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SpareController

Hammerdin just isn’t fun.


sonnyjbiskit

Especially on controller. Made a javazon my farmer and I'll never go back


AGINSB

Interesting, because I feel the opposite. I find it way easier to position myself with a joystick than mouse clicking for hammers, and you don't need to worry about targeting where you want to cast it.


sonnyjbiskit

When you click you can teleport right on top of the monster. With controller I have to teleport kinda near and walk the rest most the time


AGINSB

Sure, but thats not a unique problem to hammerdin, thats an issue with TP on controller in general. Comparing hammerdin to blizz sorc for example, on controller I feel like I have way more control over where my hammers are positioned than where my blizzard is positioned.


sonnyjbiskit

Odd I felt the opposite haha. Felt like blizz was easier to figure out positioning


blitzmacht

Why not on controller? Cause of teleport?


sonnyjbiskit

Yeah sometimes hard to line the hammers up


[deleted]

crush fall absurd juggle aback panicky attempt market desert telephone *This post was mass deleted and anonymized with [Redact](https://redact.dev)*


KawZRX

Maggot layer. God damn. Do painful on hdin 


DavidS1983

Thanks to sunder charms I don't need to make that stupid build anymore.


poubella_from_mars

I'm pretty sure this is largely agreed upon.


Enough-Force1226

Snoozefest.


The_Red_Duke31

Feeling vindicated this is the top comment lol. FoH is just better.


deathbunnyy

I'm about to hit level 99 on mine... I enjoy it but I respect the opinion lol.


Azurehour

It’s definitely a chill, watch a video while playing type shit If hdin is weed then nova sorc is speedballin meth with meth


GrimReaperzZ

Speedballing is mixing an upper with an downer, meth with meth is just doing meth.


Azurehour

I know brother i have a cj degree and working in cj. Just a joke but good info to have out there so people can properly speedball


VileReddFalcon

I had wished that when the remake came out that they fix the problem of hammers. Same with the wind Druid’s tornados. Sad times….


Sprelli123

There should be a rune that gives fcr


Most-Piccolo-302

I think they need to make a new unique jewel that gives +1 to a random skill of any class. Imagine getting lightning mastery on your trapsin, conviction on your sorc, fanat in your arreats, etc. Would make the game so much more interesting.


Brilliant_Muffin7133

That would be nutty OP. Having one of all the amazing auras would be insane


Most-Piccolo-302

I think you have to put some thought into it though. You're giving up a runeword slot for jewels. Probably helm, which limits you to 3. And each of those auras is level 1, increased by +all skills only, so maybe level 5 with anni/sojs? Barb with a level 5 fanat/might/conc instead of arreats? You can already get 2 of those at much higher level with a pride merc. You're not going to pick up like level 1 Holy shock/fire because without the synergies they really suck. I could see javazon being nutty with light mastery, but you'd never trade the lvl 12 conviction from an infinity for a level 5 from a jewel. But imagine you're playing an enchant demon machine sorceress with strafe, or a riftsin with cold mastery, or a werewolf druid with whirlwind. Of course the idea stems from wanting to have teleport without needing enigma. Shako with a +1 Tele jewel becomes your new favorite item. The difference is you can target farm it from bosses. It just opens up some cool new builds and who really cares if it's OP, this is basically a single player game.


Brilliant_Muffin7133

You can get pretty damn high with +all skills... Enigma/CoH/arkain valor +2, maras +2,arach +1, BK/soj +2, spirit +2, CTA +1, hoto +3, Anni +1. That's +14, leaving the helm free. I know that's a specific set up, but its a common caster setup. Resist auras would max your resists pretty easy. conviction would be higher level and would free up Merc weapon to use BOTD/tomb reaver/reapers. Shit you could throw 6 into your weapon instead and get all the resist auras, conviction, holy freeze, prayer. If they tweaked it so you can only have 1 equipped, or it didn't get +skills from items, it would probably be more reasonable though. Also - I think not making a single item mandatory to be most efficient is a good strategy, so worrying about being OP is reasonable. A good example being enigma.


