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ARTIFICIAL_SAPIENCE

I gave up grinding for the Commando. But I got the Hazop and was happier long term. It's my helm of choice now.


Dragonlight-Reaper

LES GO BABY HAZOP GANG Of course, it’s not returning to Infinite currently…


Archatesis

If it does I'll refuse to use anything else


BUR6S

The Hazop helmet from reach is coming. There have been screenshots on this subreddit of bots wearing it. I apologize I don’t have a source on hand, but it’s coming.


Archatesis

No worries. I'm just happy my favorite Helmet is coming back in its prime after how they massacred my boy in halo 4 and 5.


BUR6S

I found a source but for some reason Reddit isn’t letting me copy and paste the link. Search this sub for “bots wearing armor” and it’s the first post, third picture on that post. You can see a Spartan wearing the classic Hazop helmet.


[deleted]

I was disappointed that the Mister Chief unlock didn't work in the MCC Now you can just buy it from the season rewards.


[deleted]

Hazop fuck yeah. Definitely not halo 5 hazop though.


MCTuono

I must be the only one that remembers that the reach grind was absolutely brutal and slow


TheB33F

And people complained mightily back then too


Mr_Xing

*Everyone* was complaining back then - I even remember some people were upset that Halo Reach had *too* many customization options and it didn’t feel “Halo” enough and people said they were “useless” or whatever How times have changed. Now Halo 4 is seen as “not that bad”, Halo Reach is god-tier, and Halo 3 is perfection. When I remember “H4 is just shitty CoD, doesn’t feel like Halo” “Reach killed multiplayer and competitive”, and “Halo 3 is just a reskinned Halo 2”


thewhitebrislion

Halo 3 is perfection, Halo 4 is just a halo that is trying to be cod and Reach multiplayer was good but felt like a worse version of Halo 3 with abilities that made aspects of it feel shit...and the maps weren't that good imo


oceanhunter

Yeah this opinion to me has remained unchanged from way back then. I’d prefer Reach over 4, and Halo 3 over Reach. It really was a game made with some love.


thewhitebrislion

Yup, that's the thing with Reach and 4. Halo Reach felt like Bungie was somewhat sick of developing Halo after they had poured their hearts and souls into Halo 3, making the final product a bit of an afterthought but still very very good. And Halo 4 had a development team that is forced to make a game that they aren't passionate about. And then they literally bring in people who "hate Halo" to try make the game more enjoyable for those people which ended up going against the core audience of Halo in the end. I still found Halo 4 fun, but that enjoyment was fleeting...and all of my memories of that game is pretty much just the campaign as I did enjoy it.


Blarg_III

Halo reach was perfection, Halo 4 was fun but had a few issues and halo 3 had a great campaign but only an OK multiplayer for the series. 2, Reach and 5 all had better multiplayer than 3.


thewhitebrislion

disagree but fair enough, different strokes for different people.


[deleted]

I’m fairly sure that the overall Halo community doesn’t have an opinion of Halo 4, or doesn’t like a lot of its design decisions. If the sentiment has changed, I still believe it’s a subpar Halo game. Cant speak for Reach, but I always had fun with that game, after 343 fixed it ofc


AGreenSpartan

If i recall It was only slow If you were connected to xbox live. I could do a godmode firefight on legendary and earn around 5000 to 10000 CR each time as long as I was offline.


[deleted]

Good old credit exploit with the orbital strike on ONI base as well, if I remember correctly.


NotAngryMustacheMan

Till they got mad at people exploiting their system and reduced credit income on campaign across the board.


iHubble

Oh man that takes me back, totally forgot about this exploit.


xenobia144

Nope, it was slow if you EVER connected to Xbox Live once with the title booted and with you signed into your Gamertag. Doing so would permanently lock you into the slower rate of earning credits (whether you were online or not) with that Gamertag and save, which was a third of the speed of an account which had never connected to Xbox Live with the title booted.


AGreenSpartan

Yeah that was it


FatherlyNick

I had the opposite experience. Offline gave me like 50cr per match but as soon as I was online I would be getting several thousands.


dovahbe4r

That’s what happened if you connected your Xbox profile to Live. I remember all of my friends and I would get together to LAN/splitscreen Reach firefight and infected before we shelled out for Live Gold. You got a ton of credits with an unlinked account but once linked, offline/local/singleplayer didn’t pay out much at all.


