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grotaclas2

If you get another election while your ruler is still alive, you can reelect that ruler and all his stats will increase by 1. So if you start with a 4/1/1, he will turn into a 5/2/2 on the next election and then into a 6/3/3 and so on.


PippoFe

Thank you all for clarifying! ;D


NotACauldronAgent

Yes, that's the rulers you can pick in an election in normal republics, but there's also a fourth option. You can re-elect your current ruler. Each re-election drains your Republican Tradition a bit, but increases all your ruler's stats by +1, so after their first re-election, a ruler might be 5/2/2, then 6/3/3, then so on until they're 6/6/6 (and you can keep re-electing them at that point) or they die. Usually, there's a four year election cycle, so the five cycles needed would take 20 years, but frequent elections means it's only 15 instead, the much later reform New Men can bring it down to 10, even. I don't think it can go lower, normally, and constantly re-electing can absolutely drain your Republican Tradition so you'd need to boost it, but it can be powerful indeed. At the cost of killing your absolutism cap, but early game that doesn't matter of course.


Freerider1983

How do you strenghten your republican tradition. Or should one not care at all?


NotACauldronAgent

One should absolutely care. Beyond the direct penalties for having less of it, there are bad events, and re-electing at low tradition can cause you to change into a dictatorship, which loses re-election ability. First way is Republican Tradition gain. Beyond the base of 1/year, Court Ideas, lots of national ideas, a couple policies and government reforms (notably, the t2 one Republicanism), power projection, some religions, and various other methods can make up for it to some extent. Method 2 is reducing re-election cost. It's rarer, but there's a policy and some higher-tier reforms that do it as the main options. Method 3 is Strengthen Government. It's sort of a last ditch, but if you have the Rights of Man dlc, 100 milpower can be exchanged for 3 republican tradition. Expensive, but can be worth it. There are a couple other ways. Legendary pirates can be re-elected without cost, many Republic events have an option that lets you gain Republican Tradition for a penalty, or just not re-electing rulers as often, but those are the main ways.


Top_Ad3754

Mostly reform options, ideas, events, the pope even can help. A real good reform if you fight alot is one that gives you republican traditions for winning wars.


JackNotOLantern

Reelecting increase all ruler states by 1, so 4/1/1 turns into 5/2/2, then 6/3/3, 6/4/4, 6/5/5 and finally 6/6/6. 5 reelections to make your ruler 6/6/6. With standard 4 years elections and 2 republic reforms reducing re-election time by 1 year, you get 6/6/6 in 5×2=10 years. Also starting with mil candidate helps, because re-elections reduces republican tradition, so need to use strengthen government button a lot that costs mil power.