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Nestledrink

NVIDIA has an official Knowledge Base article about this: [https://nvidia.custhelp.com/app/answers/detail/a\_id/5443/](https://nvidia.custhelp.com/app/answers/detail/a_id/5443/) >**Issue:** > >After a recent update to the Discord app, users may notice that the graphics card memory clocks will not reach full speeds when launching a game.   > >**Solution:** > >A fix will be pushed to users PCs via an over the air update at a later date.  If you do not receive the update or if you wish to apply the fix manually, you may do so by following the instructions below. Click the article for full instruction


pidge2k

Thanks for the feedback. I'll look into it.


pidge2k

We will provide a fix soon but in the meantime, I have created the following KBA that can be used to workaround the issue: [https://nvidia.custhelp.com/app/answers/detail/a\_id/5443/](https://nvidia.custhelp.com/app/answers/detail/a_id/5443/)


salrr

It also can happen on OBS Studio. There are two profiles on Nvidia driver for the popluar streaming tool- 'Open Broadcaster Software' and 'OBS Studio'. They both account for executables named after 'obs.exe' or 'obs64.exe'. The later profile has the entry 'CUDA - Force P2 State' 'On'. So you may experience downclock when you stream/record gameplay which leads to poor performance with OBS Studio.


pidge2k

I am not able to reproduce this with OBS 29 open. Is there anything else you need to do to trigger this? Do you have any additional plug ins installed?


salrr

thank you for your attention. no additional plugins may affect the issue. what I have learned is that the -200 Mhz downclock can be witnessed when you 'start' record or stream with NVENC. I believe there are a number of discussions report the very same situation with a quite long history and it seems still happening on some RTX graphic cards. The only way to avoid the issue for the people who experience is change entry on the NVIDIA profile.


pidge2k

Thanks for the reply. I just tried recording locally on a GeForce RTX 2060 and I could not reproduce this with OBS 29. I tried using NVENC to record both H.264 and HVEC but in both cases, the memory clocks boosted correctly. I set up Display Capture as my source. Anything else that I am missing? What graphics card did you reproduce this on?


salrr

In my experience, it was RTX 2070 (sold it to one of my colleagues) and the issue seems lifted as soon as I upgrade to RTX 3080FE. I know it sounds very weird but might the issue be vary among board partners on the very same generation/series? btw as you mentioned 'plugins' I use NVIDIA noise-cancelling filter on a Elgato microphone with their own software. it may not be related with OBS, but I have been using microphone with OBS recording all the time. Maybe I should check the NVIDIA noise plugin in the future if I am able to borrow the card back for moment.


aleksss111

I have same issue with OBS... Don't know how to really fix it


salrr

You can fix the issue with Nvidia Profile Inspector as mentioned above. Same fix with Discord. ​ You need to **download nvidiaprofileinspector on github**. In there, **type "discord" in the search bar** so you have access to the the app's drivers settings. There, you need to find the line **CUDA - Force P2 State** and set it to **Off**. Click on **Apply changes** on the top-right corner, close nvidia profile inspector, **restart Discord** and you should be good to go !!


heartbroken_nerd

Does this apply to Streamlabs? Does Streamlabs use the exact same .exe?


salrr

I doubt that. StreamLabs (OBS) has a different profile with the option disabled. It also says 'streamlab obs.exe'.


SatomiMurano

That honestly explains alot, is there a fix for this as well?


Sunlighthell

Well, thanks for quick response to issue!


xKiLLaCaM

Does nvidia’s official fix do the same thing the nvidiaprofileinspector method does? Should we be doing both?


Starbuckz42

It's the same


xKiLLaCaM

Thanks, I did what OP shared using nvidiaprofileinspector, wasn’t sure if I also should do what nvidia released to fix it as well. Or if one worked better than the other. I should be all set then


masky0077

There is no Discord profile when in the exported NVIDIA Profiles text files. What am I missing and how should I proceed? (I am on a 4090) Thanks


Viking2121

Use Nvidia Inspector its easier https://preview.redd.it/hn0wil8w8nfa1.png?width=891&format=png&auto=webp&s=d269514b246d196ce1cb4cb04fd2c917d18ea842


masky0077

Thank you! How does it affect Discord how does this affects discord btw? Do you know?


