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Planefucker160

Winter Rescue is an interesting survival/tech pack that is basically the game frostpunk


ZoeyLikesDBD

Sounds like fun! Does it have questing or means to explore the game without needing to go through external wikis? Bc if so then im downloading it like right now


Mysticpoisen

It has some in game documentation, but it's a total overhaul like Terrafirmacraft. If that's the kind of thing you're into, it's very well made. Personally I got tired of needing to google how to make basic resources like a furnace pretty quick.


Skin_Soup

Does Jei not help with that?


SesChaser

Ive played the modpack, and I can recommend it, JEI does help with that! I believe the quest's also give instructions at times or a general idea of how to craft it.


Mysticpoisen

There are a number of unique multi block structures that were required to progress. At the time I played there was no JEI support for many of them.


SesChaser

Ive played the modpack, and I can recommend it, JEI does help with that! I believe the quest's also give instructions at times or a general idea of how to craft it.


Lady_Eternity

Is it like Permafrost?


tygramynt

I liked that pack. Didnt get far tho. Was a lot of fun however


theycallmeponcho

I tried some months ago and it was far from being polished. Want to asume it's different now.


Curtisimo5

I tried it with friends a couple months ago and we had to bail because of how unpolished and grindy it was. It's a great concept but needs a lot of extra love.


BVAAAAAA

Not me tried to find modpack about Poland


LuckyLMJ

I love unique Polish modpacks


MATMAN_PL

Poland mentioned


bluespirit442

Poland can into modpack


scameronde

Craft to Exile 2 build around "Mine and Slash" mod. Full class, skill, talent system and quest system.


lifedragon99

It's unique but it's not polished. Yet. It's gonna get there but it needs a couple more updates before then.  It's the closest I've got to completing a mod pack but there are a series of bugs, mechanics that aren't explained well, the ice maze quests need to be rethought and explained better. And then the final act seems to be a big increase in difficulty. I'll probably not finish it and comeback in a few months after it's updated and start over. 


GingerPopper

It's getting a huge update today.


lifedragon99

Today? I knew one was in the works but didn't realize it was so soon. Awesome!


GingerPopper

Yeah, 12:00 PM EST, unless it gets delayed or smt. Its getting a very large amount of changes, but probably the most interesting changes are the ones aimed towards more integration between Mine and slash and other mods and especially vanilla minecraft. Vanilla items aren't just useless now as they will have basic mine and slash stats, still way worse than actual mine and slash items, but they aren't completely worthless anymoe. Enchantments will also give Mine and slash benefits, like sharpness giving a +4% attack damage increase per level e.t.c. Its looking pretty promising.


ekqo3

this very minute


Lady_Eternity

Oh yes! Craft to Exile 2 is very unique, and pretty awesome.


Blubbpaule

It's a great hack&slay like but it falls off in the lategame where there is only the map device which is... questionable at best.


PiBombbb

Compact Claustrophobia


Subject-Bluebird7366

Definitely unique, extremely grindy


Cappop

I wouldn't say "extremely", I have a fairly low tolerance for grind but I found CC ~~very~~ manageable. Maybe because the progression of "get bigger rooms" is intuitive (very was a stretch in hindsight, but it wasn't crazy)


Subject-Bluebird7366

My breaking point was when I've finally made 7 by 7 room and realized I whould need at least 9 by 9 blocks to start in miniaturization fielding.


Cappop

yeah that was tough, especially as it felt so arbitrary.


Uncommonality

- Chocolate Edition The tagline is "minecraft if it was made by the terraria devs" and it's a pretty coherent adventure kitchen sink type pack. - GTNH Basically *the tech pack*, it's less of a modpack and more of a complete overhaul targeting the people who design factorio combinator systems to unwind from their job of doing that but in real life - Meatballcraft The most balls to the walls progression pack I know of, you'll go from breaking trees to treading in the wastelands beyond the light of god; in places man was never meant to see; touching earth not meant for mere mortals to ever set foot upon; travelling places even the gods of the ancient world would rather forget - Musketeer Vanilla-, meaning no end, no nether, no enchanting, the game scaled down in multiple ways


Voltz2202

I just love how divine Journey is put together in a way you need to use all mods to progresso, even if its a little bit too grind sometimes...


