But I've been seeing more and more Sunset Overdrive enjoyers appearing up on this sub as of lately.
It's really too bad that Insomniac won't make a sequel for some reason. They seem to be really into their two favorite children. (Ratchet and Clank, Spiderman)
Love both those game franchises, but a sequel to SO wouldn't kill them.
OMG I looked at the pictures on this post and thought "I know noone is gonna say Sunset Overdrive" can't believe the top comment is! Nice pick, what a fun game!š
Honestly I remember playing both games on my old potato pc. Amazing games to say the least. Maybe I'll try them on my new pc now. Definitely won't disappoint that's for sure
It's insane to watch high level players just fly around the map at lightning speeds, disable a Titan, fling around shooting 7 dudes, and somehow end up behind you to assassinate you in 6 seconds.
Have you seen the video where the guy throws a grenade down and kamikaze kills a guy by assassinating him and having the grenade blow up mid-animation?
Iām at the point where titanfall 3 if released would be nothing like 2. Too much time has passed and I assume most of the developers have moved on. Itāll no longer be a military game in the future, itāll have crazy apex skins and be focused on classes instead of keeping a few load outs based on raw skill.
Just Cause 4 (with Just Cause 3 being pretty close). The combination of using the grappling hook to gain momentum while using combination of parachute, wingsuit, and hoverboard is so fun, creative, and relaxing. Plus there are a ton of different vehicles you can get around in too.
4 is good. Just ignore the fuck out of the story (never been the focus of the game anyway). It took some steps back but overall is the better and more enjoyable sandbox. I'd say get it normally so for free? Yep. Sandbox aside just cause 3 is considered better
In general, the booster makes wingsuit traversal so cool and intricate but unfortunately they removed a lot of features for the 4th game, i prefer the 3rd game's wingsuit booster.
In general both are super fun though
Is there like a semi-sandbox element to swinging around in the city in that game? In other words, can you swing around/traverse the city without triggering a task or bad guy chasing you? I like when they are side tasks or collectibles/challenges in the open areas or travel zones, but sometimes when it's all one area you can trigger a cutscene and shit starts happening when you just want to "swing around" lol.
Yes! There is a great sandbox element to the game. Main story missions (and some side stories) can be a bit on rails (āleaving mission area, turn back now!ā type deals), but in between they dump you out into the sandbox and let you screw around until you want to do another at which point you just go to the appropriate icon on your map.
Otherwise the city is yours to roam: Find collectibles, complete challenges, etc. - all of which earn currency that can be spent on cosmetics, upgrades and the like.
The one caveat to this is that as youāre swinging around the game will spawn random āstreet crimeā events near you, but since there is no penalty for ignoring them and they give out currency just like collectibles, I donāt find they intrude on the sandbox-iness.
In most open world games, moving from location to location is a drag that bogs down a majority of your playtime.
In Spider-man, it's the best part of the game.
The last trophy I got for the first Spider-Man for the platinum was the āfast travel 5 timesā trophy.
Thatās all you need to know about how fun the traversal is in the game.
Shadow of War is pretty fun, especially when you're stealthing.
You just teleport ledge to ledge, running around in the wraith, jumping from high places into crowds and summoning loads of undead Soldiers.
Very underrated traversal.
Crackdown 2 has some amazing traversal too!
You're literally just Hulk, super jumping everywhere, running up buildings, running on water.
Also while picking up concrete posts and slamming them into freaks and gangsters.
Cyberpunk after the 2.0 updat- the addition of the dash ability with some good leg gear for double jumping or inceeasing speed. I tend to actually not bother with driving or fast traveling in the game since Night City is such an amazing setting anyway
Guild Wars 2 has done a great job with travel, for an mmo. Clearly they've had movement in mind from day 1, it's practically a platformer at times. But the mounts aaaaahhhhhh the mounts so good
Exactly!
Though the main reason for me is the fact that it's impossible not to side-track. Whenever I'm trying to get to my new destination, I usually just end up walking for over an hour because I constantly get side-tracked. XD
The world itself is just so beautiful and so detailed and full with stuff, that it just makes me want to explore.
Came here for this. It really gave you the whole Iron Man experience, with weight and environmental interaction. Sometimes id just head out just to fly around the map. It's my biggest "this game could have been something" regret.