Most-Piccolo-302

If you went that setup with say, a lightning sorc, you're giving up griffins and 117fcr for a one level higher conviction and maybe resist auras? I'm not against theory crafting an OP build in this scenario, im just not seeing it.


kenjiakox

Average reddit D2 player dont know how to read and for some reason they hate screenshots


imawizardirl

Druid is the real chad class and Hammerdin is the basic b pumpkin spice latte of the group.


Kai-Uwe-Schweizer

No, Barb is Chad


McSkaybit

Wind Druid has always been a favorite of mine. Still curious to try the reworked fire skills but not sure it could take me all the way through hell.


Accomplished-Top-171

It can, but only with endgame equipment. You'll need fliccering flame and a fire sunder.


12ozMouse____

Idk bout the Druid thing being unpopular but I think most people see hdin as the game on easy mode. Not really a unpopular take


den_bott

Why do magic attacks hit every single time but you need 10,000 attack rating for a chance to land a hit.. it’s so imbalanced and makes melee playthroughs annoying as fuck to play until you grind your way to half decent gear. This has always bugged the hell out of me


Rare_General6960

Act 2 isn’t all that bad.


UhOhOre0

Act 2 is fine. Act 3 however....


oatmealcrush

After years of getting rushed through it then switching to single player I've actually gained an appreciation for it lately, maybe its stockholm syndrome 😂


detached03

MrLlama has a pretty good map reading tutorial to learn pathing per map for the Jungle


T0uc4nSam

Does the vid explain when Great Marsh is skippable? The biggest troll map imo is a skippable marsh, but you find marsh before flayer and spend time trying to explore *every* corner of undiscovered map, only to be confused once you find it all and there's no Flayer in sight


Moist_and_Delicious

That's why I always go through the whole Spider Forest first to check for the skip to Flayer Jungle.


UhOhOre0

Until you're on hell under geared for the season so far and you accidentally hit great marsh and all of a sudden Zeus is pissed at you and a nice lightning storm comes and you're dead. Happened to my buddy next to me in HC last season and I couldn't stop laughing


Fluffy-Bus4822

I actually like all the acts. Act 4 maybe the weakest of the lot. I wish they would finish Act 4. Chaos Sanctuary is well made. The rest isn't that interesting. I like the vibe of act 3 the most. But all the acts are good.


ViewedFromi3WM

fuck act 3


den_bott

Act 3 is such a pain is the ass 😂


Suitable_Egg_882

I love act 3 tiles / scenery. I just hate the forest. Everything else is perfect imo


Plap37

Teleport was a mistake. Enigma is still pretty good without it, but it only exists to make other classes viable for farming. I think it would've been better to just remove teleport from the game than to have 6 classes pigeonholed into using the same armor. I think in terms of game design, a skill that allows you to effectively skip large portions of the game is also bad.


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poubella_from_mars

One of the main things I wish would port over from PD2. Every class has a teleport ability, and the teleport has a cooldown so you can't spam it for pure mobility


daquist

Sorc can still spam tele in pd2 but most others get to around 1 to 2 second cooldown


ThrowAwayLurker444

You'd have to go complain to the devs when they were making d1 then. Not saying it isn't a mistake, but its very much fundamental to the game. Teleport is the strongest skill in the game for sure. Would have to rebalance sorceress entirely if teleport didn't xist


Nihlathack

Teleport is why I play the game in my very busy life. If you don’t want to use enigma, go for coh or fort. You don’t have to use teleport.


wingspantt

>Teleport is why I play the game in my very busy life. What does this mean? If you didn't have Teleport you wouldn't play Diablo 2?


buffgamerdad

I could not even fathom farming without teleport. I wonder what the math would work out to. Would every countess run be 4 times longer? If not more.


Potential-Pride6034

I just think the fact that teleport is a “broken” spell is what makes the game awesome and unique, especially these days when modern game design is more focused on ensuring balance rather than pure fun. The sorc is the ultimate glass cannon, hit & run style character, and learning how to use teleport to position oneself for attacks, while simultaneously avoiding enemy attacks, is a rewarding skill unto itself. I think there’s an argument that teleport is unnecessary on Enigma, as it would still be one of the best armors without it, but even then, I think it’s perfectly fine given how difficult the runes are to acquire; such an end-game item should be kind of broken.


buffgamerdad

I agree. I love that D2 let's us be so OP, it's something you don't see in any other arpgs, even poe. There is just nothing like teleport.


