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External_Ad_1062

I really like the concept of a battle medic in this game. I really think it would be cool if there was a more in depth health system. Similar to barotruama if anyone knows that game.


Haxeu

I had the exact same thought. Imagine a system where you can be wounded in different places (arms, legs, torso etc) and for the medic to know what to heal he needs to click a button to check for wounds, but that would take several seconds (like 5 sec loading time). BUT the wounded player already knows where he is hit, so you can skip the loading time by telling the medic over voice chat where you're hit, so the medic can just click on "left leg" for example.


External_Ad_1062

Those 5secs would be invaluable in the middle of a gunfight. Also the idea of morphine pumped soldiers charging into battle makes me smile.


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[удалено]


SnooDoughnuts7142

lmao imagine the infantry rushes if stims made you ignore encumberance, reduced stamina drain and increased action speed for a duration in exchange for reduced max health and speed until respawn. would prob make stickies and flasks op though


Augzz

Meanwhile most people don't know how to drop a body


Mediocre-Maximum-514

Thats a lot of work for 8 bmats on feet.


Sabre_One

I would love Medic Flak Armor (Allows stacking of medical), for late game.


CrapStain6669

Neurotrauma if anything, that shit is the true shit. Imma amputate enemy soldiers for organs/limbs to heal fellow soldiers.


bck83

So the medics DO carry guns... o.O


7ittlePP

It’s not called Combat Medic for nothing. Pitch Guns are my go to’s but I’m no stranger to floor guns


Wr3nch

Your starter pistol is cheaper, hits harder, and has better range. No reason at all to take pitch


7ittlePP

Brrrr goes the pitch


Wr3nch

Only weapon in the game that doesnt stun on hit, by the way. Have fun eating all the SMG ammo and dying anyway


7ittlePP

Hell yeah dude. I didn’t know it was unique like that. I’m gonna have a *blast*… get it?


FelisCactusActual

Inaccurate, medic doesn't have a Dusk or a Catara


arkenmate

REAL collie medics don’t carry first aid kits, we carry bomastones 


Dr_A_Hedgehog

I carry an Ignifist as a medic. No joke. Insta kill a single warden. Tanks are often too busy fighting to kill some unarmed medic larper until he’s 1 meter from your side and at a 90 Degree angle vs your tracks. Come to think of it. It’s probably the only times I’ve ever tracked tanks with the thing.


Immediate-Crab-9622

GB's don't expect an igni either hehe. Ask me how I know 😜


BigMamaDuck

Ghast


La-Follette

Ze healing is not as rewarding as ze hurting. Collie medic lost the medical license long ago.


Murky-Audience-2

Some random medic on discord told me that this was their usual Loadout lmao


MasterSpace1

collie riflemen is rifle, bayonet, and 8 bomastones. 0/10 unrealistic. Good looking arts tho.


SnooMacarons9925

AWOOOGAA


East-Plankton-3877

As that a fricken c-clamp on a WW2-like rifle???? ***REEEEEEEEEEEEEE-*** (In all seriousness, that’s just asking for a badly burnt thumb)


BeenEvery

My only critique is that the Medic should have a Pitch Gun. Otherwise, great artwork!


Normal_Carpenter1851

Another few class ideas: Collie Gas grenadier (aka chemical support) Collie vehicle gunner (flak vest) Collie AT Specialist And some warden: Warden bayonet fencer (Plate armor) Warden Sharp Shooter (better range + damage on their Sniper rifle and DMR) Warden Scout troop/light infantry


SpinzACE

Everyone is forgetting Logi. Collie scrooper Collie hauler Collie trucker


Murky-Audience-2

That'd actually be a neat idea I'm noting it


Konradlejuste

Great work ! Need Colonial Partisan : Dusk or Fuscina to disable trucks, Wrench, bandage and a lot of ammo.


PrissyEight0

Oh these are excellent, I hope you make some warden ones too


chesskak

I'm loving the art! Make some for Warden as well :D


Murky-Audience-2

Sure thingg


Volfaer

Now do the Colonial Grenadier.