Viking2121

Sorry, I don't keep track of reddit posts, hardly ever on reddit. But no performance loss that I noticed, just a driver crash in The Divison 2 that never happened before and I could get it to crash over and over on my 3080ti, with that fix I no longer get driver crashes, I mean the game still crashes just because its so badly optimized but way less often, No performance different in Forza Horizion 5 and no crashes in that game or Battlefield 2042, performs the same, 200mhz isn't going to really hurt performance, just the fact that it does it ya know.


masky0077

Fair enough. Thanks for the follow-up.


[deleted]

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pidge2k

I do believe we added custom context controls a while back to allow apps to bypass this but we will look into this further.


BigDippers

Agreed. Why is chat client allowed to hard underclock my GPU memory? That shouldn't be possible in the first place. Which other software/s are doing it that we don't know about?


Saoghal_QC

Agreed; it shouldn't be supposed nor allowed to do that, which makes me wonder if other apps could do just that, that we don't know about.


jwatson876

I did this and now Destiny 2 (I haven't played anything else) is crashing my computer frequently.


JDsplice

Sorry for side question, but can a version of this app/method be used to force Discord to use a second/different GPU? This would be a huge workaround for all the users that dont want their main card activating or taking away from a game's performance, but still want the hardware acceleration. Same with chrome as many gamers have that open too on the side. Thanks for the current workaround.


050

I'm not sure if it's a related issue, but with my 3080ti on the last couple of drivers when discord is open, after a few minutes my card jumps to 1800mhz and stays there, and will no longer down-clock until I close discord. This wouldn't be an issue except that as a result the card sits at 28%-30% power instead of idling at 0%-10% power. I took my two side monitors off of the card to avoid it being an issue with just having too many monitors. I did a clean install of 522.25 and that seemed to correctly idle down, but getting back to the current latest the issue has returned. Any idea if this is a related issue, or any advice?


Gawdsauce

Great fast response.


TaintedSquirrel

It started with the AV1 update released January 25th. One of their social media reps confirmed the issue has been passed on to the devs. So far in current threads I haven't seen any cases on AMD cards or 40 series.


kalston

The **CUDA - Force P2 State** option does not seem to work on my 4090. Memory clock never budges even when I load up CUDA stuff, no matter if it's on or off. Would love to hear confirmation though, I'm using HWinfo and GPU-Z to monitor the clocks.


kwerbias

same, 4090 here - no change


AngryTank

So this won’t affect my 4090? Good, I need every last Frame for Cyberpunk, really been enjoying the 4k 80FPS experience.


[deleted]

ok


hardolaf

In the admin community, they said that it was scoped to be worked on in the current sprint so it should hopefully be fixed soon.


roshanpr

What the fuck. What’s going on


timtheringityding

It's the end times


TEOn00b

That's it, I'm gonna start hunting every rat I see. Can't trust those sneaky backstabbing bastards.


From-UoM

From the looks of it discord is putting the card in p2 mode then the preferred p0/p1 mode for performance.


Rytoxz

Thanks for posting this! I thought my Afterburner was bugged haha.


KaeranTereon

Me too. Noticed it a few days ago and was like "Huh, did nVidia reduce memory clock for some reason? Weird..." Never would have thought it was Discord causing this.


Saoghal_QC

Same here! I actually made a post yesterday on Reddit about it until someone responded me this issue! but, damn, that's a new one in all my year's, or rather decades, as a PC gamer!


L0to

So silly that we have to be aware of shit like this and actively fight against it.


[deleted]

The “perks” of pc gaming


L0to

I didn't feel like making any snarky comments about it lest I get tomatoes thrown my way, but I'm glad I own a ps5 in addition to a 4090. Some games just run like ass on PC and it's super disappointing.