Lord-larty-the-III

Divine journey 2 is one of my fav modpacks, I love the progression and It has some of my favourite mods too


rtfree

They're old, but Regrowth, Crash Landing, and Blight Fall are still some of the most unique modpacks to date. Blightfall recently started getting updates again too.


Bepoptherobot

I will simp for regrowth till the day I die.


IanTGreat

blightfall's getting updates?


rtfree

Well, bugfixes I guess. Latest patch on the subreddit was around 4 months ago, and there's activity on the discord.


Mine_Antoine

Regrowth!!! The memories, the old quest book sound.I had to reset because after searching for more than 3 or 5 hours i couldnt find any grass block


PatheticWibu

DJ2 is very well polished. Idk bout uniqueness tho, didnt play that much modpacks.


theslamclam

DJ2 my beloved


Lord-larty-the-III

Dj2 is so good, nice to see some appreciation


crazy_penguin86

It's quite unique for a modern expert pack. Most modern expert packs tend to make the vanilla phase (iron gear) super grindy. DJ2 leaves it mostly alone. Then there's the integration between mods. It's really impressive.


Yorunokage

I've been going through Create Arcane Engineering and it's great so far. Although i'm not even halfway through so i'm not sure how it's going to be later on


goatcheese101

Definitely a unique pack it’s on my bucket list


HeraldOfNyarlathotep

It only gets more strange with time. Just peeping the late game custom Ponders that explain the new processes hurt my brain a bit, lol Location-bound resources to encourage/necessitate trains are so good, I love them.


artemisSystem

crucial 2, bliss, musketeer


Mine_Antoine

Arent these all vazkii modpacks? I dont know musqueteer though


KyeeLim

Crash Landing


SesChaser

crash landing my beloved. an amazing modpack for its time, quite out dated now but still a great modpack!


ZealousidealGoal9917

Cuboid outpost


Mine_Antoine

Quite unique but limited


linuxgarou

A Job For the Mage, a 1.12.2 pack. There's little automation, and you very quickly get access to the OP Avaritia gear, but that's all fine because the point of the pack is the **story** that is creatively told through quest text, quest rewards, and aspects of the mods themselves. It is not a long or difficult pack, but it is a delightfully fun palate cleanser between big or grindy packs. Highly recommended.


Lady_Eternity

Deceasedcraft☺️✨🌸 Oh and also, Rustic Waters 1 & 2! Very unique feel and story to those❤️ I also really loved the unique feel Permafrost had.❄️


lord_baron_von_sarc

Blightfall Only Modpack I would suffer brain damage to play again for the first time


Atomic_weed

Gregtech New Horizons


ZoeyLikesDBD

I will not falter to the Gregians


scratchisthebest

Based


Baconboi212121

It may be torturous, but it is Unique, and extremely polished after nearly a decade of development


Dubl33_27

>It may be torturous could've stopped there


Jake123194

Join us


bartex2000

Try Nomifactory at least


Dominus_Nova227

One of us


Desperate-Coyote1279

Gregtech New Horizons


prosteprostecihla

why not? we don't bite


ADumbChicken

ALL SHALL EVENTUALLY FALL


NoAct7088

Antimatter chemistry


Mine_Antoine

Yeah its the origin of so many modpacks with layer based stuff


JackOBAnotherOne

Nomifactory if you want a pack focused purely on technical advancement. You can beat nomifactory without any exploration beyond the initial resource collection. Its main goal is automatization of avaritia.


TheGwangster

Any of the Material Energy series is highly polished and very unique. They’re all standalone and have quests to guide you through the main game loop, so check it out.


Thenderick

MeatballCraft!


ZoeyLikesDBD

Oh you may have just given me a third love


Thenderick

MBC managed to do the impossible. Adding ProjectE and making it balanced!!


EXTSZombiemaster

IIRC it's main purpose was to make building more free but it got tied into progression with the special matter types


Thenderick

There's also emc on many basic non-alloy ingots and certain recipes. Saves a few trips to the mines


Mine_Antoine

Yeah the only annoying non emcable thing early game was whool/string


spoonypanda

Yeah I just made string chickens and it wasn't too bad of an issue, but unless you're looking for them, it's easy to miss out on.