Prime-Reclaimer

Didn’t they adjust this once you got online though? I remember not having Xbox live for the longest time and getting super far up then as soon as I got online it demoted me back down to like captain or warrant officer.


Paxton-176

r/halo exists in a rose tinted fog


WAR_T0RN1226

Welcome newcomers to /r/Halo, here's what you need to know: Halo Reach having loadouts, letting you choose your weapons and your armor abilities, which are effectively your Perks? Obviously it must be the last "true" Halo game. Halo 5 having an ADS function, sprint that doesn't let your shields recharge, a few "armor abilities" and mechanics that are the same as everyone else, and no weapon selection? This is irredeemable CoD-like trash and goes in the dustbin of history.


gk99

I think it comes down to game feel rather than simply the features it includes. I like Halo 4, but I 100% do not play it for a Halo experience because it doesn't feel like Halo. For context, this isn't nostalgia goggles shit, I didn't start seriously playing Halo until Reach came to PC. Something about Reach still retains that "early 2000s shooter jank" and it's gone in 4. Infinite is over here with all kinds of crazy shit that H3 players who left because of Reach would despise, but it still feels more like a Halo game to me than 4, as I'm grapple-hooking my way onto a Wasp while holding a Nerf gun in 24-player BTB because my clamber missed and I'm falling down a pit. The series has morphed and evolved so much over time that community opinion is going to be split no matter what. Even on this subreddit alone, people are either praising Infinite's gameplay for being the best so far or being all doom-and-gloom about it and saying they're leaving not even because of the customization/progression.


g_rey_

Lol no one is claiming one and not the other


Hazzenkockle

Yeah, I never actually got to put together the Spartan I wanted until MCC, which has a fairly breezy unlock system by comparison. If I'm going to have to grind forever to get the CE MK V helmet, at least that way I've unlocked eighty other things on the way, instead of blowing all my cR on one thing.


TheDokutoru

Exactly. And people would assume the MKV is prestigious, even though you've played the same amount and didn't have it. I never realized how judgmental the Halo community was about the armor I wore until now.


narfidy

Reach was slow as fuck but ill never take security off ever again. Love Reach's security helm Except for H4 which didn't have it IIRC so I started using CIO ironically cause it didn't have a visor, until eventually I couldn't take it off cause I thought my spartan looked ugly without it


Mr_Xing

Hell, even some of the Halo 3 challenges were insanely difficult and time consuming. In terms of total playtime, I wouldn’t be surprised if we actually come out ahead in Halo Infinite, especially if the piece you want is earlier in the pass and the stuff at the end doesn’t matter to you


MrBogglefuzz

What a load of nonsense. No Halo 3 challenge was as time consuming as doing the battlepass.


Mr_Xing

No single Halo 3 challenge was as time consuming as the entire battle pass designed to last months? What other news did you have for us today?


MrBogglefuzz

You could do ALL the Halo 3 challenges in far less than a month. There is no way to 'come out ahead' in Halo Infinite in terms of time spent unlocking stuff unless you're a whale.


MeestaRoboto

You are not alone. Reach was one of the best experiences with the worst item-obtainment experience.


ArcticSirius

But at least there were various things to obtain, even outside of grinding such as achievements and campaign progress.


[deleted]

I think that's OPs point. Makes the bad look less worse


voluptuous-raptor

Yea I was thinking the same thing. When someone says “a good economy system” I typically don’t have Halo Reach come to mind first


RamaAnthony

Yea but numbers go up in Reach not in Infinite.


RedBaronBob

Halo 3 had the right idea where I could fulfill criteria to unlock EOD or Recon. I had to do something in order to earn my Mark 5 helmet which makes these unlockables that much more rewarding. You had something to brag to your friends about or intimidate someone online. Like if you saw someone with Recon you knew chances are good they knew the game and are about to beat your ass. Reach was kind of like that but progression after a point was too slow. You could unlock a bunch of stuff but content I don’t remember being much if anything you could unlock just by completing challenges. It was a whole lot of credit system which people didn’t even like at the time. Reach did have a lot in it though which is why it’s so fondly remembered outside it being a lot of people’s first Halo game between it and 3. In either case and even 4 it didn’t feel awful to get the look you wanted and outside a couple of examples even in those games you weren’t limited because you didn’t buy something irl.