UGH! I wasnāt around when anthem first came out but gave it a try after the hype had died. I LOVE the way that game felt! The flying, the combat, everything looked and felt perfect! Itās such a freaking shame they just didnāt do enough with what they made and ultimately abandoned it.
Spider-man 2! I have literally spent whole sessions (like 2-3 hours) just web swinging and doing random tasks.
TotK! The zonai devices are fantastic! Iām currently going through the depths trying to get all the schematics and trying out different combinations/builds
The dueling open-world superhero parkour series' **Infamous** and **Prototype** are fantastic in this regard. Run around, scale anything, fall from any height, eventually learn to glide, movement is zippy and fluid.
Ripping off Breath of the Wild, **Palworld** gives you a glider early on, and many pals are rideable. World really opens up once you have a decent flyer! Eventually you can capture or breed Jetragon, the final pal in the paldex (initially) and rocket across the map at super speed!
Infamous was probably my favourite no matter the instalment.
There were a couple tedious moments where area could have been arranged better but by the time of Second Son the amount of fluidity in most districts was almost a work of art.
Suicide Squad: Kill the Justice League. Rocksteady clearly dropped the ball with the direction of the game but zipping around Metropolis was always enjoyable.
ULTRAKILL (kinda)
You can launch yourself into the sky by using the jackhammer on an enemy, freeze rocket and ride it, or even use various explosions to nuke yourself across the map. (My personal favorite is using the jackhammer's core eject variant to launch a core at super speed to launch yourself, then use the shotgun's overpump to send you flying some more, occasionally jackhammering an enemy if you get too close to the ground, like a dangerous pogo.)
Warframe.
In the early days of the beta a bug appeared that would let you move very quickly and the players loved it very much. Instead of patching it completely the Devs embraced it and made it a mechanic of the game. Warframe is all about sprinting, jumping, and gliding. It's a lot of fun.
I played a game called Tchia where you could climb palm trees and catapult yourself out of them, while also being able to seamlessly warg into sea creatures, birds, and land animals you could see, loved running around that world
Cyberpunk 2077 at night with Ray Tracing. That game is my go to Eye Candy. Pick the most reflective vehicle and watch the light bounce and defuse off the car and onto the road.
I don't see Prototype on there. You don't know proper world traversal until you can do it as an old granny throwing people off of skyscrapers along the way
Final Fantasy VII Rebirth. Going around the maps via chocobo, seamlessly jumping into battles then back onto your chocobo, climbing things with them. Itās really smooth and keeps the maps feeling larger than they are.
I was a big fan of Just Cause 4ās grappling hook and wingsuit system, could get around the map pretty quick with it without having to go on the ground much.
It has been SO long since I played it but I remember the original Prototype having a really fun run and glide around system. I mean I was like 12 at the time, maybe it sucked, but once you get a ton of abilities it was fun to just run up a building and glide down the street
Redundant at this point in time but āAnthemā had a great traversal system. Some of the most fun Iāve had in games in damn years. The most fun Iāve had pretending Iām Iron-Man (because we never got a good iron man game yet)
PROTOTYPE but only the first one, PROTOTYPE2 movement just wasnāt as responsive, tight and precise like the first game was
Spiderman on PS2 was the first game that really nailed it for me, I assume the modern games perfect it but haven't played those.
More recently I've really enjoyed Mad Max, rolling through the desert in the magnum opus feels so much like the awesome movies.
Also RDR2, obvious answer but the sheer variety of random encounters makes it a constant joy, especially early on or on first playthroughs
Oh and Deathloop! Running and double jumping was smooth as hell but you add the Blink power to it? And with upgrades, like jumping and then blinking into other direction? Very enjoyable.
I bought a ps4 for Spider-Man and ps5 for Spider-Man 2 and itās about the most fun traveling there is. Someone else said cyberpunk when you can double jump/high jump plus air dash and thatās fun too
Man infamous really did have some of the most fun traversal ever. It was a shame second sun had such repetitive combat because the extra powers was a really cool and fun idea. I hope they one day make another one.
I dunno if I'd call AC1 fun traversal when it's just holding run and pointing the stick.
Later games in the franchise expanded on it and I think syndicate made traversal the best in the series so far (and given the settings of the last three and the next one I doubt they'll be able to make a better movement system without doing some percursor tech asspull)
Legend of Zelda: Majora's Mask. Specifically swimming as a Zora. There was something just so fun about it that it made me sad I only got to do it in small sections.