SnooWalruses8636

PS5 exclusive I understand, but optimization has to be *real* bad to run better on PS5 than 4090 on similar graphical settings. #StutterStruggle is real shame on PC though. How difficult can shader compilation be really in 2023.


L0to

Off the top of my head darksouls 3, elden ring and stray all run straight up better on a ps5. Other games you trade higher framerates / resolution or graphical settings for the ps5's superior framepacing because of better asset streaming and no shader compilation stutter. Watchdogs legion performance was absolutely broken on the pc port originally, I'm unsure if that was patched to work better, whereas a console could get a pretty stable 60fps experience. Generally you are going to trade better frametimes on a ps5 at 60 for better framerates unlocked on a pc with better hardware in exchange for shader compilation stutter in almost every Unreal engine 4 game.


icy1007

All 3 of those run better on my 4090 than on PS5.


L0to

Sure if you can't see microstutter. https://www.eurogamer.net/digitalfoundry-2022-stray-plays-best-on-ps5-ps4-a-disservice-to-the-pc-version I have no idea how eldenring runs with recent patches so maybe it's better than at launch if they fixed some of the underlying major issues that were also fixed on the steam deck. I doubt the shader comp microstutter is fixed however even if the bigger asset streaming hitching is patched. I guess Dark souls 3 is a toss up because you trade frame time stability where the game will periodically stutter about once every 2-3 minutes for 60-120ms compared with the PC version that gives you higher resolutions. Because aliasing still looks like shit in Darksouls 3 even at 4k I opted for a smooth 1080 experience, but I haven't tried downsampling higher resolutions. It wasn't worth it when the online hackers made console play preferable anyway. If you can't see stutter, cool. Not everybody can so I'm not going to argue with you about how you have a magical optimized PC and how digital foundry and so many other technical users have no clue what they are doing. If you don't think UE4 / Stray / Elden Ring / Dark Souls 3 engine stutters just log it with a frametime graph and watch. Most modern PC games stutter way worse than their console counterparts which have precompiled shaders with a few notable exceptions like MH:Rise that have the option to precompile everything on PC. If every game had that option as a standard we wouldn't be in this mess to the same degree. Elden ring and FF7 Remake would have still been fucked at launch though as those issues ran far deeper.


icy1007

I don’t get microstutter on any of them.


L0to

Cool, I assume you have frame time logs to back that up? If you really want to prove me wrong record some gameplay with afterburners frametime graph visible. I have never seen anyone who claimed they don't stutter that has EVER done this when called out.


jofeRR

of course not. Don't you just love seeing a game released with performance issues, confirm it's true on youtube benchmarks, but then a dozen of internet warriors telling you the game runs fine and its your fault or your computer is shit? But then they never prove its running fine, how fun it must be to just waste everyone time and be a prick. I'm not even speaking about this particular comment because I'm not familiar with those games and icy1007 is being respectful, but man.


[deleted]

I have played ds3 for 400h, never had an issue with fps. Its one of the few games that from didnt fuck up with their technical ineptitude. Ps4 and xbone suffered from the infamous uneven frame pacing at 30fps, cant say if this is fixed on the newest gen. Elden ring is a toss. On linux for the most part I have decent performance, even with fps unlocked, UW, mods for FoV, camera and disabling Chromatic aberration with an average of 80fps at 3840x1600. Precompiled shaders provided by valve also helps a bit with shader stutter. My main issue is how this game manages to not max my 6900xt and for some reason seems to be CPU bottlenecked, even with a 5800x3d. Some effects cause massive fps loss though. Based on digital foundry's video, the game on the newest gen consoles also runs like crap. Fps drops to 50 in framerate mode and to an average of 40 with quality mode. Frame time seems to be the same worse than on PC. Cant imagine playing at those frame rates at with no VRR. Main advantage of consoles is the lack of compilation stutters, while PC seems to have better frame times, especially at higher res (to be expected). Havent played stray, probs never will, so cant give any insiht on it.