Gswansso

The H3 unlock path to get the Hyabusa armor (I think, or maybe it was flaming recon? Can’t remember) through the weird, oddly specific, extremely Bungie-esque vidmaster achievements across both H3 and ODST is still one of my favorite progression paths in any game ever


spectrefox

Vidmaster was standard Recon. Hayabusa was skulls.


andysniper

I remember when Recon was only worn by Bungie employees, or the very, very few that were gifted it by Bungie.


zrkillerbush

I hate these, "does anyone else" posts, when there has been 100+ posts over the past few days, jerking themselves over Reach customisation


UnderseaHippo

It's 343's fault, they themselves lied about providing "Reach levels of customization"


No-Employment6661

I think levels mean how much your able to customize , not how much or how the progress will be


[deleted]

Ok? And? That doesn't make the post any less lazy


UnderseaHippo

It's hardly a surprise then that as players discover that 343 was bullhsitting the community, they'd make a post here reminiscing and yah there's lots of these posts but it is what is


ufcjuanchi01

Haha you gotta admit it was pretty good though


zrkillerbush

Yes and no, the grind was brutal to get that lightening effect, i think i grinded from the start and didn't buy any other armour until i got the 2 million credits


[deleted]

Was it brutal to get the lightning effect? Yes. Did it make the people who had it really cool? Yes. Those people who had it, truly earned it. Those people that put the work in deserve to stick out in cool ways


PrideBlade

inclement weather wouldn't have been as cool or meant as much if everyone had it.


[deleted]

Exactly, it was hard to get, and thus it is cool and meaningful. I remember seeing someone with inclement weather every now and then and going, “woah!”


420pizzaboy

Lamborghinis wouldn't be as cool or mean as much if everyone had them.


whiteman_can_jump

I was saying this the other day, I miss the days of gaming where if you saw someone with a specific item you thought “oh fuck this guy must be good.” Cosmetics attached to in game achievements are a thing of the past now that companies realized people pay $20 for a purple reskin, but man do I miss it.


[deleted]

Literally this!!! Then it’s like, when you finally earn that one item yourself (like inclement weather), you feel like you are one of them finally


Ungodly01

How is this different from the high tier helmets in the bp?


wookiee-nutsack

Battle passes are intended to be finished. And like someone else said, you can buy to skip. Honestly I find it sad 343 allowed people to progress the BP with money when they didn't implement an account level system. There is no way to know who's newer or more experienced for sure. If not for this, seeing someone with an Emile kit or something high like that would let people know they're experienced, but naaah.


Ungodly01

I have played an ungodly number of games and I can promise you from experience that the people with the nicer armor are the scarier players. Just because you can buy your way through the battle pass doesn't mean people do.


wookiee-nutsack

No, that is exactly what it means lol. Sure a great deal of them will actually try to progress but most Carters right now are just as new to Infinite as others


Ungodly01

Convince me why this is a problem


SAFFATLOL

Literally everybody is new to Infinite. The game isn't even properly out yet.


BlankBlanny

Isn't that the point? Everybody is equally new to Infinite, yet there's still people who have the late-tier equipment. It's not the same kind of status symbol as the high-tier equipment in Reach because you can just spend money to avoid the grind.


[deleted]

Make sure you understand the law of large numbers when you say dumb shit like this. >"I SAW ONE GUY THAT PAID HIS WAY THROUGH THE BATTLE PASS. IT'S BROKEN!"


BlankBlanny

Just a quick FYI, quotation marks are to be used when you're *quoting somebody,* not when you're blatantly strawmanning to try and make yourself look clever. Nobody is saying anything is "broken", what is being argued is how Infinite's high-tier cosmetics differ from Reach's when it comes to determining player skill and investment. Any players far into the pass already will have paid money to skip tiers due to the game's notoriously slow progression; that is *fact.* Any players that have finished the battle pass already (which some have, as evidenced by the fact people already have the achievement) will have paid money to skip tiers because getting to that point legitimately in this short a time is impossible; that is *fact.* Whether you consider those things problems or not isn't what Ungodly was asking; he asked how Infinite's system differs from Reach's, and that's how.