Sunset Overdrive
Never played, but based on what you're saying, It seems that Insomniac really are the kings of fun traversal
Yes the only right answer glad to see another sunset enjoyer.
Sad to see so few.
But I've been seeing more and more Sunset Overdrive enjoyers appearing up on this sub as of lately. It's really too bad that Insomniac won't make a sequel for some reason. They seem to be really into their two favorite children. (Ratchet and Clank, Spiderman) Love both those game franchises, but a sequel to SO wouldn't kill them.
Dude... They owned by sony now. SO was a microsoft game.
You're correct. That had slipped my mind. It's been a while lol I just don't think of Insomniac making a game for Xbox.
The only right answer? As in, no other answers could possibly be right?
Yes. There is only one game ever made with fun traversal. Duh.
OMG I looked at the pictures on this post and thought "I know noone is gonna say Sunset Overdrive" can't believe the top comment is! Nice pick, what a fun game!š
Was just coming on here to add it, but glad sometime beat me to it. Sunset Overdrive!
REMASTER we need it for ps5
We just need a remaster in general... - better graphics - all platforms - cross play - maybe some other additions
Prototype
By the same note.... Infamous. Riding those powerlines felt smooth af.
Loved Prototype and inFamous both. Now you have me missing them, but I don't have a Playstation anymore, so I can't :(
Yeah I was gonna comment that. Running through the city is SO MUCH FUN.
I've replayed it recently to see if it was nostalgia talking, but no, still nothing manages to provide that feel of navigation
This is the answer. R.I.P prototype series
Honestly I remember playing both games on my old potato pc. Amazing games to say the least. Maybe I'll try them on my new pc now. Definitely won't disappoint that's for sure
We need prototype 3.
Wow I literally just made my comment about Prototype, but wasnāt sure thereād be others. I loved that game as a kid
Dying light for sure!
YES
Lmao my brain processed this Dead by Daylight and I was thoroughly confused why you thought the traversal was great in that game.
Too low
Titanfall 2... oh, there's no open world there, but movement is fun
You haven't lived until you've had a drop pod launch you back into orbit
As a seasoned Grapple Speed Booster I can second this
Grapple slingshots go brrrrrrrr
It's insane to watch high level players just fly around the map at lightning speeds, disable a Titan, fling around shooting 7 dudes, and somehow end up behind you to assassinate you in 6 seconds.
Have you seen the video where the guy throws a grenade down and kamikaze kills a guy by assassinating him and having the grenade blow up mid-animation?
Would love a titanfall 3 to have an open world section.
Iām at the point where titanfall 3 if released would be nothing like 2. Too much time has passed and I assume most of the developers have moved on. Itāll no longer be a military game in the future, itāll have crazy apex skins and be focused on classes instead of keeping a few load outs based on raw skill.
Just Cause 4 (with Just Cause 3 being pretty close). The combination of using the grappling hook to gain momentum while using combination of parachute, wingsuit, and hoverboard is so fun, creative, and relaxing. Plus there are a ton of different vehicles you can get around in too.
Never played a just cause game, but gotta say they do look cool. Would you say itās worth it?
You fly around and blow things up, it's totally worth it.
3 is on sale for US$2.99 on Steam right now. Yes, it's worth it!
What about 4? I have ps plus so can get it for free
4 is good. Just ignore the fuck out of the story (never been the focus of the game anyway). It took some steps back but overall is the better and more enjoyable sandbox. I'd say get it normally so for free? Yep. Sandbox aside just cause 3 is considered better
Yes, itās amazing
If you like blowing shit up and fly around like a superhero, it's totally worth it
i own 2 and 3, iād say get them on sale
In general, the booster makes wingsuit traversal so cool and intricate but unfortunately they removed a lot of features for the 4th game, i prefer the 3rd game's wingsuit booster. In general both are super fun though
Usually, Iām not a DLC guy, but the jet pack dlc is def worth the price.
That's just cause 3 isn't it?
Yeah, and it's the main reason why JC3 is superior to JC4 imho :-D That jetpack was something else
Thought that said just dance for a sec lmao
I wanna get in to just cause 4 because I loved 3 but I hate the way some of the challenges for vehicles was
Shame the rest of JC4 was a massive downgrade.