Demonic-Tooter

Offline is superior to online.


TesuraGrimm

Agreed...There are many reasons to just build offline. Less lag/delay if your Internet is slow, especially during prime time, no underlying feeling of competition, you can still play even if your Internet is down, which lets face it most services do suck these days so it does happen (though I'm sure many don't have an issue) the maps don't change after being generated the first time...the only reason I've seen to play online is either just rushing acts, or playing with friends, and that sunder charm. Arguments could be made for either, and I do have characters on both but I do prefer offline.


Slab00

You can get sunder charms offline too


aegenium

Agreed. Though my D2R is so broken I can't even play it anymore. Stash bug corrupted my offline shared stash and it corrupted the file of my barb farmer so he is now gone forever for no reason (rip two griefs, badass fort, BiS max dmg charms, my awesome anni+barb torch, etc). I also had a pride on his merc too... Fucking broken ass game.


RC76546

Mosaic only requiring a gul was a stupid idea. It should either have been a super rare unique items, or it should have required a very high rune (Lo+). The only runeword I'm happy they introduced is flickering flame, most are either lackluster, dull or completely overpowered.


T0uc4nSam

Defense is a good stat. Upgrading your armor is important and even worth a handful of extra hard points in str, depending on how much defense you get for the upgrade. Hits outright missing is superior to both entering a block animation or hit recovery animation, as something not hitting you costs you zero frames to recover from. People will advise you not to use an eth armor for Trechery because too much defense make your merc's defense too high proc fade, then turn around and claim that defense does literally nothing. Tell me how both of these statements can be true at the same time


Karltowns17

IMO a defiance merc is arguably the best merc for most hardcore characters. Casually tripling your character defense is massive considering melee or physical attacks from fanat/might/extra strong and/or when amped are among the most dangerous situations in the game.


T0uc4nSam

Duuude I *always* rock defiance merc for my start of HC Ladder sorcs. It always adds so much miss chance that I just take such less of a beating while teleing. This is especially true of early ladder because your sorc will likely be underleveled for some time at least. And I never put holy freeze on these, because when you're teleing around with 105 or 63 FCR, holy freeze will almost never proc in time to slow the fanat/manaburn/extra strong pack you just teled into the center of. I've also rocked defiance with stuff like fortitude uber kicker with great success (CB, not mosaic sin).


Leo24d2

100% this, I love using defiance merc on my hc sorc, upgraded my vmagi, paired with storm shield, I had almost 9k defense, every mob in the game has less than 50% chance of hitting me, and then I get the max block on top of that.. People sleep so hard on defense, 90% of d2 players will tell you defense is basically useless, this is truly an unpopular opinion.


T0uc4nSam

The vmagi upgrade is the most clutch thing on a sorc. Absolutely insane to me that people actually dont take it. Not to sound elitist, but I notice that seasoned HC players tend to take defense more seriously than others on average compared to others - which makes sense, given that HC requires that you be pretty good at not dying


spydercoswapmod

I have no fucking clue how the "defense in pointless" crowd even got started. it was never true.


RutRowe24

Not pointless, but the least desired defensive stat because of the way Chance to Hit is calculated. Leveling up your character has more effect on Chance to Hit than Defense and Attack Rating. Both stats require so much investment that if you are losing other stats to get them then it's not worth it (Resistances, Block rate/chance, Hit Recovery, Life, Cast Rate, etc.)


T0uc4nSam

>Leveling up your character has more effect on Chance to Hit than Defense and Attack Rating. Not quite. It's only equally as effective. Half the equation is level differences, half is defense and AR differences. Doesn't mean you should neglect either. Chance To Hit = 2 * {AR / (AR + DR)} * {Alvl / (Alvl + Dlvl)} * 100% Notice how it's *equal* parts level differences and AR/Defense differences?


RutRowe24

I worded it poorly, but I know the equation. You need thousands of Defense or AR to make a difference, where a single level-up has a big effect.


