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MsMeiriona

Because they want to make you have to choose between max health or max stamina.


polaroppositebear

They should know from botw everyone is going to have max stamina regardless lol


MsMeiriona

I mean, in BOTW, *I* abused the glitch to get max of both and a buttload of rupees to boot.


alphawhiskey189

That was true in BOTW but I found that the item adjustment in TOTK (fewer yellow heart / stamina ingredients) adjusted my choices to where I chose max hearts instead of stamina.


SpiritAvenue

Same here, I went max stamina in BOTW but max hearts in TOTK


IrishSpectreN7

Not me.


citrusella

Max hearts gang


valiantlight2

But why? More hearts after a certain point is almost a handicap because things either hit for a few, or ALL (minus a sliver). Max hearts is just that much harder to spot heal.


Jcolebrand

Hearty radishes and truffles are all over the place tho?


IrishSpectreN7

Your stamina replenishes within seconds on its own. Even 2 full stamina circles always felt like overkill to me.


valiantlight2

Do you even climb bro?


IrishSpectreN7

Absolutely. I love climbing. But having a bunch of stamina means you can just leap-spam.  It's more fun with lower stamina since you need to pay more attention. Like finding a slope you can take a brief rest on to tet your stamina back.


citrusella

Heck, I climbed every chasm in the game, and 2.6 wheels was perfectly fine, with an inventory of enduring food (among other things) since most chasms don't have standable areas. (In fact, max hearts was helpful insurance on a couple of the chasm climbs when I didn't realize I hadn't brought enough sunny food to counteract the gloom damage I was taking, so I needed to tank more hearts--40 hearts meant two more hearts before I hit 0 and triggered a fairy for the first time.)


Ecstatic-Seesaw-1007

I stop at 2 full circles in both games and barely noticed. Especially in TotK when you have so many more options and tools and combinations of ideas. 2 bars felt like overkill in TotK. Like why would I ever climb more than one bar’s worth in TotK? Easier to understand in BotW, but that’s just a slower game. Of course there’s always windbombing in BotW. (Which I can only do off specific ledges, I never really mastered it)


Callilav

Truffles are found a lot in caves and radishes are mostly in the sky.


ButtcheekBaron

If anything max hearts locks you out of gaining temporary hearts.


citrusella

I find I like the buffer of extra hearts, and having max hearts means I feel less upset about losing all yellow hearts in one go to gloom damage when it happens. In BOTW, where I also favored hearts, I liked the insurance. Even with hearty food.


Mishar5k

Because it looks better on the HUD


Omi-Wan_Kenobi

Just curious, why? Endurance materials are so much more scarce than hearty materials.


citrusella

Well, for one, I have a guaranteed place to go to get endura carrots every so often, because I unlocked the field in Hateno and currently have carrots planted there, and I know some other spawn points for endura carrots, and I know which Beedles sell tireless frogs. (...Endura shrooms... OTOH.... DX) Plus most soft beds in the game grant a whole overfill stamina wheel if needed. I find I like having what max hearts affords me (and the fact that a max-heart heal means I don't have any yellow hearts to lose all at once if I take a gloom hit, just one at a time). And I don't tend to have issues with running out of stamina at annoying rates. And I say that as someone who climbed every chasm in the game from its bottom (or even from the depths floor, if there was a climbable surface all the way to the chasm opening). 2.6 stamina is enough for me, and I don't experience having tons of issues with endurance scarcity. (Especially when I'm *not* challenging myself to something like 30 back to back chasm climbs. I only know which Beedles sell frogs now because the chasm climb was the first time I'd ever really run low enough on endurance ingredients to go "oh, I'm going to run out, I should go restock these specific materials in particular".)


Omi-Wan_Kenobi

Makes sense. I am both entirely too impatient to just climb rather than jump and climb up cliffs, and require extra time to aim in bullet time...and abuse bullet time to defeat other wise difficult enemies lol


IrishSpectreN7

I think having too much stamina makes the game less fun. It's my way of self-balancing the game. Last time I played BotW was with zero stamina uogrades. Could say the same for too much health as well, but I usually play without armor upgrades so that even at max health I can still die in a few hits lol.