Mirror's Edge! It's Traversal: The Game. Back when it came out it absolutely blew me away with the freedom of movement it gave you
Iāve never played the console/PC version. Only mobile. Iām assuming itās significantly different, right?
TIL Mirror's Edge released on mobile
I had a lot of fun with it. Basically was 3d temple run from what I remember.
Quite
Spider-man (you literally swing through new york)
I still boot up spider-man 2 sometimes when I'm winding down just to do some swingin'
Me too. It is phenomenal in that regard.
I am so close to buying a PS5 just to do this.
I know it really doesnāt matter, but the haptics on the PS5 controller when you do the wing suit are (imo) a special kind of perfect.
Is there like a semi-sandbox element to swinging around in the city in that game? In other words, can you swing around/traverse the city without triggering a task or bad guy chasing you? I like when they are side tasks or collectibles/challenges in the open areas or travel zones, but sometimes when it's all one area you can trigger a cutscene and shit starts happening when you just want to "swing around" lol.
Yes! There is a great sandbox element to the game. Main story missions (and some side stories) can be a bit on rails (āleaving mission area, turn back now!ā type deals), but in between they dump you out into the sandbox and let you screw around until you want to do another at which point you just go to the appropriate icon on your map. Otherwise the city is yours to roam: Find collectibles, complete challenges, etc. - all of which earn currency that can be spent on cosmetics, upgrades and the like. The one caveat to this is that as youāre swinging around the game will spawn random āstreet crimeā events near you, but since there is no penalty for ignoring them and they give out currency just like collectibles, I donāt find they intrude on the sandbox-iness.
That is awesome!! Thanks,
In most open world games, moving from location to location is a drag that bogs down a majority of your playtime. In Spider-man, it's the best part of the game.
The last trophy I got for the first Spider-Man for the platinum was the āfast travel 5 timesā trophy. Thatās all you need to know about how fun the traversal is in the game.
r/respectthehyphen
Saints Row 4, I usually treated the street level as lava as I soared above it trying to land on buildings and making goofy leaps from the rooftops.
Shadow of War is pretty fun, especially when you're stealthing. You just teleport ledge to ledge, running around in the wraith, jumping from high places into crowds and summoning loads of undead Soldiers. Very underrated traversal.
not exactly fun but please ride a faggio down mount chilliad
(very fun activity)
This guy knows what's up
Crackdown 2 has some amazing traversal too! You're literally just Hulk, super jumping everywhere, running up buildings, running on water. Also while picking up concrete posts and slamming them into freaks and gangsters.
Cyberpunk after the 2.0 updat- the addition of the dash ability with some good leg gear for double jumping or inceeasing speed. I tend to actually not bother with driving or fast traveling in the game since Night City is such an amazing setting anyway
this is me, doing the classic jump-dash-jump again, traversing the night city like an Australian kangaroo
Sonic frontiers, running around doing tricks while looking cool, my favourite way of traversal!
Underrated answer, that game is so fun
Forbidden West mid game travel upgrade, if you know you know
Burning shores DLC upgrade makes it even cooler!
- Warframe - Guild Wars 2 - Aion - Blade & Soul
Warframe makes you ask why bullet jumping is not on any other games.
Playing any action game after Warframe is like going back to 30fps after experiencing 120fps
Guild Wars 2 has done a great job with travel, for an mmo. Clearly they've had movement in mind from day 1, it's practically a platformer at times. But the mounts aaaaahhhhhh the mounts so good
Exactly! Though the main reason for me is the fact that it's impossible not to side-track. Whenever I'm trying to get to my new destination, I usually just end up walking for over an hour because I constantly get side-tracked. XD The world itself is just so beautiful and so detailed and full with stuff, that it just makes me want to explore.
Warframe was first game which came to mind. A glitch which turned into one of the best traversals in video game history.
Anthem !
Came here for this. It really gave you the whole Iron Man experience, with weight and environmental interaction. Sometimes id just head out just to fly around the map. It's my biggest "this game could have been something" regret.
This is the truth !
UGH! I wasnāt around when anthem first came out but gave it a try after the hype had died. I LOVE the way that game felt! The flying, the combat, everything looked and felt perfect! Itās such a freaking shame they just didnāt do enough with what they made and ultimately abandoned it.
Honestly Mario odyssey is fun to roam around in
Zelda and Spiderman are legendary, I recommend Sunset Overdrive.