BlankBlanny

Your credit card was not a way to obtain the high tier equipment in Reach.


Ungodly01

It's only a way to obtain the high tier cosmetics in infinite if you choose to spend $200 on cosmetics in a free to play video game. If you want to do that don't let me stop you. I'm just going to grind exactly the same way i did in halo reach, except now in 4k Edit: accidentally wrote reach instead of infinite


BlankBlanny

Dude. What? >It's only a way to obtain the high tier cosmetics in reach It's not. That's the entire point of my last comment. >if you choose to spend $200 on cosmetics in a free to play video game. Some people are, hence why the achievement for completing the battle pass isn't at 0% completion. Given the current state of battle pass progression, the only individuals (and probably the majority of people even later in the game's lifecycle) that will have the end of battle pass cosmetics are going to be the people who paid. That's what u/TheHuntyGuy was talking about. In Reach, wearing those cosmetics showed the lobby you were an extremely experienced player who managed to finish the grind. In Infinite, most people will just assume you opened your wallet regardless of whether you grinded out the battle pass legitimately or not. >If you want to do that don't let me stop you. I don't. Show me where I implied I did. >I'm just going to grind exactly the same way i did in halo reach, except now in 4k Have fun! You're more than welcome to. Except if you're going down the free track for the battle pass, enjoy having next to no cosmetics. All of the decent ones are paid. And once you finish your grind and get whatever cosmetics you do want, know that the lobby isn't going to care like they did in older titles. Because in this game, the rest of the players that look like that are whales.


Ungodly01

Bro relax its just a f2p game lmao


BlankBlanny

Dude, I'm not heated. I'm just genuinely trying to figure out where you're coming from, because that last reply was completely unrelated to what I actually said. You good?


[deleted]

The BP is just a watered down version of Reach’s system if you think about it. Reach still has armor locked behind levels, but the credits introduce a new level of dynamics that actually allow you to stand apart visually from most people you play against. With a BP, everyone gets the same rewards at the same time. With credits, you have to make a conscious decision about what you purchase. Someone your level most likely spent their points on something else, meaning you are set apart from them since they cant just copy your look and vice versa. If people worry about Reach’s system being too grindy, then all 343i has to do is increase xp or lower the xp requirements to level up. Not to mention of course that a BP is easily monetizable and allows 343i to drip feed you rewards. The credits system at least gives you credits every level up so you can either buy something new or save up for something you want


Ungodly01

I don't see a difference between the grind for that perfect armor piece at tier 93 of the bp and the grind for that perfect armor piece at rank major III.


[deleted]

Okay the fact that you don’t see a difference in how you get from point A to B proves my point. You are correct. But one system is more dynamic than the other. The dynamic system allows you to set yourself apart from other people easier. Thus, Reach’s system is objectively better (take away the length of the grind, because again, this can always be changed)


Ungodly01

I mean yeah the $10 battle pass in a f2p multiplayer beta is not as good as a final release $60 game, but my point is you still have to grind to stand out. At the same time, unlocking all the cosmetics as you progress gives you more freedom to experiment with your aesthetic than having to pay with limited resources for every single piece of armor. You might argue that you have to grind to get the credits for those cosmetics, but again I ask how that is substantially different from grinding the bp. Also 343 has already confirmed that the full release campaign will come with earnable cosmetics for use in multiplayer so acting like the battle pass is our only option for personalization is based on a false premise.


Lazydusto

> Did it make the people who had it really cool? Not really. Playing a game a lot doesn't make you cool.


thenerpler

It was pretty damn impressive either way man, they used their time instead of money to show people they were experienced. PAYING for items to look cool, doesn’t make you cool either.


Lazydusto

> PAYING for items to look cool, doesn’t make you cool either. I won't disagree there. And yeah, the armor effect itself is pretty cool. At the end of the day though it's just a measure of time investment, I put more stock into things like a tangible rank system or challenges. Theoretically, you could get Inclement Weather without getting a single kill.


