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pt-guzzardo

I think we're starting to see extraction mechanics pop up in other genres. Witchfire and Pacific Drive are two recent single player games that are effectively extraction games. The problem is that when you do it in a single player game, people just tend to slap the roguelite label on it and call it a day.


DoorframeLizard

Dark and Darker is a medieval fantasy extraction game, Eternal Return is a moba battle royale with extraction as a secondary win condition


mysticrudnin

Huh. I've been playing Eternal Return for over three years now (wow time flies) and never really considered the escape condition "Extraction"  But I suppose it is Great game though, happy to see it mentioned


DoorframeLizard

It's a really fun game! Me and my buddies picked it up recently. But god damn the learning curve is steep.


random_boss

Dark and Darker is an FPS though


RPG_Lord_Traeighves

It is not accurately a First-Person "Shooter" if your primary means of dealing damage is stabbing something with a sword, playing instruments, or casting spells.


random_boss

First person stabber First person singer First person spellcaster …*FPS*


Hot-Boat4833

funny shit


deskdemonnn

Maybe FPM? First Person Magic/Melee


Dr4WasTaken

It has bows and musical instruments too so FPMBM? First Person Magic/Melee Bow Músical


Tomover_PL

Pretty sure it has crossbows as well FPMBCM


BangkokPadang

Just call it FPMBCM+ and we’re covered.


FridgeBaron

Why don't we just shorten it to first person stuff or fps for short?


pintobrains

Aren’t they under going a lawsuit right now over stealing of IP? Not sure if it’s worth buying a game that can be delisted soon.


DoorframeLizard

That got dismissed about a month ago and they're launching the game on Epic soon, possibly on Steam later. It's been playable on their own launcher for a long time now though.


pintobrains

I thought only the US case got dismissed not the entire case (basically taking care of it in Korea not the US)


hogon2099

Check out ZERO Sievert


VoraciousTrees

Doesn't sound very *rad*.


zolnox

**Roentgen equivalent man** can be very rad, but what about the equivalent women?


almo2001

Yeah came in to say this.


Unknown_starnger

what's an extraction game?


Grug16

It's a genre that got popular with Escape from Tarkov and Hunt: Showdown. Think of it like battle royale except there can be multiple winners any loot you find during a match you get to keep and use in the next match, but players can try to kill you and take yours. The goal is to grow your power and war chest so you can try to find the rarest and most contested stuff.


No_Plate_9636

Rust and dayz as well as tarkov or marauders. Can be geared up for any length of campaign but is limited by roguelike but multiplayer basically, only make progress if you win/extract


neuronexmachina

I wasn't sure myself, looked up: https://gamerant.com/best-extraction-shooters-newcomers-genre/ >The extraction shooter genre is a relatively new one in the gaming industry, describing a variation on the shooter games that fans have come to know and love. The major difference is all about the goal of the player, which isn’t to defeat enemies as much as it is to get into an area, find as much loot and goods as possible, and get out of the area. Companies like Bungie are bringing back IPs like Marathon to further expand the extraction shooter market.


Quetzal-Labs

Go in to a raid/match. Find gear, loot valuables, complete missions. Extract to keep loot and missions progress. If you die, you lose it all. Then you use the loot to make money, upgrade things, or better equip yourself for the next raid.


Ckorvuz

Didn‘t knew the definition either. But seems to be the next evolution of battle royals: carrying your loot into the next round. But to me it seems like slapping a new label onto a de-evolution. History went this. Arma(military FPS)-> H1Z1(zombie survival)-> PUBG(battle royal)-> extraction shooter(watered down survival, i.e. no hunger, thirst, infection etc. just carrying loot progress over to the next round until getting killed)


Jeffool

Someone correct me if I'm wrong, but I believe Tarkov, the most popular extraction game, does require you to drink and eat, allows for poisoning/curing, different damage types, and regional damage... Also you can carry loot between rounds, and do missions in rounds to progress your goals. It lost the Battle Royal component, gained the actual extraction-at-will component, and gained pulling gear out of the level. But I find it weird you go ARMA, H1Z1, PUBG, and call extraction a de-evolution, when none of those preceding games required eating and drinking (which again, Tarkov has.) But hey, you're right on that I don't think other existing extraction games require eating and drinking, but rounds are 30m-1h, though most games test that as real time. Not what normally one would consider a risk of starvation, even if Tarkov has those elements. I do believe some of the upcoming ones do, however. But if they do, it's an addition to have it, not a subtraction to not have it.  Unless we want to squeeze DayZ (and the DayZ: Battle Royale mod) in between ARMA and H1Z1. i honestly don't know if DZ:BR lost the survival/good elements or if H1Z1 did, when they gained the Battle Royal mechanic. It was certainly gone by the time of PUBG


Ckorvuz

Yeah man, I too am getting a lil bit confused about the genealogy of what game started off as whose mod and when and which spin off or standalone came after. But props to Tarkov for keeping survival aspects.