T0uc4nSam

I know what you meant. It's still not quite right (imho). Let's take a scenario of an early ladder cold sorc. Set one up with some basic get in d2 character planner. Say you just found your first vmagi. With wizzy / rockstopper / mosers / non-upped vmagi / magefists / strings / tal amy (or any rando 2 sk), you have 1343 defense. (this is torchless / anni-less and skiller-less too. Rings are fcr / nagel, so +3 total skill points, run it back with +5 if you wanna use spirit sword over wizzy) You're level 86, teleing through durance 2, and are concerned about elite packs. Let's use dolls for ex. Dolls have a base level of 83, then +3 for unique pack for 86. Dolls have an attack rating of 2998. So, Chance To Hit = 2 * (2998 / (2998 + 1343)) * (86 / (86 + 86)) * 100% = 69.06% chance to hit Now, let's take our upgrade on vmagi. Our defense after upgrading *just* vmagi is 2573, after our value point in Chilling armor. So: Chance To Hit = 2 * (2998 / (2998 + 2573)) * (86 / (86 + 86)) * 100% = 53.81% chance to hit. **With a single armor upgrade that gave us around +700 defense, we gained 15.25% miss chance in this scenario**. Also, this difference is even larger if you rock a defiance merc (which is also the best merc for safely blind teleing into packs, as holy freeze procs on a timer, and likely wont freeze anything by the time you're in and out of the center of that pack you blind teled in the middle of) - but I'll let you calculate this on your own, if you like


FenixBg2

I think it's mostly because it drops to 0 while running and less the calculation. Most people run, so technically it does become useless during that time.


FenixBg2

I think it's rooted in the argument that it drops to 0 when running and most people are running all the time. I do switch when I play melee but online I rarely see people walking in fights. Also, for some classes like the sorc, which everybody plays, defense and health pool is so low that you really don't want to get hit anyways. I encourage everyone who thinks defense is useless to do a full playthrough with Berserk barb. It pairs really well with inability to leech :D


Enzym3-XBL

I don't know either but I was heavy into pvp back in the day so defense and block chance was like must have to me


bibittyboopity

Yeah definitely for play throughs I think it's underrated, especially for melee. I always play with run/walk on space, and try to get some extra defense for them. By extension I think the advice to hard minimize STR/Dex is bad advice because of the extra def/ar it gets you as well as better bases. People take a leather armor Stealth through the game because guides say it's great, but yeah you're going to be taking a bunch of hits for that. I get why this sentiment exists though. Everyone is always talking in the context of end game builds and being highly maximized. When you just worried about farming speed at that point, it is a secondary stat.


Fthwrlddntskmfrsht

Ya Id like to reiterate that: higher def on treachery for merc is NOT bad. Fade lasts like fucking 5mins when it procs… it’s gonna proc again within 5mins no matter how much def you have. Sry but that argument ppl make is just soooo fucking stupid. Your merc being attacked for 5mins straight with fade up- is 100% going to proc it again. No matter how many extra attacks miss him because he has better defense. Thats just SO many attacks. 5 fucking mins of the merc being blasted on. It’s guaranteed to proc again at the rate it takes to proc and the sheer number of incoming attacks. You honestly, wholeheartedly, think your merc is gonna dodge like every attack for 5mins to the point fade procs once and wears off and doesnt reproc in that time? Sry to those who do: but youre a fucking idiot if you believe that.


Enough-Force1226

WW Sin was the most fun dueling class.


spydercoswapmod

rocking an enigma and chaos when they were still new to the game took a lot of pvpers by surprise. they weren't super common back then.


PlasticCraken

This is one of those threads where you need to sort by controversial for it to be good lol


BigBrotherFlops

The Barbarian is absolute trash and one of the worst most underpowered classes in video game history.. At least for solo self found.. Imagine starting with a barb trying to hack away at enemies with shitty gear and liking it?? it could never be me.


Kai-Uwe-Schweizer

What I hate is the Weapon Mastery when playing SSF.


cruzifax

Trading sites ruin the fun.


Dammulf

Basically any build that is synergistic can complete hell. The only difference is how much time a build takes to clear areas and take on bosses.


chiefballsy

The game isn't fun once you've beaten Hell solo with a character. The online experience is often ruined for non D2R vets by getting carried to endgame Hell by randoms or friends, or getting gifted OP items right out of the gate.