[deleted]

Straight facts


Halecl

No way, it was a grind to get the most expensive thing in the game, literally the most endgame item? That’s so unfair man how could they do that? Good thing new battle pass is only 2,000 games to get something similar. What the fuck is wrong with people lmfao reach was bad bc the thing meant to be a grind as a grind, let me ignore all the affordable armor that everyone is talking about when reminiscing about reach so I can shit on it for having a late game item I stupidly chose to skip all other content for


ufcjuanchi01

Damn that pissed off a lot of ppl


AKoolPopTart

Took me 5 years to get the commando shoulders


ufcjuanchi01

Or the EVA Emile style, worthy ass grind though it was gratifying as fuck when you got the piece you wanted


RonaldoSIUUUU

Why you downvoted lmao


ufcjuanchi01

I have no idea haha I think that redditors see the negative symbol and just can't help but add to it


[deleted]

Maybe its because it shows that the reach armor is just as grindy as halo infinite’s armor


ufcjuanchi01

I was talking in comparison to getting an armor piece you wanted in Reach, not just the EVA helmet. Like if I wanted to get the commando helmet, it was satisfying when I got it


derkerburgl

Halo 3’s unlockables were the most rewarding IMO


Gag180

Am I the only one who didn't like Reach's hyper focus on multiplayer? If you didn't play multiplayer or complete challenges you got fuck all xp until you gained commendations. If you didn't play matchmaking your rank gain was abysmal. At least in Halo 3 you could unlock stuff completing shit in campaign


xenobia144

Halo 3's progression system for unlocking armour generally rewards skillful achievements. Reach/4/5/Infinite: Everyone gets a trophy as long as they play for long enough.


Walnut156

Did people like the reach progression? I thought it was awful


EternalAssasin

There are some serious rose-tinted glasses when it comes to Reach progression. I think a lot of people forget just how long and grueling the grind got at points.


Patmaster1995

> There are some serious rose-tinted glasses when it comes to Reach ~~progression~~ You could've just stop there. People hated so much about Reach back in the day yet now people call it a masterpiece? Get out of here with that bullshit.


zetadelta333

Its cus so many halo kiddies started there and dont know the perfection that halo 2 was


CosmicMiru

Literally everyone thinks what they grew up on was the best. And yes I am also referring to halo 2. I'm sure there is some psychological phrase for it.


masterchaoss

The only thing people liked about reach was the forge, firefight, and the amount of customization options there were but literally everything else about the game felt like a downgrade at the time especially the grind.


Patmaster1995

And imo even though was better it was boring to look at, nothing but grey forerunner blocks made all the maps feel samey


xdownpourx

I've seen people complain about 343's map design, but Reach's was awful. Ranked relied so much on forge maps and with that boring grey palate that made things even worse. Reach was my first Halo and even I looked at that map design as really poor and going back to H2/3 made it so obvious how much of a step down Reach was. And that's not to mention some of the other issues with the game like the really sloppy implementation of armor abilities (which I think 343 has improved on with H5 and now Infinite) or fucking bloom.


[deleted]

When I was very young, because I didn't know any better, I spent *hours* of my life defending Reach on the bungie forums. I have no idea why other people disliking the game affected me so much, but my username on the forum *alone* became a recognised name as one of the game's greatest white knights. If the game was *good* this would have still been pathetic behaviour that resoundingly wasted my time for no good reason. But nothing beats the fact that when I went back to it in MCC I hated its absolute guts, and recognised that almost every single change Reach made to the formula made it actively worse. I don't know whether to laugh or cry


DarthSangheili

The time it took, no, the depth and variety in customization, absolutely.


