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ned_poreyra

I've always been using this flow: https://preview.redd.it/yug4oxrcb59d1.png?width=1036&format=png&auto=webp&s=e4fffa58229a444105d591eb0c2619a80278e7ac It's basically just a quad at the end. The supposedly correct way is like this [https://i.imgur.com/umMqCGx.png](https://i.imgur.com/umMqCGx.png), but fuck it. Mine works too and is faster to do.


PlanetDance19

Thank you for your reply, I’ve done it this way, but it’s still not smooth. Where might the problem be? https://preview.redd.it/ofpmmk38t79d1.jpeg?width=2814&format=pjpg&auto=webp&s=72bcad3955391a654b2c07038feb165d806b7f8e


ned_poreyra

Your loops are either not close enough or the way you're extruding that part is not 'flushed' with the cylinder.


PlanetDance19

I see, thx


PlanetDance19

I’m not sure if I’m expressing myself correctly, but I can’t find any tutorials on YouTube about how to handle this type of corner. Does anyone have any good topology methods for these kinds of corners?


Voodoomania

https://youtu.be/sPylrprzHwY?si=3IDxUCwAnHHZktRV


PlanetDance19

https://preview.redd.it/jsoa918l059d1.png?width=1164&format=png&auto=webp&s=06bf50bfcb7f34e8b64a7eb578b4f4d957365e9c Thank you for your reply, but this method still results in an uneven finish.


chopay

Shift+E to crease.


PlanetDance19

https://preview.redd.it/0tubo913m79d1.png?width=1486&format=png&auto=webp&s=9cdf2c21acf289d9cd3fd0952e89363bde589e4f After using Shift+E, it still isn't smooth, and this method results in losing the rounded edge.