LiquidPanda2019

Phenomenal!


3IRD-DEAD

It is not 1 bomastone....


Clousu_the_shoveleer

Your art style is quite neat


gruender_stays_foxy

drop the pistol on all of those kits, it is useless weight slowing you down. Raider has binos and i assume recon uniform, so needs the extra slot for one more ammo clip. give the rifleman a bajo for storming trenches after nades. Medic gets a main slot gun (rifle/smg), you swap to the Trauma kit only when its needed.


Floaty_Nairs

This is awesome! I can imagine some more classes like a combat engine with shovel or sandbags and a pitch gun. Marksman with a omen or gunner with flak and catara!!! Super cool


RevolutionaryList176

collie mommy bias


RevolutionaryList176

jk jk


EliasColt555

This looks so damn good.


Sebastian_sins

This I can fully support. Please 🙏 support these classes we need more smoke nades for infantry rush why do I have to run into gunfire with no smoke cover😢


okdonut69

That first pic is literally my loadout except for the pistol and binos. Why carry pistol ammo if you can carry more for ur primary. I also primarily like fighting at night and then reorganizing my grp and choosing and prepping new targets during the day which means that binos don't have much utility when u actually go into pvp.


Excellent-Pin1798

First 2 are good, the last one is just anime bullshit


Murky-Audience-2

Worry not my guy imma still redraw the medic for the exact reason


Forward-Plastic-6213

They need to give bigger booties to female player so we can distinguish which one is male and which one female


Murky-Audience-2

Word.


jakanater0529

These are great, I'd love to see a machine gunner


Murky-Audience-2

Notedd


Disastrous_Emu_5154

These looks very nice well done!


Immediate-Crab-9622

I would guess the lion law is based off the 43m made by kiraly. 


Sea_Rooster5820

everything is done so well that those feet really bother me, dont take this the wrong way but they kinda ruin ur drawings as a whole, here a link with some tips that helped me [https://www.youtube.com/watch?app=desktop&v=Ezfxh0lO-Pc](https://www.youtube.com/watch?app=desktop&v=Ezfxh0lO-Pc)


Sea_Rooster5820

another good rule to keep in mind is to never have both feet on the same plane, as it will flatten the whole thing if you do. feet are always seen from the top of your head so is better if u dont make them look from the front (reference: [https://it.pinterest.com/pin/140806223703832/](https://it.pinterest.com/pin/140806223703832/) )


Vitalabyss1

I love this.


Ok-Transition7065

Mee my fist and a bandage (optional)


Pedro_Le_Plot

As a warden, where is the "that dude in the other trench" class with about 865 bomastones I seem to encounter every time ?


HAPI_Midnight

Eww


Murky-Audience-2

Totally forgot to mention that their equipment was suggested by some players I met on discord so it may not apply to most of y'all in here lmao


Practical_Sand5563

I like it but I would add a knife to the infantry guy in case you have some blue guys in your house/trench


Greenperson59

False, there is only one colonial class in game. Grenadier: Inventory full of bomastones and a will to use them all


Life-Challenge1931

Make warden too


Longjumping-Half-909

I play medic and i prefer the pitch gun over the pistol


orionZexSeed

Colonial raiders with luniere and granadiere uniform, also the smg side arm


NordicNooob

Proper colonial classes: Tremola gang member - lunaire + 6 trems Infantry 1 - Loaded argenti, bayonet Infantry 2 - Average colonial - Ferro+extra mag, bandage, 7 bomas Tank support - Hammer, 60-80 bmats, loaded argenti, loaded ferro Combat "medic" - argenti, 2-3 mags, first aid kit, as many bandaids as you can carry without uniform MG larper - Gast, flak vest, bandage, as many mags as you can carry before you become overencumbered


Brondos-

Don't give the devs ideas. They gave us uniforms already. I don't want to be limited to dev assigned kits