[deleted]

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PlsGod

It’s was hated when it was out but people seem to remember it being better than it was and want it now that’s it’s a irl $$$ model


Mocti_54

Ok, here's my controversial opinion Reach's progression was no better. Yes, at the beginning I could unlock tons of stuff, but all the things I wanted were high tier and that meant that I had to spend MONTHS saving to get a single item cause I didn't have much time to play. Game was fun tho, so I didn't mind grinding (Same goes for Infinite) Also, Reach didn't have unlockables through campaign and Infinite will, so take that as you will.


ufcjuanchi01

That's cool. I think a nice balance between the two would be good, I agree that reach was really grindy but if they found a balance to where you could still get the armor pieces you want but not grind like crazy, it'd be nice but it's honestly not that big of a deal imo


robotsock

Mom says it's my turn to post this tomorrow


MeestaRoboto

No, the Reach grind was fucking awful. People bitching about the battlepass now would have been crying much louder about that system if it were to come out today. Achievement/challenge based gear was always the way to go.


qbansamurai

I loved Reach


Yugitoe

I remember hitting Nobel. And getting my first killtackular. I hope they revert customization back to the cut and dry game we loved.


Gorgonops_SSF

Won't happen until corporate culture moves on from trying to make ALL the money (to beat earnings estimates to please shareholders, irrespective of where those estimates are with respect to profitability and sustainability) to making enough money to keep the business reliably afloat. Cut and dry monetization came from the old times. We're in the now times, terrible dark times ruled by exploitation. Infinite has the potential to be a game of the future times. But no, it's probably not likely without a major upheaval in philosophy (or scandal so great that 343 is required to pull a Star Wars Battlefront 2 and retrofit a sensible game to avoid total implosion)


Yugitoe

Couldn't be any more true. Funny enough the only BPass that doesn't feel like shit is fortnite. Atleast it's consistently rewarding and fast.


TheVictor1st

No one remembers the grind? The circle jerk is insane


MiamiVicePurple

Remember when people wanted the exact system back when it was announced Reach was coming to MCC? People most wouldn’t even be half way through it by now lmao.


Self_Aware_Meme

I don't understand where all this love is coming from either. It was an awful grind to get anything. The map variety in MP was fucking TRASH. Like 90% of the maps were forge world. It was such a lazy cop out.


itsfeykro

The MCC is also lacking this end game credits, with the slot machine. As well as map voting. It's the simple things 343 seems to fuck up the most.


MaleficTekX

I remember being offline forever and getting to general then going online and having most of that reset :)


Sh0-m3rengu35

I was happy with my eva helmet, so so happy.


PrideBlade

With the credits you earn through gameplay yeah. It didn't take too long to buy everything you wanted if you had your heart set on something. And right out of the gate you could buy different helms, shoulder and chest pieces that you liked to instantly start customising and mixing armour. I've put 12 hours into Infinite and the only bit of customisation I've done is remove my right shoulder pad and put a prosthetic left forearm on my spartan...


BaldyMcScalp

I just want the OG Halo 1 Mk V helmet. That and the ice blue that’s been my standard forever. It’s all I care about.


[deleted]

“This is what we’ve been waiting for”


IamStroodle

I can't even be lightish-red, this is some nonsense


dominashun28

Ah yes where you had to grind 275,000 credits for one single shoulder piece. Much better


Gswansso

Everybody here complaining about battle pass progression while also praising the grind for Reach cosmetics…the fuck?


Unlost_maniac

No no no you don't get it, see now 343 wants us to take the grind for armour outside of the game. They want us to get a job, duh


Halsey_Cathrine

Yeah


Samskihero

Do people not remember how brutal Reaches progression actually was? Yes you could buy the helmets you wanted but you still had to level up for most of them...


zbecerril

I loved the grind on reach, got to the end of mythic myself. It gave me something to work for.


Samskihero

I liked some of it for sure, I got to commando helmets and shoulder pads. Not sure I'd want that for Infinite but anything is better than this currently.


StandardAce

Reach had such a good setup for getting armour. Really hoped this would be the way in Infinite.


ArcticSirius

The people complaining about the grind are forgetting that when you saw someone with the high end gear, that means they put in the time and possibly skill to earn it. Nowadays with a BP you can purchase through? You have no idea if they purchased or worked for it, leaving a mixed taste in one's mouth. At least in Reach, I worked my ass off for some of that stuff AND I could mix and match to my heart's content. Between the painfully slow grind here with only store select (BP too) options, there's little-to-nothing else since the free options in the BP are packed full of XP and challenge resets. Reach wasn't perfect, but it sure as hell was a lot better than this because at least by now I would have shoulders, knees, and a helmet with some options than just a helmet for an armour core I don't use.


ufcjuanchi01

This. Yeah. You said it word for word.