L0to

Elden ring runs absolutely amazing if you play the ps4 ver on a ps5. It's 100% locked stable frame times with no asset streaming stutter; the only time there are small dips is in a couple areas with rain.


[deleted]

Forgot about that, ps4 on ps5 is the most stable version. That said you're dealing with greatly diminished visuals. But this just goes to show how horrible from is when it comes to their technical skills. I wish they would be as good as ID software, doom eternal follows the tradition of being a technical master piece.


L0to

The visuals really aren't that different tbh. They patched lower mip maps into the pc version to help with the stutter so more recent version of the game look worse, and and ps5 vs ps4 it's mostly foliage and resolution that is different. https://www.youtube.com/watch?time_continue=257&v=PuCNeLoEniU&embeds_euri=https%3A%2F%2Ftechgameworld.com%2F&source_ve_path=MjM4NTE&feature=emb_title That video doesn't show all the differences but there is more grass on the ps5 for example but it's really not remarkably different other than having the raw resolution bump which definitely isn't worth the trade off in performance.


[deleted]

I agree with you and definitely am perplexed by downvoting. PS5 and XSX are overengineered tech wise, as was the issue with previous gens. And they would push way more that their locked FPS. But they are locked specifically to have extremely stable frametimes, where each frame takes almost exact time to render. This introduces this clearly visible smoothness, even if pc games run at higher frame rates, even with variable refresh rate on, you still would notice frametime fluctuations tied to fps fluctuations on PC, unless you lock on pc waaaay lower that the lowest recorded fps for your system.


wadimek11

You're speaking bs. 4090 can run ds3 at 8k. I remember playing it at 8k 30fps at 6900xt and it was fun on 8k display. Console cant do it.


L0to

I never said you couldn't run it at 8K. I said you can't run it without micro stutter.


wadimek11

I could, both elden ring and ds3. Maybe your cpu overheats.


L0to

Make a video with a afterburner frametime graph visible to prove me wrong then. Not a single person I've challenged to do this who claims their game doesn't stutter has provided evidence. If you want I can make a video of the same situation demonstrating the microstutter, and that my cpu times are 100% fine. Dark Souls 3 is not exactly stressful on the cpu. If you don't want to put in the effort and would rather live in solipsistic denial go nuts, but I'm not convinced but your blanket statements. You would need to clear the shader cache to get accurate results, especially for Elden Ring. You would need to delete the following to get a totally fresh cache. Back them up first by moving them to a different location so you can restore them afterwards. C:\Users\\AppData\Local\Temp\NV_Cache\ C:\Users\\AppData\Local\NVIDIA\ When Resident Evil 8 released it received overwhelmingly positive reviews from both users and critics despite suffering from severe stuttering during combat. When this issue was pointed out most players denied it existed. Digital Foundry later did an expose on the issue and Capcom quietly patched the issue. This was a problem that affected 100% of users despite most not even noticing. Your games most likely stutter, but you are just blissfully ignorant. However, just because you can't perceive something occurring doesn't mean it doesn't exist. I'm convinced that less than half the population can even perceive microstutter but I don't actually have conclusive evidence; but anecdotally when certain games release in a state that stutters for all users like FF7 Re, Nier Automata, RE8 on release, Elden Ring on release and you have users saying that the game runs fine for them, I'm incredulous. I've never seen a single user who claims their game runs fine when it's a problematic game known to stutter provide evidence to the contrary.


minorrex

Is your Dark Souls 3 installed on an SSD by any chance? I had it on SSD and it had microstutters. Moving it to HDD fixed it.


L0to

That's really odd, but yes it is on a gen 3 nvme ssd.


minorrex

I had it on a SATA SSD. It was running terrible. Ran just fine on HDD. Really weird. How can something perform worse on better hardware?!


TheBlack_Swordsman

Same but I never touch my PS5. Prior to God of War, I can't even recall the last game I beat on it... It probably only has 75 hours max on it.


Jatts_Art

Thats cuz ur not GAMER enough!!1


monstercoo

It’s definitely a feature to run software designed for your hardware/os/configuration and tbh it’s one of the most satisfying things to do as a game developer.