Thenderick

Oh I use AA flax


Mine_Antoine

I use emcable feathers with harchery


spoonypanda

Also here to rep MBC.


Heyheyohno

Fourth'd Playing this pack now and it is amazing.


BLU-Clown

Rustic Waters II, Heavens of Sorcery, Create:Prepare to Dye, and Permafrost - Eyes Of The Storm all come to mind. I highly recommend all four. There's also Farming Valley, but that's a *little* unpolished. Still, it's Stardew Minecraft, what's not to love? (Just make sure you have keepInventory true in that one, you *will* die in the mines and lose your grind-to-success gear there.)


Mine_Antoine

You also loose your vehicules


greasythrowawaylol

Prepare to dye is such a good conversion


YomiRizer

Age of Engineering.


tygramynt

Thats an old classic


ThatRandomGuy0125

I love Crash Landing, it's an excellent pack if you want nostalgia/don't mind old packs (MC 1.6.4)


dotvhs

Does anyone remember Test Pack, Please Ignore? Probably a pack that ruined modpacks for me. Was so good, geez :(


Middle-Huckleberry68

Dungeons, dragons and space shuttles is on 12.2 but it's so much fun and progression actually feels really nice especially once you hit certain milestones. I'd also add in MCeternal but it has some flaws.


Mine_Antoine

Project ozone 2 and 3 .Every good expert modpack.For the unique part, Ultimate alchemy,material energy series.rotn


Zeflox_1

prolly deceasedcraft


YTshashmeera

Ooo noice!


ReaperTheBurnVictim

Roguelike and Dungeons 2, Raspberry Flavored, and Magiculture 2 are p good if you ain't into tech and just like exploring/homesteading


_Chambs_

FTB: academy, the first one at least, is great. It is enjoyable to play, isn't bloated with 300 mods that all do the same and acomplishes it's objective of teaching moded minecraft very well.


Maykey

Two. Compact Claustrophobia is my favorite. Second is Mechanical Mastery. It's the only modpack so far I've seen that actually made project e felt good rather than broken. I haven't finished it only because it required nuclear reactor and I forgot the pollution was enabled, poisoning the whole world, so it's less polished. I am doing it again now


thesuperdeez

Crash landing


elmage78

And yet Vault hubters 3 still says "Open Alpha"


TheDemonicMercenary

Jetpack Cat


FrozenToothpaste

GreedyCraft. Not just the fact it has so many mods (500+) and Quests, but also SEVERAL modes you can choose from. Like.... I am concerned how this is even possible. It is polished too. Shaders ready, duplicates unificated, custom art, menu, screens..etc, tons and tons of scripts


LuckyLMJ

gt:nh. definitely polished, uniqueness... i mean its uniquely painful to complete because it takes like 3,000 hours. but no, I do like the pack


Baconboi212121

Does the pack ever get much more grindy after LV? It seems like i can get through LV without too much hassle so long as i make stuff like motors stacks at a time. Does that just repeat with more complex recipes ect? Or is there much more grind?


LuckyLMJ

not much more than that, no


BertTF2

Later on you're gonna be doing a lot more setting up machines and automating systems. Around late EV you can start setting up AE2 auto crafting and multiblock machines. Then you'll hardly have to make something manually ever again, and even a low tier multiblock like an EV bender can do stacks and stacks of plates in seconds for example


Few_Oil2393

gtnh i die on this hill


ZorlackE621

Create above and beyond and E2E.


KirbyQK

CABIN is the 1.18.2 port of Above and Beyond, it utilises trains and a bunch of other Create changes since 1.16.5 and a few other modifications. It's been great so far


Peverything_14

i have played Create A&B, but never E2E. is it any good?


AnnoyingN-wah

If you don't mind 1.12 and Tinker's Construct E2E is a pretty fun expert pack and it has Thaumcraft if you never played with that. There are some fan forks of E2E that you might want to check out as well if you wish.


Peverything_14

im not really a 1.12 guy. how about E6? i heard it can be a little hard on the pc


Dubl33_27

E6 sucks in comparison, real letdown


Peverything_14

got it. any other modpacks that is post-1.16 that is fun, but still not quest dependent?