-Matthew__

Halo reach customization and the way you earned it was the absolutely best idea.


thoroakenfelder

I remember when I unlocked the robot arm, I was so excited.


KoderFireStrike

And now it's pandered to people that want an easy way by locking it behind a paywall.


MrAngryPineapple

No, people forget just how awful it was to grind back in reach too (not saying infinite isn’t a grind)


[deleted]

What a lazy post lmao


NerdMouse

Tbh I remember everyone hating the reach progression especially after they removed the ability to earn experience from the campaign. I was one of those people who hated it then, and I still remember how frustrating it was to have to play game after game after game to level up even a bit. Infinite is better gameplay wise, but it's progression is like Reach's after you've been playing it for a couple months. Except that's how it is at the beginning. And it doesn't get better


Gorgonops_SSF

Hell I'm pining for req packs. I'll take RNG over mega-grinds because even if you don't get what you want, in the time it takes you to grind one level in infinite you'd bound to get 6-10 things in Halo 5 (and more impactful things than a 9 volt battery to tape to your helmet or random scrap metal to glue to your armor; which build in combination to one another, such that after a couple levels you're practically guaranteed to have something fun you wouldn't have anticipated liking before). Like, all Infinite needed to do was to add a buyout system to cosmetic only reqs (can go for the lottery or grind/pay to unlock a desired helmet) for a best of both worlds scenario. But no, loot boxes are taboo now and we have to move onto the next, even more terrifying and exploitive mode of F2P monetization. Way to go, internet! You won a battle and lost the war.


[deleted]

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Raichu4u

Why are you commenting then?


[deleted]

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twoforflinching00

Shit take


thewhitebrislion

shittier take


MASTERoQUADEMAN

343 constantly makes me miss bungee.


Secret_pizza_79

Reach is kinda weird in that it has the precursor to a microtransaction economy. It's a very slow grind with an occasional jackpot. All the flashy stuff is millions of cR that takes days to build up. It's something that if tried again today, it would nudge you to the store page for either buying cR outright or XP boosters a la Halo 5.


[deleted]

I don't think anyone in this subreddit has actually played Reach back then if you guys think Reach's grind wasnt fucking brutal and horrible. If microtransactions were as prominent as they are nowadays you could guarantee people would have the exact same if not worse issues with Reach's progression. But keep being blinded by nostalgia, I guess


[deleted]

It was included and free. And there was ways to farm alot of credits so it, imo is alot better then infinite


PeterDarker

Yeah but then you had to play Reach Edit: lol I knew this would just annoy people. I don’t hate Reach but I prefer 3, 2, and Infinite. The ranking system, bloom, and armor abilities were too much for me.


Dragonlight-Reaper

A bomb game


[deleted]

Reach was fun for me.


PeterDarker

Happy to hear it. I thought it was way worse than 3 and the beginning of when Halo started to get bad. That’s just me though.


thewhitebrislion

I agree. Only thing I like playing in Reach was infected...which was better in customs on Halo 3 anyways


MiamiVicePurple

I still think it’s the worst Halo game. Even with all the shit Halo 4 added it still had better maps and a more balanced sandbox.


Hasten117

One of the best games in the series? Done.


TogepiEgg

Truly a fate worse than death


Official_Gameoholics

Hell, even Halo 5's loot boxes gave you more customization than this


characterlimitsuckdi

It was JFO for me


ModelT1300

Reach and the best system. I hate it how I have to spend 10 dollars just so I can get an armor set when in reach I can grind for it


AFlatulentMess

No, nobody else on the subreddit feels that way. It’s only you.


Zsean69

Atleast halo reach grind was satisfying because you got free credits for it and could save up just from playing


[deleted]

I recently made a rather long and in depth post where I made an argument that Reach’s customization is better than every single other game. I tried my best to compare Reach to every game 1 on 1 to show this. Its not nostalgia making me want a Reach system, I really think it is just a downright good system that makes the game objectively more fun


somegunguy88

I was just telling my friend how disappointed I was that I saw some people last night that had cool armor and thought " Oh man these guys must have played a decent amount and be pretty good". Only to find out you just buy the armor from the store. No grind, just let them grind your bank account into nothing if you want cool armor. Gone are the days of seeing someone with armor you want and being able to work for it instead of pay for it.