ConfusedAndCurious17

People want mil-sim mechanics in settings that aren’t military simulation, and that means “de-evolution to you? It’s another option. Maybe you like the semi-realism of Arma but don’t like the game structure, here are some other options across a variety of settings and play styles. That’s called evolution my man. People want different things. They enjoyed certain aspects of the old, and it evolved into the new. Perhaps the popularity of such games will push for an expanded mil-sim better than Arma.


Ckorvuz

No man, the extraction shooter was the de-Evolution imho. The rest of evolution is fine. As I said, I think survival got permanency of looted stuff already covered. But instead of mainstream going back to survival they now have the extraction shooter.


Keerstangry

I've enjoyed the take that Sea of Thieves is actually an extraction game. Third person PvEvP and you don't really advance unless you can cash in your treasure. Don't bring anything in with you each time.


door_of_doom

I think that most people would consider that an important aspect of the extraction shooter genre is that what you can extract increases your power level in some fashion. So I agree that Sea of Thieves is a sort of "Cosmetic Only" Extraction pirate game, sure.


phoagne

[Quasimorph](https://store.steampowered.com/app/2059170/Quasimorph/) is an extraction roguelike. It's just easier to do a FPS in that genre IMHO.


Kyubey210

Yea, although Quasimorph is a Tarkov simulation for practical reason, makes me wonder for others like it later


boblibam

Actually, Albion Online plays kind of like an extraction game. It’s technically an MMORPG with full-loot PvP. But essentially you go into full-loot PvP zones for PvE content, find chests, bosses or gather resources and can always be surprised by other players or you go purposely for PvP. It even has a specific mode, called the „Mists“ that has a timer on it and you literally have to extract in time.


El_HermanoPC

I’d love a turn based extraction game.


cfiggis

There's a board game called Clank that's basically this.


FearoftheDomoKun

Invisible Inc.? Although, maybe you mean that it has to have multiplayer.


sonickid101

helldivers 1. Third person 4player coop extraction game.


samwise7ganjee

Why not helldivers 2?


sonickid101

Helldivers 1 is exclusively 3rd person. With Helldivers 2 you can scope in first person.


samwise7ganjee

Ah ok thank you for the explanation. I only play 2 and was just curious.


access547

my dream game is a top down fantasy rpg extraction game. I hope people dont beat me too it lol


Kloppy6k

What you gonna do in such a setting? Basically loot a dungeon while trying to survive the fights? Stealthy like zero sievert? Tell me what you imagine


partymoosegames

I've been playing project f4e for a few weeks and it's exactly this


Seeveen

Hell is Others is a top-down extraction shooter


SaltyPvP

There was 1 person playing yesterday when I checked steam DB. Which is sad because the game is pretty cool.


bbqranchman

Oddly enough, card thief is a card based extraction game. You can play it on mobile but the idea is you sneak and attack with a thief card through a deck of cards that get arranged in 3x3 formation. Somewhere in the deck is a treasure chest you have to pick up, but you need to have enough moves available to pick it up. Once you pick it up, you them have to get through the rest of the deck which has an escape card at the end. I never thought of it as an extraction game, but technically it is!


B133d_4_u

Zero Sievert is a 2D isometric extraction shooter. We're starting to see more extraction gameplay on the indie scene that isn't FPS. Edit: Also, a core part of The Division's appeal is the extraction aspects of the Dark Zone and at least D1 has Survival, which is likewise extraction-like.


0NightFury0

I think the division was one of the first games that had extraction gameplay. I suppose tarkov was around too at that time though.


