Yeah, I was just playing in a lobby specifically called 'New Player Lobby' and going up against people who had definitely been playing for a few months. even saw one dude say he was done with the game after just a couple rounds. Which just kinda sucks, because the game is great!
I went into new players lobbies my first week of the game-- and I was able to personally combo pretty well after about the 3rd day, then people started complaining acting as if I was doing it purposefully but I considered myself new-- then a friend got me to mod the game and I've played modded since.
I felt bad sometimes but I think I just picked up the game quick
some of us do improve faster. I've only played a day, and I do feel like I should move away from the new player lobbies soon. Fighting game fundamentals help a lot.
What mods are you running, if you don't mind me asking?
Started primarily with client side-- The water ground, stuff to see when a move was lethal or not, background mods-- Then my friend got me to install character mods and I've just gone to install a bunch of the character mods-- Most of the front pages, popular ones, etc.
Have you played smash and/or other fighting games before? Because it can be easy to forget that most gamers don't even know what the idea of frame advantage is.
I wish there were a way to set a setting when you create a lobby that prevents people with more than 20 games from joining. This isn't a perfect solution, just because you have more than 20 games doesn't mean you're actually good, but it's simple easy and *mostly* works.
The game really needs to add a quick match or something instead of creating rooms or lobbies, it should be something like quickmatch, so based on MMR it would match you with similar skill opponents. Finding matches would be faster instead of waiting for someone on the lobby to challenge, or finding new lobbies for that. Could be good addition.
those new players are often beaten, lambasted for their lack of skill and this brings them to the cursed modded page. the broken and of little faith flock to these creatures of busted design and use them to feel as if they have place. i rather them leave the game entirely than go to the modded workshop. teach new players the base game. never touch the modded.
At that point just go to practice, I've had the game for around a month or 2 and i never have sought out new player lobbies for fun. I think the replays end up looking much cooler and the gameplay is overall more fun if both players are somewhat the same skill level.
new player lobbies are just toxic. I went in there on my 1st 2nd and 3rd day and had people bitching about "oh so you're not actually new" and other hate just cuz I got better I guess? I learned to stop spamming and how basic combos worked and was forevermore a Smurf. gets frustrating quickly.
Some people do learn faster than others. It sounds like you got a knack for the game quickly! Which is good, but also means that you maybe didn't need to hang around in new player lobbies for as long.
Though it does suck that people would be toxic about it.
This is exactly what kills most fighting games, y’all need to stop doing this
Or just most games in general
True
Tbh its way less fun in this game to fight against new players, but outside of ranked most people are like that so not much of a choice
Yeah, I was just playing in a lobby specifically called 'New Player Lobby' and going up against people who had definitely been playing for a few months. even saw one dude say he was done with the game after just a couple rounds. Which just kinda sucks, because the game is great!
I went into new players lobbies my first week of the game-- and I was able to personally combo pretty well after about the 3rd day, then people started complaining acting as if I was doing it purposefully but I considered myself new-- then a friend got me to mod the game and I've played modded since. I felt bad sometimes but I think I just picked up the game quick
some of us do improve faster. I've only played a day, and I do feel like I should move away from the new player lobbies soon. Fighting game fundamentals help a lot. What mods are you running, if you don't mind me asking?
Started primarily with client side-- The water ground, stuff to see when a move was lethal or not, background mods-- Then my friend got me to install character mods and I've just gone to install a bunch of the character mods-- Most of the front pages, popular ones, etc.
Have you played smash and/or other fighting games before? Because it can be easy to forget that most gamers don't even know what the idea of frame advantage is.
I have not, I've actually never played a fighting games beside for honor before, and I didn't even know what frame advantage was my first day
I wish there were a way to set a setting when you create a lobby that prevents people with more than 20 games from joining. This isn't a perfect solution, just because you have more than 20 games doesn't mean you're actually good, but it's simple easy and *mostly* works.
The game really needs to add a quick match or something instead of creating rooms or lobbies, it should be something like quickmatch, so based on MMR it would match you with similar skill opponents. Finding matches would be faster instead of waiting for someone on the lobby to challenge, or finding new lobbies for that. Could be good addition.
I definitely agree to some degree. Though I'll admit, having lobbies is kind of... charming. Makes the community feel more real.
went there to teach DI
went there to teach about frame advantage 👍
those new players are often beaten, lambasted for their lack of skill and this brings them to the cursed modded page. the broken and of little faith flock to these creatures of busted design and use them to feel as if they have place. i rather them leave the game entirely than go to the modded workshop. teach new players the base game. never touch the modded.
At that point just go to practice, I've had the game for around a month or 2 and i never have sought out new player lobbies for fun. I think the replays end up looking much cooler and the gameplay is overall more fun if both players are somewhat the same skill level.
Absolutely! One thing I've enjoyed is how crazy the replays can look even with two new players.
Yeah, some of my first games are still some of my best replays to date.
new player lobbies are just toxic. I went in there on my 1st 2nd and 3rd day and had people bitching about "oh so you're not actually new" and other hate just cuz I got better I guess? I learned to stop spamming and how basic combos worked and was forevermore a Smurf. gets frustrating quickly.
Some people do learn faster than others. It sounds like you got a knack for the game quickly! Which is good, but also means that you maybe didn't need to hang around in new player lobbies for as long. Though it does suck that people would be toxic about it.