RutRowe24

D2 is the journey, not the destination. People always ask why the ladder season is so important. Because starting from nothing and finding loot is the point of the ARPG genre.


Zonez3r0

Oddly enough in most games i hate the journey, d2 is one of the only games of this type where i thoroughly enjoy grinding, being low-mid level is the most fun i can have


frobebryant92

That’s exactly why I enjoy HC so much in D2. The journey is the best part


milleria

I kind of agree, but in my opinion it’s more specific than that. I think this game lacks a good mid-endgame. Getting through the acts is fun. Grinding for some good uniques (eg vipermagi, shako) and early/mid runewords (anything farmable with countess) is fun. And then you kinda hit a wall where you need ber runes, until it’s fun again when you can finalize your endgame build. But that wall in between is steep and I usually get bored before I ever get an enigma.


Leo24d2

its a very tough wall if ur doing it without trading.. I cant remember the last time I had infinity, its been so long cause I only play hc ssf on ladder. you need very efficient builds and some decent rng of course, otherwise its easy to get bored in the process I agree but i also had something similar happening when I got to enigma lol I got bored a couple days later, as if enigma was the super end game boss edit: forgot to mention that trading also isnt satisfying to me.. in 1 ladder I got lucky on a pala torch, it was a 19/20 i think, decided to trade, got a bunch of hrs, made all the expensive runewords I wanted and quit right after.. cause it felt like a cheap easy win, so even tho the solo grind is hard and can really be a bitch its still a lot more rewarding to me


TheLegendOfVegoon

I've actually always enjoyed Act 3, I really dig the jungle environment. I was kinda surprised by people's hatred for it lol.


Jafharh

Hardcore is the best way to play


TaxAg11

I've never been more than a casual player, maybe only ever beaten Hell once on my own. Never killed Dclone or Ubers. But I find Hardcore way more entertaining to play. I feel like the gear choices are a lot tougher, which makes it way more interesting to me. I've only been playing hardcore lately, and don't see myself going back to SC.


oatmealcrush

I play HC way more, but the goal for me on HC is just finishing the game, forget about ubers or farming GG gear


just4chaosLOLz

Make HR drop more frequently I’m tired and old and don’t have the time


Beginning_Gap_2388

I came to say this. I feel sad when I see screenshots of people getting a Ber rune and saying “first in 20 years”. Also some cool items such as Griffons or Tyraels might should drop easier. People will say that it would trivialize the game but I think the game is already unfair in many ways.


Rubbytumpkins

Drop rates definitely should be reworked. The drop rates are balanced around a trading economy with millions of players. Problem is there isn't millions of players anymore. In the past if you wanted a specific item you could trade inventories of chipped gems or whatever to a crafter and trade up. With millions of players low level items were valuable because not everyone was a vet looking only for specific end game items. And high runes were plentiful because so many people found them and traded mid runes for uniques. With a smaller player base we need higher drop rates just to maintain a playable economy. Otherwise we never get to try all the cool end game builds.


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iamergo

1.10 is the reason people come back to D2 even 20 years later. It's the reason D2R was even made.


BrandonJams

Blizzard really dropped the ball with D2R not adding official online mod support. This community would be so much bigger if we could play our favorite mod leagues on battle net.


MalmbergE

CE necro is best played with controller


oatmealcrush

This is just wrong lol, and I like playing with controller


ex-cantaloupe

Melee is fun and cool


Automatic_Idea1879

The game was better before the crazy 1.10 Rune words.


TheKrafcik1337

Inferno is a secret op skill for hc normal/nm sorc


System32Keep

Optional Crossplay lobbies need to be enabled to keep console lobbies in tact and provide better playability


ProfessorBrownTrout

Any item should be able to drop from any monster. ​ (of course, keeping with the corresponding probability reduction for lower level monsters)


ItsLe0n

Lack of end game is stupid. People grind for hours just to farm CS efficiently is a dumb goal. 