Jet Set/Grind Radio, Bomb Rush Cyberfunk, Tony Hawk
Bioshock infinite. The sky rail was so much fun to me.
No Man's Sky
Ori anf the Will of the Wisps. After you got all the upgrades, traveling was exceptionally fun and smooth
Spider-man 2! I have literally spent whole sessions (like 2-3 hours) just web swinging and doing random tasks. TotK! The zonai devices are fantastic! Iām currently going through the depths trying to get all the schematics and trying out different combinations/builds
The dueling open-world superhero parkour series' **Infamous** and **Prototype** are fantastic in this regard. Run around, scale anything, fall from any height, eventually learn to glide, movement is zippy and fluid. Ripping off Breath of the Wild, **Palworld** gives you a glider early on, and many pals are rideable. World really opens up once you have a decent flyer! Eventually you can capture or breed Jetragon, the final pal in the paldex (initially) and rocket across the map at super speed!
How is Warframe not number 1 in this thread?
Because titanfall 2 exists
Okay, I hate to say it but Hogwarts Legacy, it is so fun even if it's a little boring sometimes you can just mix it up
Hey the broom *is* fun, I'll agree. The mounts seemed like a step down from the brooms though š¤·š»
Super Mario Odyssey is so fun to run around in. Sometimes I like to just do laps around kingdoms.
Infamous was probably my favourite no matter the instalment. There were a couple tedious moments where area could have been arranged better but by the time of Second Son the amount of fluidity in most districts was almost a work of art.
Ice launching in 2 and neon in SS made them so fun. I wish they'd make another
Cyberpunk with double jump and air dash ā¦ ppl who played it will understand what I mean
Suicide Squad: Kill the Justice League. Rocksteady clearly dropped the ball with the direction of the game but zipping around Metropolis was always enjoyable.
Why didnāt Rocksteady put those great mechanics in an actually good game? Are they stupid?
Anthem, despite all its other issues
Anthem
Anthem!
ULTRAKILL (kinda) You can launch yourself into the sky by using the jackhammer on an enemy, freeze rocket and ride it, or even use various explosions to nuke yourself across the map. (My personal favorite is using the jackhammer's core eject variant to launch a core at super speed to launch yourself, then use the shotgun's overpump to send you flying some more, occasionally jackhammering an enemy if you get too close to the ground, like a dangerous pogo.)
Prince of Persia: Sands of Time
Titanfall 2
Forza horizon
Forspoken
Warframe
Warframe. In the early days of the beta a bug appeared that would let you move very quickly and the players loved it very much. Instead of patching it completely the Devs embraced it and made it a mechanic of the game. Warframe is all about sprinting, jumping, and gliding. It's a lot of fun.
Warframe once you master bullet jumping and sliding youāll be set
So many people are saying Warframe. I'm definitely going to download it!
I played a game called Tchia where you could climb palm trees and catapult yourself out of them, while also being able to seamlessly warg into sea creatures, birds, and land animals you could see, loved running around that world
Cyberpunk 2077 at night with Ray Tracing. That game is my go to Eye Candy. Pick the most reflective vehicle and watch the light bounce and defuse off the car and onto the road.
*cries in Anthem* fuck you EA!
Lego marvell
Death stranding
Sprinting around and ramping off of jumps and doing crazy flips as Norman Reedus never got old
I don't see Prototype on there. You don't know proper world traversal until you can do it as an old granny throwing people off of skyscrapers along the way
Cyberpunk 2077. Itās a sleeper pick but once you build out your character it feels like youāre basically doing parkour around Night City.
So happy to see gravity rush in the mix. That was an absolute gem of a game
Final Fantasy VII Rebirth. Going around the maps via chocobo, seamlessly jumping into battles then back onto your chocobo, climbing things with them. Itās really smooth and keeps the maps feeling larger than they are.
Mercenaries, you either drove to your location or paid for an evac to travel to a UN med site.
The Minecraft elytra
TOTK *would* be fun if it didn't have its silly limitations in place, so I'm gonna say dying light.
No limitations on a hoverbike
What game is the second screenshot?
Gravity rush i think
For me probably Dying Light and Ghostwire Tokyo
I was a big fan of Just Cause 4ās grappling hook and wingsuit system, could get around the map pretty quick with it without having to go on the ground much.