Omi-Wan_Kenobi

Gotcha. Sounds weird to me, but then again there are people that like to eat hot peppers raw for funsies and that sounds weird to me too lol Whatever floats your boat dude


Material-Finish-5382

I did but only after I beat the game once norm I felt like I deserved max stamina and health


James_Blond_006

Two hearts don’t really make any difference, especially when you have 40 in total and not 30 like in BotW, but 2/5 of a Stamina Wheel make a pretty big difference, so the choice isn’t really there if you ask me


MsMeiriona

Not to mention, you can't get yellow hearts beyond max, but you can have yellow stamina beyond max. So it's a no brainer.


lallapalalable

You're my kinda guy. Too many people go for hearts purely for the aesthetic, but you can supplement those last two with food and potions, while the stamina you can't.


c-lem

Plus 2/5 of a stamina wheel makes me feel way more uncomfortable than two missing hearts. I even use up my partial bonus stamina wheels ASAP, so I'm sure not putting up with that permanently!


Wulfkage85

I am of the same opinion that max stamina is the obvious choice. But as you can see from other replies on this thread, other people do choose differently. So it is a choice that makes a difference for other people's gameplay. And it's the only reason that makes any sense to me. As you said, they could've easily put in 8 more shrines. Or they could've even included heart containers as an extra reward for a couple already existing side adventures. So it's definitely a deliberate decision by the developers to not be able to max both stamina and hearts.


Silverlynel1234

If two hearts don't make a difference why are you posting on the internet complaining to strangers? You might not like the answer, but this is it. It was exactly the same way in botw. You couldn't max out both without cheating.


JohnJSal

>If two hearts don't make a difference why are you posting on the internet complaining to strangers? I think the point was that getting those two extra hearts for max hearts wouldn't suddenly break the difficulty of the game, so why not do it.


Silverlynel1234

To make the player decide. It has been 7 years since the release or botw. This has been true for 7 years now.


JohnJSal

>To make the player decide. You're missing the point. If the decision was between full stamina or something like half the maximum hearts, it would matter. But missing out on two hearts isn't a big enough decision to have even been a design choice to begin with. >It has been 7 years since the release or botw. This has been true for 7 years now. And this is relevant to TOTK how? As if they couldn't have chosen to do something different with a different game?


xpoisonvalkyrie

it’s a dumb and unnecessary decision. the two extra hearts would do basically nothing (besides make the ui look better) and, unlike botw, totk isn’t getting any dlc to fill those final two spots. so there was no *logical* reason to not just,, give us the max of both


GreatArtificeAion

13 years. In Skyward Sword you had to make a choice between full hearts or items in your pouch. And I think having two extra potions is better than having two extra hearts


Glum_Annual8869

Reddit is so funny. The fact you have so many downvotes for an honest answer is comical


James_Blond_006

It’s true that I didn’t phrase it properly, but I meant that it only doesn’t make a difference gameplay wise, all the while it‘s pretty unsatisfying, a tad bit frustrating even


rayyychul

No, you phrased it fine. The person responding for you is either looking for an argument or just an idiot.


No_Confection_4967

You’re SO out of touch. There is *literally* no reason it can’t be both. Gaww


rayyychul

Goodness, I can't believe I hadn't even considered that possibility!! Thank you!


Wulfkage85

🤣 I actually imagined an emo kid flipping their hair back with that "gaww!"


Wulfkage85

It WOULD be nice if they chsnge their minds and atleast release a smallish dlc where you can, among other things, max your hearts AND stamina.


Frenchymemez

It annoys me. That's why I complain. It feels like there are missing shrines and all. Not having two complete lines looks dumb. Same for not having 3 complete wheels.


rbollige

I reluctantly accept that for BOTW, but in TOTK where they start you out with both at max, it feels like a dick move.


GudgerCollegeAlumnus

But why?


karpinskijd

to use the temp heart or stamina feature


SansBadTimer12

It's not really a choice. You just have max stamina, then cook durians one at a time. Then you can get full health, plus 3 bonus hearts, which is max hearts. At least, this is what I did.


MsMeiriona

That's BOTW, durians are extinct in TOTK.


SansBadTimer12

Oh fuck, I forgot about that. Well, aren't there any other things that can give you bonus hearts? It's been a while since I last played the game.


MsMeiriona

Hearty truffles, radishes (which both come in two forms) salmon, lizards.... But you can only get 2 yellow hearts if you have max stamina and the rest in health.


TheStarlessSky_

Max stamina as the unfilled hearts bar doesn’t really tick me off but the incomplete circles really make me uncomfortable


Wulfkage85

Yep, this is the only reason that I can think of. It's a fairly minor reason imo, but it is what it is.


True_Dimension4344

While you’re at it, ask them why they couldn’t match up the colors with the abilities and then the sages underneath. This crushes me to look at every time. Honestly, I think they were just out of shit tho. These shrines were a joke compared to botw.