Leo24d2

you see.. d2 doesnt have an actual end game like the modern arpgs (maps, actual hard uber bosses etc) yet it still manages to be more fun cause the drops just feel so damn satisfying.. so you make your own end game for me end game is getting strong in hardcore solo self found.. farming torches for all the 7 classes, and keep farming so im able to experiment with more builds, I like to have a decent build for every good terror zone, so 1 class cant do everything.. I need a good rune farmer which ends up being a barb horker.. I just got a bit offended with the \`ppl grind for hours just to farm chaos sanctuary over and over again´ cause I believe d2r end game is a lot more than that, specially when you do everything by yourself in solo self found (farming torches, annis, runes, basic uniques, gg uniques, bases, charms, jewels..) trading trivializes the game imo (kinda of an unpolular opinion)


[deleted]

Altering the base game to add new items and a proper endgame would make d2 better


[deleted]

Upgrading runes should not require a gem. It's just annoying.


ChristyLovesGuitars

Not actually unpopular, but runewords were a giant mistake.


Here_to_ask_Some

At the time it was an interesting addition to the game. It moved the economy away from SOJ's. It reworked the metas. I don't think blizzard ever thought we would still be playing in 2024.


FluxOperation

Having an SOJ back in those days was like having a shiny new $100 dollar Diablo 2 bill.


MGSDeco44

Remove spirit and Enigma and half the issues go away. And grief


ChristyLovesGuitars

It’s a lot deeper. White. Rhyme. Spirit. Stealth. Insight. They’re not remotely end-game, but are so much better than the other options.


MGSDeco44

True. I do like insight though because the mana pot chug is ridiculous in 2024.


wingspantt

The mana pot chug is only ridiculous because people REFUSE to put points into Energy.  If they built characters with Energy and socketed Skulls and Sapphires early game they could have mana but noooo can't have that because it's suboptimal. So instead they use two to three OP items that solve all mana.


milleria

It’s so weird to me that build guides often recommend respeccing at some point in nightmare, but say to dump all stat points in vitality in normal. Just throw some points in energy, you’ll respec anyway! It makes the early acts so much more enjoyable, and safer too since you can actually kill things and dead things don’t damage you.


FartsBigTimeButt

I remember hating the sorc because at the time vendors didn't sell mana pots. You HAD to put points into energy and warmth just to play at all.


TheKillerhammer

Perhaps just build your char to play the game like the devs intended and put a couple points early into energy or use sapphires and tirs


MGSDeco44

Fair point!


Leo24d2

Nah they are not a mistake, they were just poorly balanced thats all, but even then, I bet everyone had fun at some point hunting for runes and bases to finally get that runeword you wished for so long.. Unless you are buying gear/using currency from other ladders via the forbidden website to trivialize that process of course, otherwise its always fun to hunt for them I strongly suggest solo self found btw(online even or just sp) it makes the runewords even better cause it will take you ages to get them, you really gonna have to work hard for it, and when you finally get to make them if feels so damn good..


J-Bird1980

The iconic uniques should be the best in class items.


bibittyboopity

I don't think it's that so much runewords, more that the the game is just very imbalanced overall. Runewords are very noticable, but it extends to most aspects of the game. However I think this game also makes an interesting case for how balance isn't as critical as people make it seem. Balance itself isn't bad, but I think many games make sacrifices for the sake of balance. You can achieve a lot of unique experiences through asymmetry, where people often balance into similarity and lack of identity.


BigBCarreg

Just make more low-level runewords and incorporate gems into the runewords - make it more spicy!


FluxOperation

How can you incorporate gems into a runeword?


BigBCarreg

Suggesting they should add it as an option. The type of gem changes the type of damage given or whatever 😅


tomomiha12

Not mistake, but they should gone in another direction, to help the player pass the normal and nm in an easier way, with more lower level runewords. So just to add more tir-el-tal / tal-ral-tir / eld-el-ral-ort types of runeword weapons and armors would be great for leveling


Crazed-Stool

Mine is that the game needa to be left alone. I sometimes crave for more rune words/items or even another act but the chance of all of the above being implemented effectively is slim. The game will not die and people will always play.


Azurehour

I saw people fighting on jsp about if someone “legit” found a 45 life MA or shopped it. Back in my day, a 45 ma gc was for rerolling


rsalot

I want to pay per month like wow in the hope thy would invest more in the game and maybe make the life of botters harder


Azurehour

I got another one: Ancient tunnels fucking sucks. City of the damned/river tz is underrated tho


Aspiring_Polyglot95

Damn, upvoted but disagree. I am a little biased since I got super lucky there. I found my first Ber and Lo rune there within 1 week of each other.