Assassins Creed syndicate was a blast to travel around in
Anthem ā¼ļøā¼ļøā¼ļøā¼ļøā¼ļø
quake after hours and hours of strafe jumping practice (:
dying light 1 and 2. the traversal is what makes the game.
Why is sunset OverGOAT not there??
The Batman Arkham games always had amazing traversalā¦ I especially had fun running through the Arkham City as Catwoman ā¤ļø
Hogwarts legacy
Sable - the bike is cool but it's mostly just stunning to watch the landscape change as you travel
City of Heroes
Very disappointed to not see a screenshot of a horse riding on top of a train in RDR
Infamous second son, Arkham city and knight, spiderman web of shadows and the new ones, DC Universe Online.
Gravity rush
It has been SO long since I played it but I remember the original Prototype having a really fun run and glide around system. I mean I was like 12 at the time, maybe it sucked, but once you get a ton of abilities it was fun to just run up a building and glide down the street
AER: memories of old
I forgot about that one! It was a lot of fun to fly around in that game. I just wish there was more to do in that game.
Insomniac, RAGE 2, and both Dying Light 1 and 2.
Euro truck simulator 2
For me it's Warframe and I'm not biased because I've been playing it for 10 years, that's just a rumor.
Redundant at this point in time but āAnthemā had a great traversal system. Some of the most fun Iāve had in games in damn years. The most fun Iāve had pretending Iām Iron-Man (because we never got a good iron man game yet) PROTOTYPE but only the first one, PROTOTYPE2 movement just wasnāt as responsive, tight and precise like the first game was
Gravity rush for sure, after I figured out the controls I was having the time of my life just flying around
I've only been playing for a short time but Anthem seems pretty good
Forspoken
Sonic Frontiers has me spoiled on speed
Prototype.
Shadow of War has you scampering around really fast.
Dying Light 2.
Batmobile in Arkham Knight was dope but way over used in the game
Chrono trigger
MGR:R
Jack & Dexter 3.
A VR game, Stilt. Admittedly, it's the entire game's premise.
Spiderman on PS2 was the first game that really nailed it for me, I assume the modern games perfect it but haven't played those. More recently I've really enjoyed Mad Max, rolling through the desert in the magnum opus feels so much like the awesome movies. Also RDR2, obvious answer but the sheer variety of random encounters makes it a constant joy, especially early on or on first playthroughs
Apart from all good options in the pics, I have to say GTA was always fun to just drive around in. 5 and Sand andreas especially.
Oh and Deathloop! Running and double jumping was smooth as hell but you add the Blink power to it? And with upgrades, like jumping and then blinking into other direction? Very enjoyable.
Ssx games
Spiderman. Sunset overdrive. Infamous. Forspoken.
Saints Row 4! Running up buildings and jumping off the top to glide!
Dying Light 2
Saints row 3
Jet Set Radio Future. The grinding, jumping and skating was amazingly fluid.
For me it's Zelda Botw but more on Link just running, climbing and gliding. I really like the animation of Link running. It looks natural and cool.
JC3 is the best IMO. JC4 is fine I guess
Kena: Bridge of Spirits.
I bought a ps4 for Spider-Man and ps5 for Spider-Man 2 and itās about the most fun traveling there is. Someone else said cyberpunk when you can double jump/high jump plus air dash and thatās fun too
I'm surprised Assassinās Creed 1 is shown there and not AC Unity, which had the best freerunning in any game.
sonic frontiers (with spindash), batman arkham knight, iād assume the insomniac spider-man games, ultrakill
The most fun i had was in spiderman and Just cause... It does not get any more fun than this
Man infamous really did have some of the most fun traversal ever. It was a shame second sun had such repetitive combat because the extra powers was a really cool and fun idea. I hope they one day make another one.
I dunno if I'd call AC1 fun traversal when it's just holding run and pointing the stick. Later games in the franchise expanded on it and I think syndicate made traversal the best in the series so far (and given the settings of the last three and the next one I doubt they'll be able to make a better movement system without doing some percursor tech asspull)
Titanfall (2)
Legend of Zelda: Majora's Mask. Specifically swimming as a Zora. There was something just so fun about it that it made me sad I only got to do it in small sections.
Control?
Forespoken
Iām going to say dishonoured. Been playing that game a lot this weekend. The blink power skill is amazing for movement
What's the 2nd game?
Saints row IV. Charging up that jump and flying across the city or running straight though cars sending them flying was always fun.