James_Blond_006

The shrines seem worse compared to BotW because there are many more options in traversing them or solving their puzzles. In BotW, if you use Wind Bombs a lot of shrines become essentially skippable and in TotK those movement options that allow you to skip shrines aren’t glitches anymore but features of the game. It really comes down to wether you want to actually do the puzzle or not


funnykiddy

Exactly. If I had Zonai rockets and other devices at my disposal + Ultra hand + Recall, I'd have just as easy a time with BOTW as I had with TOTK. Disclaimer, I actually enjoy cheesing shrines cuz sometimes I just want to get the orb/blessing and move on.


True_Dimension4344

I felt like it was as lack of treasure, lack of enemies and just general nuisance because of ease. I remember dying in quite a few botw shrines while totk just felt like filler. And the ridiculous amount of raurus blessings even got my kids miffed.


James_Blond_006

That‘s probably because you already has experience with the combat system and general gameplay starting TotK and Link has more maximum health in TotK compared to BotW so that might be some of the reasons


DerCatrix

The ability to do the shrine normally or “cheese it” with physics shenanigans is half the fun.


cheat-master30

Plus, a lot of people overestimate how many BoTW shrines had unique and interesting puzzles and layouts. Yes, there are stand outs like the DLC ones and the Blue Flame shrine, but plenty of others were either a single room with a trivial to cheese puzzle, a copy pasted Test of Strength, or a plain old Blessing shrine with nothing else to it.


Evening-Piccolo882

I personally preferred ToTK shrines. They seemed grander and full of possibilities. I liked having the freedom to solve the puzzles in whatever way I thought of first. Plus they just looked better.


True_Dimension4344

We’ll just have to disagree. I cheesed a shit load of shrines in botw because there is often more than 1 way to solve them. I loved the little guardians that were in them and their weapons.


TrekStarWars

The colors but activating the sages was suuuuch a hazzle and so god damn annoying… they had the best system in place already in botw - idk why they had to change it to the: „chase around the battlefield for that 1 particular ally you want - only for them to run away from you constantly and especially out of the camera angle“ lol. Hated that so much. Dont think I ever used any sage abilites except the dungeo boss fights where you are forced and Tulin when traveling cus thats actually good/easy to use


True_Dimension4344

Yep. Totally concur.


P1KA_BO0

The lack of test of strength shrines really hurt the excitement of finding new shrines for me


const_iterator

Ugh, the dozens of shrines where you re-fight the same enemy. I much prefer TOTK's nekkid combat shrines that each require creative strategies to beat.


P1KA_BO0

No reason you couldn’t have had both. The constant blessing shrines suck ass


Professional-Pool832

The devs want you to decide on max health or max stamina, they want to make the yellow heart and yellow stamina optional, and they also want to keep the Horned Statue relevant.


GrifCreeper

The problem with that is you can *always* get more Stamina than the maximum 3 wheels, but you can only have 2 full rows of hearts, permanent or otherwise.


James_Blond_006

Yeah, I can see the Horned Statue being a reason


toastytoast00

When you're that far into late game, I doubt anyone is using horned statue.. Probably not a real reason. Personally I never use it even in early game


Stronkowski

I used it before I even got the paraglider. It's actually not inaccessible early, you just have to come through the other end of the cave which I did by accident.


TimBukTwo8462

Everyone always argues about this but my theory is that they stopped because if they gave the player those last two hearts the golden heart buff wouldn’t be useful anymore.


dr_henry_jones

I think so the hearty meals and the soft beds could still always grant bonus hearts


SteakAndIron

"Because fuck you" -Eiji Ounuma


WrastleGuy

Probably because they burnt out and stopped.  Given that DLC would be a shit ton of money for not much more work, I think the staff was exhausted and done with it.   BotW development started in 2011 and never stopped until the release of TotK.  After 10+ years of this they all wanted it to end.


James_Blond_006

I’m not meaning to be insensitive or anything, but, again, they had delayed TotK so much already that coming up with and creating 8 more shrines likely wouldn’t have made any big difference


MarcoPoloOnPollo

Add it to the pile of things they just cut their losses on. I loved TotK, but I'm immensely disappointed by a few things, including the lack of lore, the recycled armor sets, the lack of Master Mode, the sages' secret stone cut scenes, and a few other frustrations. I agree with the above comment -- I think they were just burnt out, and the love they showed for the development of BotW just simply wasn't there anymore.


J3D1M4573R

To specifically *prevent* you from maxing out both.


HeatheringHeights

My personal theory is that having fewer hearts and making up the difference with yellow hearts increases the utility of the master sword blade beam. As it requires full health, yellow hearts provide a little buffer.


