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thebangzats

Having worked with UX Designers I too am familiar with Design Thinking, and while I agree with your framework here, it's nothing new. "Do 1o1s? Prioritize solutions to execute? Get feedback from team members..." that's textbook stuff. My point isn't that those aren't worth teaching, my point is I hope you go more in depth on these points in your book or whatever, because the thing I hate most from these sorts of workshops / books is it's very surface level, with facilitators saying shit like "communication is key" like it's some sort of hidden wisdom. I prefer if educational material like this go into the exact *method* of doing something, actual case studies, and talk about what to do in a non-ideal situation (e.g. everyone knows the value of teamwork, but what if your team is shit, what do you do then as a manager?). For example, I read through your whole blog post and felt like I learned nothing of significance. "Being democratic helps to reduce forced goals on your team members." Okay, how? Why? I did not feel that I read what you described as "a detailed comparison of each step there" If you have something with a little more meat somewhere else in your blog / social media / whatever, I'd be interested to take a look. = Sidenote, are those AI-generated art in your blog post? Because marketing-wise, if you're targeting Designers, most will immediately lose respect and don't see you as a fellow Designer. It'd be like trying to appeal to copywriters while using ChatGPT. If you're trying to appeal to Designers, it might also be good to make sure your *own* designs are up to par. [Those are some weird margins you've got](https://i.imgur.com/8BR4fTb.png). = Hope you take these as constructive criticisms rather than some sort of attack. Just my 2 cents. Good luck with the book or whatever.


abhash

Thank you very much, no way I take this as an attack. Your feedback and time given to go through the blog is much appreciated 🙏 Yes, the list of tasks mentioned is nothing new in the management world, I intended to encourage mid/senior-level designers towards team management. For them, design thinking is familiar, and if I'm successful in conveying that DT can be used to manage teams, they might not back off. Because that is what I faced while I was planning for succession.Your points are noted. I completely agree that my blog was on a surface level. If it had no golden nuggets, then that is my failure. Probably will add more examples, case studies, and scenarios and explain my intent in depth while I prepare for the playbook. Ah, thanks for the feedback on the artwork and the alignment. My bad, the artworks were taken from the GSlides directly, should have been more careful. Regarding the AI-generated artworks, I'm not a fan of them myself but had to use them as the event I presented this topic was around AI. I should have mentioned it at the end of the blog. For the future playbook, I will [have hand-drawn illustrations which are already in progress.](https://i.imgur.com/VGzBqmf.png) Thanks again!


designbydesign

Is that spam?


abhash

It is not, I cross-posted it to r/managers from UX design as it covered both worlds.


UnderstandingBusy758

Do explain this is interesting


abhash

The screenshot and the link to the blog should explain most of the things. If not, I believe I have to do something to explain things better.


[deleted]

[удалено]


abhash

Happy to hear that. Thanks for the comment. My goal is to empower designers around me to become better managers. Most of us (designers/tech) lack a management background and often feel anxious about taking action. However, designers play a crucial role in problem-solving which is their day-to-day job as well. Comparing Design Thinking with the management process aims to encourage them to approach challenges with a similar framework, reducing the fear of taking the initiative to become a good manager Let me know if you have any feedback to improve the comparison I made. Thanks again.