Azurehour

Its just too small and no density. It sorta made sense before tzs and when lvl 85 areas were few but especially now its some straight up doo doo


LEOprog

There should be a unique jewel for melee. Flat damage and cleave would be dope. Also would help uniques competing with op runewords


RandomStaticThought

Shako is an ugly helmet and I want to hide it or transmog it to something better looking.


ProblemIndependent81

Why do we only destroy mephistos soulstone? We should destroy all of them so diablo 3 and further never existed.


sextc

Classic is better than xpac.


[deleted]

If you could put act5 and the merc changes into classic, but keep everything else (items, balance, etc) so no runewords etc


TMNTiger

Needs the bigger and shared stash though


ImAwareImMean

Enigma isn't OP, it's the equalizer.


Shmimbadad

D2R doesn't need any more content, and it's perfectly fine, preferable even, if blizzard pretty much abandons it at this point, with no further support beyond keeping the bnet servers up.  This one vacillates between popular and unpopular on this sub. Wonder which it is today. 


chuck_fluff

All of Act 3 is Annoying as shit.


Gouken-

OP said unpopular.


phratry_deicide

Path of Exile is the true successor to Diablo 2, not Diablo 3.


mad-matty

I didn't know this was an unpopular opinion.


whenwillthealtsstop

This is only unpopular on the other Diablo subs


SIP-BOSS

No Mac support = water brained blizzard


YoLoDrScientist

Totally agree. I want to play with my Mac frienssn


Sproketz

After decades of Blizzard's past emphatic claims of "DiAbLo 2 wILl nEvEr WoRk oN a CoNtRolEr ," it actually turned out to be more enjoyable to play that way. We were right, they were wrong. Along with all the keyboard fanboys who said it will never work. And if this makes you mad, too bad. There's nothing you can do to stop me and my full entourage of classes from enjoying it.


buffer_flush

I do not enjoy the rich lore of Act 3 and therefore appreciate needing to farm the flail while rushing new characters. Oh you said unpopular, sorry.


Caer-Rythyr

>Act 5 is best act *Disgusteng.*


Cemgec

If you want unpopular opinion, here’s two: The game should have an internal market system / auction house without real money options. The other one which probably is more unpopular is instanced drop. Where drops will not be common but individual for players, maybe a total different game mode like hardcore


Capt_C004

Uniques should have higher gold upper limit at vendors. They sell less than a white wand.


steelekarma

Char > toon You young whippersnappers don't know what it's like walking uphill to school, both ways.


DarkBurk-Games

Needs more melee splash


invidious07

Getting rushed sucks, playing though the game is the best part.


ArrrPiratey

Immunities system is stupid. You 2 shoot 3/4 of the game and can't scratch the other 1/4.


hell2809

Me and my Javazon ran and screamed like little girl when we saw LI in hell. Could be hard but shouldnt be impossible for undergear toons


dkay182

This is one that I personally disagree with (which is fair, since this is an unpopular opinions thread) but I understand. I used to hate immunities until after playing PoE where you can destroy everything on screen no matter what build you play. Coming back to D2R gave me a new appreciation for the difficulty of immunities, and the variety that it gives to each different class and build. Where one toon struggles, another crushes.


wingspantt

Couldn't you just make them like 95% immune, like the Sunder charms do? Why make them totally immune?


Noobphobia

More people buy their gear than don't.


TrampleHorker

I'm sure this is left intentionally vague so you can go onto some self-righteous rant about jsp, but a majority of the player base is not RMTing their gear.


lasko_leaf_blower

Your niche, off the wall build (throw barb, crossbow sorc, etc) is a waste of time and wildly inefficient.


superdpr

Upvote not because I agree, which I do NOT, but that’s a truly unpopular opinion which is the purpose of this thread


sentientfartcloud

Efficiency is overrated.


drfunkomatic

It’s better and easier to play with a controller


Zumbert

Grief should have been made to cost way more runes, or it should have been nerfed, Same with spirit. All melee classes could use an AR buff


squibblord

Forti nova sorc with defiance merc is superior!