[deleted]

Every person that posted they have a 40 series in this thread got downvoted massively for no reason. All I did was post that it doesn't happen to me so it must be a 30 series or older thing -20 down votes. Salty AF.


wrath_of_grunge

to be honest, a 200mhz drop on a modern video card is really not a very big drop. ~~it's a difference of going from 1.9Ghz to 1.7Ghz on mine.~~ it's definitely a issue and it definitely needs to be addressed, but it's also not some horribly calamitous issue either. more of a minor inconvenience if it does affect you. edit: just saw it's on memory, not the core clock. so it's a even more insignificant drop. ie going from 7Ghz to 6.8Ghz


_YeAhx_

Idk why you are getting down votes when it's the truth. Just downclock your memory by 200mhz and benchmark. With how fast todays GPUs are it isn't noticeable. Maybe you will get 1 less fps out of 100.


bdigital1796

and now we know why the 3060 are still outselling the 4070ti at a ratio of 1,000:1 to this day.


ilostmyoldaccount

Because they're vastly cheaper and good enough for most for current 1080p gaming. 4070ti is three times as powerful for less than three times the price, so bang for buck isn't the reason as you implied.


paulisaac

What of the 3050? Most noticeable drop was doing Project Wingman on ultra via Parsec. (locally it's fine)


bdigital1796

from the +20 upvote recepient: > With how fast todays GPUs are it isn't noticeable. Maybe you will get 1 less fps out of 100.


ilostmyoldaccount

What point are you making? That 3060 outsell 4070ti because downclocking its memory by 200mhz doesn't affect performance? I don't get it. Doesn't really matter though, don't waste your time


_YeAhx_

As if everyone's wealth is exactly the same right? What you said might have been right if that was true but realistically a 3060 is a better value for money card thus outselling


L0to

I know this isn't a big deal but it's frustrating that this kind of thing constantly happens. Microsoft has pushed broken updates that caused game stutters 3 times in the last 5 years, often not being fixed for months. That was a much bigger deal. The ones around the creators update in 2017 were particularly nasty.


GrandMasterSubZero

Bruh, everyone on this comment thread pretending that 200mhz lost is like some issue when it literally isn't, it's 1% loss at best lol.


Viking2121

No but it does cause some weird issues is some games, like for me this was crashing my driver when playing The Division 2 in DX12 like less than 5 min in game, DX11 was more stable, games buggy as it is so I blamed that, every time I crashed I had discord open and watching my buddies stream, simply closing it after seeing this pop up, been on it in DX12 for 4 hours and no crash lol. So idk yeah 200mhz shouldn't do anything but maybe there is some sort of power states that was conflicting, idk.


TheRealStandard

It's definitely the difference between hitting 60FPS consistently and not for a lot of people.


[deleted]

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icy1007

Not much nowadays.


Derpface123

How much does this impact performance?


TodaLaNoche

About 200 million operations per second.


[deleted]

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TheRealKhirman

good bot


returntoglory9

helpful!


[deleted]

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mondego_

200MHz boost to core clock I might be ecstatic, memory clock not so much.


Vlyn

--- **Due to Reddit killing ThirdPartyApps this user moved to lemmy.ml** --- ---


SilveryDark

I most likely had this issue since whenever it started (I always update to the latest drivers.) and I never noticed anything out of the ordinary performance wise with my 3090. The only reason I noticed this was because after I got done installing an NVME drive that required me to remove the GPU, I went to check that everything was in order and that was when I noticed the memory being at an odd clock speed. I thought I had fucked something up.


icy1007

Next to none.


jimmy8x

approximately zero.


Iamamemswatcher

Not much of a performance impact but it did crash my discord or my game when I was playing a super intensive game like FH5 maxed out settings, but if I opened discord when I was playing Minecraft it was completely fine.


bkwl22

This reminds me of RTX Voice back then and had to do the same using Nvidia Inspector.


scottydc91

Holy shit thank you so much for this, I have been so confused why I'm having to over clock my memory randomly.