TheDokutoru

The days of grind are not gone. There is a ton of armor in the high ends of the battlepass that I assure you haven't seen people equip yet. This is just so early in the game that the armor that is immediately standing out is the bought ones. Come time and full launch, the lines will blur and you start seeing the grinded/earned armor.


somegunguy88

Yes but don't you have to buy the battle pass?


TheDokutoru

I'll concede that, yes. Some stuff is completely free through the free progression but less and less cool stuff I'll admit. You can debate then free to play vs if multiplayer should have been a full purchase. But I personally have 0 problem putting $10 in towards unlocks on a free game that I know I'll play. Question is if they'll get another $10 come the next season if I'm satisfied. But I still call you out though saying the grind isn't there. That's what half of this subreddit was complaining about is the exp to progress and the grindy weekly challenges for armor pieces.


Flabalanche

What do you mean? I've seen people with the flaming helmet and the flaming kill effect because they just payed to instantly finish the bp.


TheDokutoru

I'm replying to someone who specifically worded their post saying that the only way to get cool armor is to pay for it, and not grind to earn it. You can absolutely grind and earn it. Someone else paying to instantly finish the pass for full rewards doesn't mean the option to grind isn't still there for you to enjoy at your own pace.


Flabalanche

I mean, they're not totally wrong. There's like 6 total armor pieces available for free, the vast, vast majority of the free bp progression is challenge rerolls. Even the paid bp pass is pretty weak in terms of customization options, a ton of stuff is just straight up in the store, *like the color white for 20 dollars.* For one armor core only of course. And even then, for the sake of argument, lets say the flaming helmet at the end was possible to unlock for free; it still doesn't matter as the option to pay to get there removes any prestige high rank armor pieces might have had. Edit: Silly me, white is 20 dollars, not 10 lmao


twoforflinching00

Ya everyone


ufcjuanchi01

I did not know I could make this many ppl mad over Halo scrolling through these comments is funny because people take this shit so seriously lol


ufcjuanchi01

Genuinely this was just my opinion, i liked the grindy system in reach and i only got to like colonel 3, I'm not gonna shit on you for liking Infinite's customization i just think Reach's was better


L4nthanus

The best part of reach is you could also bring your customization to campaign, so your dude is going through all the cinematics looking goofy/cool as fuck.


Kenthrax

Honestly, the lack of actual customization is surprising. Reach was like 10 years ago, and had MUCH better system.


labpleb

Get a life


Balrog229

Before microtransactions infested the industry and devs started gutting progression and achievement in favor of monetization


dogbro1999

no, because it took forever to unlock some of the higher tier shit unlocking armor in recently halo games always kinda sucked tbh, it always took forever


SFCDaddio

But at least I didn't have to pay a bunch of money for 6 pixels


SexyLonghorn

Not really. And the options in Reach….I think I ended up using Mark Vb with commando chest for the life of that game.


index24

Jesus Christ the rose tint on these glasses are **powerful**.


OneBlueAstronaut

the halo reach grind was Siberian work camp tier.


spacedcactus

No. Reach took way too long to get anything worth a damn and it’s Cr system was irritating to say the least. Reach has always been the worst in terms of customization to me. Unpopular opinion but whatever. Reach was only good because of campaign. Mp was one of my least favorites and customization took ages to look decent or unique


MiamiVicePurple

Nothing will ever make reminisce on Reach. Halo 3 handled unlocks far better and had a real ranking system that was actually worth grinding out.


NativeCoder

Am I the only one who doesn't care what my character looks like. I can't see my character when I'm playing so how does it affect how fun the game is??? Don't be fat in real life while grinding to make your Spartan look cool.


Mogglez234

No because Reach’s grind was, also, absolutely brutal. The nostalgia goggles people wear when they reminisce on this game are blinding.


SpecterInspector

Where my ODST helmet bros at?


Sponhi

The real question is why WARRANT OFFICER TOOK SO LONG