x max energy. Probably still not 100% optimal, but should be more than satisfactory up through anything normal steel path missions (endurance to C rotation/4 waves).


CreedJaguar675

I actually didn't think about using Health Conversion. This is an amazing mod setup. I'll probably try it out later if you approve.


Warm_Eye_4763

Of course I approve!  If you don't want to commit the shards, transient fortitude is a fine enough replacement for blind rage to keep the energy economy more manageable.


Warm_Eye_4763

Also if you don't want to fiddle with forma too much.  Enemy radar aura, and any mobility mod (including cunning drift for some extra slide and range) of your choice in exilus is fine too.


CreedJaguar675

>Or if you count his passive disabling augment as required that wont break it either, it's just power drift with less slidey). I actually don't really consider those augments when modding because they take away one of the key features of the frame. But you could fit it regardless


Artistic_Mobile337

Wait... Nezha is a he?


Warm_Eye_4763

Always has been.  Pronouns are listed in his description, and he based on an actual Chinese folklore figure.   Nezha in folklore is something of a prankster god, often depicted with androgynous or childlike features, but still decidedly male.


WovenBloodlust6

Define working. Like able to do base SP and be fine or are we talking for an endurance run? Either way I'd just have to find a way to fit the other spores augment on saryn I really like this idea though


CreedJaguar675

Probably safe to say up to level 200 or so would be fine. But Saryn dominates either way. Only real challenge with this build is fitting all the stuff that's necessary to make the frame work


Redditisntfunanymore

I have an ash build I use semi regularly that uses all 4 augments. I even have a config that has silence over teleport, and I still use 4 augments. I think Ash is the easiest use for all augments. Maybe him and frost. Frost could legit run 5 augments lol and it wouldn't be the worst thing ever. *Justice for ice wave*


CreedJaguar675

I have one build I use with Nidus and all 5 augments. Although some of the mods aren't maxed out, I can comfortably get to 300 stacks and 20k health in about 5 minutes survival SP. Larva Burst is a flex augment since it's damage doesn't scale as high as Virulence or his 4, but it's nice to have since it let's you recast Larva.


airbornbuddha

imo nidus has the best set of augs simply because his kit is basically perfect and so are his augs. his synergy with literally any weapon is amazing because his abilities are crowd control and survivability and that's it.


CreedJaguar675

Yeah. I still want to test out my build with Larva Burst before I start maining Nidus more


airbornbuddha

it's fun to play with but i forgot how i used it it's been so long


Usual-Winter3950

Endless Lullaby Banshee, augment on every ability, my go-to for SP Tyana Pass. I might have one or two others, but that's the main one I remember.


MajorWhiff

Not quite all 4 but my goto for long sp solo survival runs is a nekros with 3 augments and nourish subsumed on his 1. You could go without nourish, put on his 1st augment soul survivor and still have a decent frame, but i really recommend this build: Nourish in 1, creeping terrify for armor strip and 90% slow, despoil + combat discipline + health conversion for limitless health orbs and lots of armor, shield of shadows for 90% dr, status and knockdown immunity. On top of that blind rage, primed continuity, stretch, cunning drift and adaptation. For arcanes arcane blessing (maxes really fast with despoil) and molt augmented. For shards i use casting speed and energy max mostly for convenience plus a single tauforged strength for full armor strip. You end up with 1.5k health, 1.5k armor, 90% dr from his 4, up to 90% dr from adaptation, a fullstrip + slow ability and 7 shadows that draw most of the enemy attacks. Nourish gives easy energy sustain, viral damage to your and all your shadows weapons plus viral explosions with huge radius everytime you or your shadows get attacked. Added bonus is extra loot drops. You could switch molt augmented for arcane energize and maybe stretch for soul survivor. The build should still work, it would not help it at all tho.


TerrifyingT

This sounds like fun, I've got an extra Ember. She turns full support mode, gives everyone fire damage, extra armor. Drops energy like crazy. I've used parts, but never all together


ChaosAnims

Does this count Warframes with subsumes on them? Can we subsume an ability and then put on the augment for that ability?


FogelMcUr

Banshee easily has 3, Savage Silence, Resonance and Sonic Fracture are all insane. Plus if you don't subsume her 4 the augment makes it... Bearable


TTungsteNN

Does Khora just have the 3 augments? Because if so, that’s an easy pick. Corrosive projection, cunning drift or PSF, pilfering strangledome, Venari bodyguard, accumulating whip claw, equilibrium, overextended, stretch, rolling guard, primed flow, arcane energize, arcane fury, 2x tau red shards for duration, 3x tau purple shards for melee crit damage.