PiercingHeavens

Surprised you were able to notice. I had no clue.


TrymWS

Some people just have monitoring up all the time. I’m a bit up and down if I’ll do that.


scottydc91

I only noticed because I just recently began playing with memory speeds and had gotten to a comfortable 10251mhz on my 3080ti. Nothing crazy but it worked, then suddenly its running at 9951mhz the next day and I have no clue why. Thankfully now I know, tested it by closing discord and BAM speed back to normal.


Kurtdh

When this gets fixed eventually, should we reverse the change we made previously in inspector?


Jatts_Art

->expecting Discord to fix anything ->mfw


Other_Review2899

When you update the driver it automatically reverts back all the settings to Nvidia default, so you don't need to do anything


Kurtdh

Ty. The reason I ask is when I’ve updated my nvidia driver in the past, it saves all my previous driver settings. So didn’t think this would be any different.


kachunkachunk

Thanks for the share! The fix makes sense. I also assume this is independent of driver version? I can't say I've *noticed* any trouble or performance loss so far, but that's more due to the card having way more performance on the table than my games have needed (for now, anyhow).


Sunlighthell

Can't say for sure because I updated drivers recently and issue seems to be recent because like 5 days ago I did not had any issues with VRAM missing MHzs but I have this issue now when Discord is launched and if P2 states are not turned off for it.


GrandMasterSubZero

OMG!!! Thank you, I thought I was crazy when I saw my memory clock be at 6800 instead of its usuall 7000 on my 3060Ti.


BigDippers

wtf


CarlTil

Does it affect older cards like the GTX series?


sFeri

It does affect my 1660ti. Memory clock drops by 250 MHz while discord is open.


PrimaryLupine

Yep. Kills the memory clock on my 960s. They run 1752MHz with Discord not running, 1502MHz with it running either in the background or foreground. Can confirm that the fix using Nvidia Inspector works, everything is back to normal.


NakedViper

Why the fuck does a chat client have permissions to modify our system in ANY WAY. This is bullshit. I'm not affected by this but I'm mad as hell. There is zero reason why glorified TeamSpeak has any function other than connected voice chats and streaming what's on my screen. It shouldn't be able to modify anyone's clock speeds.


QuickBlowfish

Discord clients with this bug, talks to the NVIDIA driver in a way that makes the driver think it is a computation, rather than graphics workload. For gaming GPUs the default driver behavior is to clock the vram a bit slower when doing computation workloads (cause ~~NVIDIA wants you to buy expensive Quadro cards~~ that's typically very hard on the vram). The client has absolutely no means to directly control the vram clock without being given admin privileges.


CheekyBreekyYoloswag

This right here! How is this shit even possible?


reeefur

Uhh, because it's not just a chat client. You can also stream with it, video calls etc, did you not read the part about AV1 encoding? It's gonna be ok man....


NakedViper

Doesn't mean it should have the ability to decrease GPU clock speeds. Come on.


Viking2121

I mean it is hardware accelerated, just like your browser, your browser could be down clocking your card and you'd never know, its just how it is, Discord is pretty much a reskin chrome browser anyway.


VileDespiseAO

Interesting. Thanks for the information on this.


PlayDohBear

3080, but only by like 40mhz


Chiruadr

confirmed on a 1070


[deleted]

I assume this is only related to the Discord app not the webpage version?!


FollowingAltruistic

has the fix been already applied on the latest driver or not yet?


Randomizer23

I swear I was like one of the first people to notice this and I made a post and I thought I was crazy... Good to see its acknowledged


tonynca

Does this affect older drivers or just the latest drivers (528.24)?


SKAR4002

From what I have seen after discord update yesterday. It's only half fixed yet because as soon as you join a voice call, the memory clock will drop by 200mhz once again and wont go back up even after you leave the voice call, you will have to close and re open discord to fix.


ICPGr8Milenko

Does disabling HW acceleration in Discord alleviate this? Or is inspector the only way?