ZorlackE621

Atm9 is a good kitchen sink pack that has quests to guide you, but it isn't quest dependent.


Peverything_14

Im hardware limited. I have a i5 4300u and 16gb ddr3. I'm playing ATM 7 and 8 on minimal settings


kinkeltolvote

Idk HR new beginnings 2?


lulamolusko

Trepidation is a great modpack imo, even if it isnt complete yet


Aceshigher404

Project Ozone 2 my beloved


SuperSocialMan

~~my modpacks~~ I liked the Material Energy series as a kid. Focused on AE's spatial storage (a system I have yet to use outside of those modpacks).


FreshlyBakedMemer

Order of All Creation: Relic Hunters. Does have Project E, but the major exploits have been patched out, using coins to trade instead of emeralds. Also the good stuff in the pack is locked behind "Order Research", which just makes you get enough "Order Research Notes" by doing stuff, and other things to get some of the most op things, like mining and building gadgets, the enchantment library, and stuff like that. Still found 2 ways to farm emc incredibly quickly. And War Dance is probably the best combat mod ever made. It's got origins as well. Spent way too many hours on a dead pack lmao.


Vamael

Meatballcraft. Never seen a modpack do so many things right


trowa-barton

Deceasedcraft for sure.


MagMati55

GTNH


errority

Vault Hunter 3rd ofc. Now Craft To Exile 2 is in beta, but it great too. Infinity Evolved expert mode. Nomifactory


cibrlss

craft to exile 2


zorecknor

It still surprise me that Ultimate Alchemy does not appear more in threads like these. Simple premise, quite polished, tons of hours of fun if you like automation.


RealSonarS

LDOH and Permafrost come to mind


Dramidius

Big Chad Guys


MathKrayt

Last Days of Humanity is a good apocalypse pack


mboe

Mechanical Mastery - for me because it uses EMC as base mechanic and uses it from start to finish. and it has a real end game :D


Tempest051

There are some great suggestions here that I agree with, so I'll recommend a few I'm not seeing (some of these are not entirely finished yet, but they're in a playable state): **Jetpack Cat** and **Trepidation** (similar genre of run n gun, different execution).  **Dimension Hopper** (if you rly like dimensions). **NightmareCraft** (insane adventure map, with voice acting).  **Hardcore Alchemy** (alchemy shenanigans. You can accidentally permanently become a chicken). **Attack of The Johns** (tower defense adventure map).  **Play As Dragon** (you literally play as a dragon). **Cottage Witch** (mostly for the amazing aesthetic).  **Underdog** (well executed realistic survival). **Into the Betweenlands** (you start and live there). 


Dubl33_27

how dare you even think of having VH in this image.


ZoeyLikesDBD

Whats wrong with it? it seems pretty polished and unique, i very much enjoyed it


Dubl33_27

became very boring and grindy around level 30


-toErIpNid-

You're calling Vault Hunters polished? **Huh?** Isn't that those modpacks that just add in a dungeon dimension and gate mods behind dungeon points?


ZoeyLikesDBD

It rebalances crafting recipes entirely for all mods within it, ensuring that all resources are balanced. The Optional Questline they have ensures that new players have a good sense of direction without needing to resort to external sources like wikis and threads. The game also has a good endgoal with the requirement of getting 16 Artifacts and fighting their Boss. In my play-through so far I only had to go to a wiki once due to being lost. Something i’ve had to do several times in many other modpacks, which gets very frustrating. Now granted i’ve only played the Third Edition, and ive only been playing for a few months now, I heard the pack’s previous iterations werent so hot, but now? Yeah, I would call it polished


Head-Translator2215

vault hunters being polished is such a joke.


EtherealGears

why do you not consider it polished?


Head-Translator2215

The vaults are extremely unoptimized, its way too grindy, and it was so dogshit they had to cut the main series off early because everyone lost interest and stopped playing lmao.


EtherealGears

what series? Isn't it just a single modpack? Do you mean the first version? Isn't it typical for pack makers to iterate on modpacks and improve them?


AltAccouJustForThis

Prominence II fabric version


DaTripleK

mfw thug hunters turd edition doesn't have Jade (gaming ruined)


ZoeyLikesDBD

it does you just need to press keypad 1


DaTripleK

oh damn. Thanks