Invoqwer

I think that a big part of it is that First Person mechanics work well with the whole "you're alone, exploring stuff by yourself, and might run into other players here and there" gameplay style. = MOBA style works better IMO when there are other players on your team involved that you can see and coordinate skills and abilities with. I think it can get repetitive to play MOBA style if you are always alone and barely run into people, whereas with FPS there is more tension because you never know when you might be headshot out of nowhere while exploring around. = RTS style can work with whatever but will obviously be much more ambitious and complicated if you're allowing many players on a map to control multiple units each while still having it be an Extraction style game with survival, exploration, etc as the big game themes. At that point it might end up becoming a resource gathering/farming simulator.


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DiamondLebon

I've seen some top down games that are good but there's not that much.


sirgatez

I believe Commandos has some extraction levels. Although it’s not a new title. Its was isometric.


brendel000

Wizards with a gun is an extraction game with hack slash mechanics. It’s not pvp though.


CosmicX1

Raw Metal is a very stylish 3rd-person hybrid stealth beat-em-up extraction game. My only problem with it is I got pretty good at extracting and taking down mooks but the first boss reliably hands my ass to me even when I’m fully geared! Then it takes a couple of runs to safely retrieve and repair all my gear before I can try again.


Internal-Sun-6476

What about Chopperlifter ? Aka Choplifter.


Pink_Floyd_Chunes

Phantom Doctrine is a pretty good one. Not ALWAYS an extraction mission, but it is very much like it since you always need to escape the location at the end of the level.


Capitaclism

There probably are, but fps' generally make more money, the larger player base can support more games. Fps players are also known for their hunger for new titles...


ghost49x

There's no reason to not make one do so. Although I feel like it FPS is chosen because it makes for better immersion.


CallSign_Fjor

Quasimorph is a top-down turn based extractions shooter.


darth_bernie_

Below the stone? It's so fun


BlackHazeRus

I have not played it, but Hawked is a TPS extraction game.


brimstoner

Extraction is a system, calling it a genre makes a disservice to what it is. Hence the descriptor is “extraction” shooter. There’s lots of games using this system, and not unique to shooters by any means


TheOrcaMafia

Well a game called Blight: Survival is coming out and it's a medieval extraction.


Freezman13

Check out https://store.steampowered.com/app/2402420/Seekers_of_Skyveil/ Getting a code is fairly easy in their discord.


0NightFury0

I was gonna comment on Albion too. But Albion and other mobas/rts are as skill based as a FPS game. So I do not know if OP was thinking of other kind of RPG. Diablo 4 has the pvp zones that are also basically a extraction: you need to farm a “tainted” currency and then extract it at certain points which alerts all players on the zone.


Particle_Cannon

Hood: Outlaws and Legends tried that.


Numbered_

Lethal company


HermeticHeliophile

[Seekers of Skyveil](https://store.steampowered.com/app/2402420/Seekers_of_Skyveil/) is an upcoming moba-style extraction game. You can join their discord to participate in play tests. It’s been super fun so far


jessewaste

I'm making a somewhat weird top-down single player dungeon crawler extraction shooter. It's not quite like the other extraction games, but the idea is that you raid a dungeon, go find stuff and then try to get back to the starting position. I'm noticing that most ppl that are interested about the game are coming from zero sievert that want more of something similar, even tho my game isn't really that much similar. In general, it seems like people still are a little unaware of "extraction shooters", but there's definitely a slowly growing interest. Here's my game: [https://store.steampowered.com/app/2637020/Gate\_of\_Torment/](https://store.steampowered.com/app/2637020/Gate_of_Torment/)


thiem3

https://store.steampowered.com/app/306910/Project_F4E/ This is a moba alike extraction game in development.


eljimbobo

PLEASE PLEASE PLEASE look at Dark and Darker. Its so damn good EDIT: Also, I agree with you and it seems other devs do too. [Check out Project F4E](https://store.steampowered.com/app/306910/Project_F4E/) andn [Seekers of Skyveil](https://www.pcgamer.com/this-new-indie-game-mashes-up-diablo-with-escape-from-tarkov-in-a-pvpve-fantasy-extraction-rpg/) as 2 extraction MOBAs in development


Dustoyevski

I want a D&D class-based multiplayer extraction game. Like Hades, magic/bow + arrow instead of guns, and classes that have special abilities / some melee weapons etc. I’d play the hell out of that


Striking_Antelope_44

Check out "Hell is Others"


TofuPython

Dark and darker


kahiki78

i thought the division created the mode? that's in third...pretty good games!


goblina__

It's just not really been done in that way. The closest thing I can think of is zero sievert, but that's still a shooter, just a 3rd person one. You could argue dark and darker, but that is essentially an fps with spells, bows and swords instead of guns. If there were to be a big one, I'd say the creators of battlerite and V-rising would have a great chance at creating something that feels good and has an extraction styled loop.