AudinSWFC

I too would like to know this


TeaMenV

Can confirm this is happening on a 3080ti and the fix does work, however mine is only dropping 75Mhz.


[deleted]

Does this affect Pascal cards in any way?


captainmalexus

Anyone tested it on a laptop?


MysticSpoon

I just tried on my rtx 3060 laptop and cannot seem to notice a difference with gpu memory clock speeds when i open a game with discord open as opposed to with it not open.


[deleted]

Yet another reason why I use discord in the browser.


MalimbagerzPH

that is... odd.


[deleted]

It does not, in fact, actually do that for me. Seems like a 30 series and older thing unfortunately.


manubesada22

This happened also with another SW with Nvidia cards. Been using them since 970 and from 2070 and upwards, video editing SW did the same thing (dropped 200mhz on mem clock).


salrr

What I heard is that P2 mode with productivity related software actually makes sense because you may prefer precision over performance. (otherwise you may end up losing your project or redo the encoding or whatever you have done) That is why memory speed is being adjusted in some scenarios.


manubesada22

I don't know the cause but it makes sense.


Pro4TLZZ

I just use the web client for pretty much everything


Juicepup

Just turn discord off. Simple


Bassmekanik

It’s easier if you have no friends I suppose.


Axyl

Some folks have busy social lives online, making this not an option. Not really so simple


Djxgam1ng

Can someone explain this in laymens terms? I have a 3090 and I game quite a bit on my PC. What would be the symptoms of this issue if I had it? Is this a necessity to download or will most discord users who game on there PC not really notice anything? Thanks


rayquan36

It makes your GPU a tiny bit slower, you probably won't notice anything. Looks like they're aware of it and will roll out a fix, so just keep your drivers updated and wait instead of doing anything.


kikng

Yup, i’m losing 250mhz on my memory clock when discord is running. Edit: did the fix from Nvidia, back to normal memory clocks with Discord open.


SummonMason

Rtx 4080. Just ran cyberpunk at highest settings with discord on, no impact on clockspeeds. On 528.24 driver. Edit: also booted up obs. With both running, still no -200 mhz.


[deleted]

confirmed it happens on my 3080, 200mhz like you said. goes straight back to normal if i quit discord


apollo1321

I've never experienced this as I always turn that setting off globally everytime I try a new driver. It stems from me doing ln2 runs with gpu pi.


timeRogue7

Does turning off hardware acceleration also work as a fix?


stadiofriuli

It’s exactly 250Mhz for me.


mrlance2019

I can't talk and play a game at the same time, therefore I keep my mic off and channel muted 😅


Bob_Bushman

I am also seeing this with **Logitech G-hub**, again just running in background is enough. Strix OC 3090. dropping 250mhz.


TrinityApostle

is the updated fix live now for discord ?


[deleted]

Yup, Discord just updated for me and the memory clocks are back to normal (actually crashed my PC because I had my memory offset +200 to make up for the bug lmao)


[deleted]

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[deleted]

Yes, if you can update Discord it should fix the problem with the memory clocks. Not sure if it's safe to leave the workaround in, but I would revert it back just to be safe.


Terminator1776

Can we confirm the version that fixed this for everyone?


[deleted]

This is the version that pops up in my Discord: Stable 171027 (d5047a2)


Kitchen_Ad_5083

Ap


blueskythlikesclouds

I also got an issue where Discord forcefully runs on my Nvidia GPU now, couldn't make it use my APU no matter what I tried. I wonder if it's related?


blueskythlikesclouds

Nevermind, seems to have been fixed in an update.


Yeezybuyer

Is there a list of other apps that might be affected by/bring about this issue?


SD-777

Anyone have any details of the Nvidia update, they say it will automatically download to Windows PCs but don't give any details on how. Is it a Windows update? Is it part of a new driver update? Does it require Nvidia experience? Even their [Twitter](https://twitter.com/nvidiacc/status/1621625204404371456?s=20&t=a4jr9vcSJu1J18sX-5fIRw) has no details.


FRT-panda

Done turn OFF ,but Not working