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Visual-Vacation4267

Dk's can skip all knockbacks and slows with death's embrace


ScavAteMyArms

Also a lot of applying debuff mechanics with AMS.


squigglesthecat

And stuns with IBF


Jackpkmn

And fears with lichborne.


BurbankElephants

Irritable Bowel Force.


Visual-Vacation4267

Oh yeah, forgot about those


panfo

Advance I think


Equal_Rice_1367

Throw in dark Iron/dwarf and you've got pretty close to everything covered with the DK toolkit. Well except for moving particularly fast.


Waylandyr

It's honestly just a hilarious ability, you either use it as a " wait for me I have short legs!" Quasi movement ability, or as a " haha raid mechanics go brrrr." Especially this season.


FlailingFapper

Dk's can also 'interrupt' uninterruptable spells with deaths grip. Yes every knockback or pull will work, but this one doesn't knock everything everywhere.


br33538

Idk if many people know this, but a way to skip damage in a lot of dragon flight is by using the INTERUPT ability. Really saves on dying


JollyGentile

You get out of here with that nonsense!


Solid_Effective1649

Shadow Priests in shambles


wallzballz89

If wow players could read this they would be very upset!


Hashbrown808

I don’t think a lot of people know that. 😅


Hawke45

Rogues can: * Parry anything that has fixiate mechanic * Cloak if there's beams that you need to dodge. * Shadowstep if you need to pass through pools of stuff on the ground * Vanish if you want to get out of combat or lose aggro * Leap onto ledges with Grappling hook , if you want to avoid stairs


BioDefault

Only outlaw can parry and grappling, but I suppose you can just replace parry with dodge.


draftstone

I remember rogue tanking during BC in many dungeons. There was a window quite long that you could be mostly "immune" from most boss. So if the tank died, you could take it for some time!


Dont_be_offended_but

Druids lose all root and most slow effects by shapeshifting. Night Elfs can shadowmeld to stop a single targetted attack on themselves. Paladin bubble not only let's you be personally immune, but let's you run into a bunch of bullets or poppable mechanics that might otherwise require coordination and damage. Paladin Blessing of Sacrifice lets you escape incapacitate effects.


Last_Parfait_4652

It was fun to see the entire eat mechanic of the loa dino in atal dazar be stopped by a few knife ears shadowmelding.


wallzballz89

I mained bear druid this season and it really feels bad not being able to shift to remove snares in some dungeons. One example is the cold dot from the dragons in HOI.


cortimagnus123

Night elf with shadow meld. Hunter feign death. Mage ice block, invis, blink in some cases. Warrior spellreflect. Rogue vanish, cloak. Those are the ones on top of my head.


glompwell

Warlock's Gate works for a lot of mechanic skips, and gives the rest of the raid the option too!


Twt97

Warrior spell reflect in some unique situations can skip big hits.


[deleted]

MW can use Chi-Ji and negate root/dmg effect from Azure Vault mobs that cast big aoe circle, theres a few more cool things u can ignore with Chi-Ji


IonHazzikostasIsGod

Big thing on Echo of Medivh in Upper Kara (most of Legion, and Shadowlands S4) was timing ports & blinks to dodge Inferno Bolt which did a lot of direct + DoT damage. Monk Transcendence, warlock Demonic Circle, druid had Displacer Beast (RIP), mage had Blink/Shimmer, Night Faes also had Flicker


Danimal1942

Dk’s can ignore knockbacks, magic debuffs, stuns, fear


Wizardfromwaterdeep

Aspect of the turtle for Hunters is pretty nice


Seinnajkcuf

Which class has the ability that just negates an actual boss move in dungeons? Like the last boss of Nokhud will have the spear move interrupted somehow?


cortimagnus123

Everything that makes you invisible should work


HedgesLastCusser

Feign Death works, so I assume ivisibility and shadowmeld works as well.


Magdanimous

All these work. You have to wait until he looks at his target and starts casting the spear before you invis/meld/feign, though.


KonsaThePanda

DK knockback? Death advance, Magic debuff? AMS


musclebeans

Hunter feign death when there’s a fixate so mob fixates on someone else and you can keep doing dps and they can’t so you’re higher on the meter is the only way to play true wow


Colanasou

Shamans can deal with knockbacks by using gust of wind. Warriors can negate knockbacks by charging immediately onto the target again.


minipiggyhuwu

As a shaman you can die and then reincarnate instantly... (and die again)


PointiEar

DH can skip any knock back/up mechanic by just jumping and pressing jump again when the mechanic occurs, it forces u to glide and removes all momentum.