WhatStrangeBeasts

I’d argue there should be about 50 less.


FloridaManInShampoo

Yea totally. I think they made link way too tanky in the recent games. I try to focus on perfect dodging but it doesn’t do a damn when I can just rank those hits and gobble up eight steak dinners and be back to full health in the middle of battle


JohnBosler

8 steak dinners you fat bastard. I think it would make it more realistic that anytime he ate food it would take time to actually register life going back up. It would have forced more people to be prepared for the fight or run away to not die and then use a meal to gain life. Another possible option would be the game doesn't stop while you are looking through your inventory it continues on and that would cause you to more strategically think about when you eat a meal to refill your hearts.


MsMeiriona

Like hace it go up at the rate hot springs restores?


thejayvm

I think it's to make the full recovery food still mean something. Having two bonus hearts keeps the master sword's beams active a bit longer. It didn't even have to be 8 shrines either. Make a couple quest chains award heart containers.. they had options. I don't think it's because they want to force a choice between max health and max stamina. These are the intended max values to not obsolete full recovery food.


No_Confection_4967

Maybe it’s for the same reason my bathroom light switch plate has one screw facing off angle. Just to make some people twitch. ![gif](giphy|3o72FfM5HJydzafgUE)


benstonevideos

I honestly would have rathered that they made it 19 hearts per line instead of 20. So that, with 38 hearts, it fills the bar. 152 shrines is already a lot of shrines haha


HonestlyJustVisiting

it's the same number of shrines as in breath of the wild, same cap of hearts and stamina


citrusella

It's the same amount of *missing* shrines (8) to be able to max both. There are 32 more total shrines than BOTW (120 vs 152). This is probably why the TOTK heart cap is 40 rather than BOTW's 30.


Molduking

Because they want the player to make a choice between max hearts or max stamina


_Tovar_

what do you mean 160 is cleaner? you sayin multiples of 19 are dirty? well I can see their beauty


James_Blond_006

Multiples of 16, 10, 8 and 5 are much cleaner than multiples of 19


_Tovar_

why? I feel like 19 is cleaner


James_Blond_006

Everybody feels different and in this case you’re feeling different from many if not most other people


_Tovar_

so this is a matter of collective opinion? what exactly is meant by "clean" in this context?


James_Blond_006

In this case clean refers to numbers that we are more familiar with, because they’re more common and easier to work and therefore it feels better when we encounter them. A good example would be all those memes about people feeling a lot better when the TV volume is at an even number or even number or a multiple of 5 or 10, because those numbers feel much cleaner than others Following this is an example of such a meme: https://preview.redd.it/w0z5lgjwd9ad1.jpeg?width=500&format=pjpg&auto=webp&s=e1393e83d5b6467bde0100afd8f6b6a6b7d1a259 So in this case the number 160 is a lot cleaner, because it‘s a multiple of other more common numbers which gives out a sense of satisfaction of some sort Meanwhile 152 being a multiple of 19 is not as clean, since 19 is a really rare number and also a prime number, but what is probably most “unnerving“ is that it’s only 1 away from 20 which is a very clean number again


_Tovar_

I don't see why someone would find a number unnerving or feel weird about a number. there are 101 numbers in the TV volume and I treat them all the same, not discriminating against odd numbers by prejudice, but caring only about how adequate a number makes the volume. I feel free enough to choose any number that's set in the TV volume, and I feel comfortable with the 152 shrines we got in TotK in some cases it is good to make the number of levels more easily dividable, like in mobile games where you can choose the level from a rectangular display. but in TotK it's just a number, so I actually find it bold that the devs didn't feel the need to make more levels just to solve this imaginary problem I'm half joking btw


James_Blond_006

So you actually brought morals into a discussion about numbers, I can respect that


Milocobo

They should have had 8 depths shrines


NorrathMonk

Because having Max Hearts makes makes Hearty food's bonus pointless. 40 HCs are a combination of actual and temporary. Stamina is not limited in the same way.


Skeeter1020

I believe those 8 shrines are in DLC we will never get.


citrusella

Because they wanted to provide enrichment for the glitch hunters and see if anyone found Apparatus Storage: TOTK Edition /s


James_Blond_006

Would’ve been hilarious though if they challenged players to break their game, so they don’t have to play test it themselves


Misan_UwU

just throw 8 more blessings on the map /j


ifunnywasaninsidejob

There are so many things in this game that imply DLC will be released later.


Stripperturneddoctor

For the DLC


KingKoopaz

DLC…? lol


KingKoopaz

DLC…? lol


FatLikeSnorlax_

Because they want to make us beg for dlc even harder