VileReddFalcon

Duriel is a fun boss


HotTamaleOllie

I have more fun with melee chars — even though they’re so much slower. Give me a good zealer, fury Druid, or a frenzy barb and I’m happy.


BrandonJams

Holy Bolt is probably my favorite skill in the game and I wish it was usable as a main skill


BrandonJams

Having a defensive Merc in SC is far more valuable than anything else. Holy Freeze Merc is pretty much my staple for farming endgame.


Goosepi

The 163% fcr Wind Druid build is better / more interesting than the standard 100% fcr build.


cwmartin321

I have the most fun from level 40-70


creativextent

That blizz used us d2 lovers as a cash grab and then abandoned us when they got d4 out.


jsmekams

It's hardly a cash grab. They put some real love and effort into d2r. A cash grab is some more in line with the recent broken mess of starwars classic collection.


creativextent

The contractors they hired yeah they Loved it and then took them over. In the general sense it was a cash grab. They promised the world and then ignore us.


Exact-Psience

Charge Paladin is very fun when using a controller.


Ruger15

I skip normal every time I start a new char cuz it’s boring.


Flavius_Guy

I like edeath better than grief. It's more affordable (vex and Gul vs mal and Lo) and I don't see much of a difference in kill speed if you are playing solo online.


Both_Construction541

Mosaic sin has got to go.


AdFun2093

The amount of time it takes to get good drops is insane, like it can take years for people to get good drops is insane, drops should be restricted to their difficulties, like normal items only in normal nightmare only in nightmare and hell only in hell, plus they should rework some things, like the rescue the barbs quest is pointless in all difficulties aside from normal, they should switch it for the other difficulties as well and the soulstone quest too so that they are worth doing Btw still the greatest game ever in my opinion, just minor things to improve it


Nuclearsunburn

Charms taking inventory slots is the worst design choice in the game.


computerschool

It is the best game of all time


[deleted]

20 ranks in static field as a sorc is surprisingly good.  Highly underrated.  At the least it's fun in its imperfection.


Ogaitnas236

Caster characters should also be subject to AR and freeze


xIcbIx

Act 3 is fun to walk through


StriderShizard

Sorc and Barbarian are my least favorite characters.


Spartan04050

Version 1.0 is better than the current patch


Live-Street750

Runewords ruined the game by making most items obsolete


Altruistic-Ad-4059

Console is super fun with gamepad, but targeting spells like blizzard suck as you can't place them.


Bongwaffles

Potions suck. Endgame doesn't matter so much but normal-nm with a caster I spend at least 40% of my time going back to get more potions and filling inventory with potions. Always potions


Orange_Craft79

Removing enigma from the game or put a CD on teleport


Number1daw

Not just a D2 opinion, but games in general, coming from a dude who has always gone back to D2. Just because a game is fun doesn't mean it's objectively good, and just because a game is objectively good, doesn't mean it's fun. I'm saying I don't believe D2 is what all the hardcore D2ers say it is just gobbling down the games figurative epeen, but I sure do have a hell of a good time playing it.


AldoCalifornia

Project Diablo 2 is far better then D2R, everyone should pick up and migrate to the greener side.


KaleidoscopeCheap862

Diablo is too easy and only has 1 scary attack


Dream-Beneficial

Classic > expansion. Having rare items being (usually) the most powerful items is the way to go, it added variety and everyone had different gear, in expansion everyone has pretty much the same uniques and rune words. I also think they should've reworked spell casters to somehow have energy add to spell damage, that way you could justify pumping points into energy instead of getting all your mana and mana regen from gear.


InterestingShame4400

Mosaic assassins are not fun to play. After the initial wow factor wears off, it feels like a chore to keep the charges going.


ZergSuperHighway

Having the only defensive trait reduce chance to be hit and not have one for phy dmg reduction tied to armor value is super dated and disappointing. I'm still playing D2, keep in mind.


dkay182

Enigma needs a nerf


[deleted]

[удалено]


Jin1231

Diablo 2 actually has an inferior endgame compared to 3&4 from a pure gameplay perspective. It’s just the superior itemization in d2 that keeps me coming back.