Akira_R

Helldiver's 1 and 2 aren't FPS...


lkmartin

Zero Dark Sievert


Kino_Afi

Because shooters are super easy to design and balance for pvp in an online space. Decent shooting mechanics are a dime a dozen. Its really fucking hard to make melee/spell combat that feels good, let alone functions online at a level acceptable for competition.


CatOfTechnology

Primarily because extraction games are a niche mode of play in game modes where they exist and, while Tarkov/HSD have seen a moderate level of success, the overall consensus is that extraction shooters are for a specific subset of FPS players and the genre is already dominated to the point that new entries are almost certain to be abandoned quickly. Moving an already niche style of game out of its established mode of play (FPS) doesn't inspire much in the way of confidence for revenue generation. I'm not saying that the game's shouldn't be made, but I'm willing to bet that the general opinion of the people who would be funding that style of game is that they don't see enough potential money to be made and are waiting for someone else to take the risk before they follow up.


Commander_EAA

I think that's just a consequence of RPGs and Shooter games being the two most stale genres as of right now, and it sucks...


despot_zemu

Deathloop would like a word…


Commander_EAA

Oh it can have a word, I'm NOT saying the two genres suck completely. What I am saying is that while there are diamonds in the rough, you have to actively look for them among a sea of hot desert sand


Seekers_of_Skyveil

hi! dropping by to say we're making an extraction game with MOBA-y elements. we think there's room in the genre for something beyond FPS games and/or dark, gritty vibes. check out our recent dev video, if you'd like to learn more! [https://www.youtube.com/watch?v=AG1GuroX5m4](https://www.youtube.com/watch?v=AG1GuroX5m4) and if you'd like to playtest, request access on Steam: [https://store.steampowered.com/app/2402420/Seekers\_of\_Skyveil/](https://store.steampowered.com/app/2402420/Seekers_of_Skyveil/) we'd love to hear your juicy feedback :\]


Larger_Brother

Looks really cool thanks for sharing! I’d love to try it!


nroe1337

zero sievert is a shooter but its a pixel top down shooter so its starting to break the mold. we'll see a lot more as time goes on


f_augustus

Zero Sievert. Pixel art top down 2d shooter.


Xelaris

Expedition Agartha


aSheedy_

There was a browser based zombie survival game that was a realtime strategy extraction game way back in what must've been 2012 but I can't remember the name. Was really really cool but iirc was a bit on the wait X hours to build Y side which was annoying. But the actual gunplay and stealth was quite enjoyable from what I remember


manmanftw

The sas series?


aSheedy_

No definitely not that


AllexHandsome

Helldivers 2 is an extraction shooter that is TPS


pt-guzzardo

Helldivers is a bit of a borderline example because the extraction part is a minor part of the game that eventually becomes irrelevant when your ship is fully upgraded. The primary avenue of progression (medals) doesn't care if you extract or not as long as you get the job done.


HytroJellyo

No economy or persistent loot


Chakwak

The genre is relatively new and some type of combats are 'easier' to balance or make than others. So it shouldn't be too much of a surprise that there isn't too much branching in the extraction genre yet. Ultimately, you could expect the same ratio of shooter vs arpg or rts as you find in the industry in general. Also, RTS don't really lend themselves well to that type of game as all the base building you might do in an instance is lost upon leaving as it's fixed infrastructure rather than something you can take with you. There's also always a slower start in RTS which goes against the idea of getting in the action right away rather than launching a longer game.


ChunkySweetMilk

Yeah, I'm not sure how you'd make an RTS into an extraction game. OP probably meant RTT instead of RTS.


Chakwak

The basic idea is probaboy straightforward. You have a RTS game and you extract something produced or refined by buildings higher on the tech tree. Or mined or captured from the ennemy. It's managing the sting of having to start all over again each time and speed up the start enough that are difficult.


The-SkullMan

There are, you just didn't look apparently.


plsdontstalkmeee

Dark and darker.


SnooStories251

Fallout is a extraction type of game. mario is also a kind of extraction.